Sorcerer’s Gambit

Sorcerer’s Gambit Card

Sorcerer’s Gambit is a 1 Mana Cost Legendary Mage Spell card from the United in Stormwind set!

Card Text

Questline: Cast a Fire, Frost and Arcane spell. Reward: Draw a spell.

Flavor Text

After "the incident," the Stockades really had to reevaluate their anti-mage protocols.

Sorcerer’s Gambit Additional Information

Questline + Final Reward:

 

Cards Relating to Sorcerer's Gambit

Stall for Time
Type: Spell - Cost: 0
Questline: Cast a Fire, Frost, and Arcane spell. Reward: Discover one.
Reach the Portal Room
Type: Spell - Cost: 0
Arcanist Dawngrasp
Type: Minion - Cost: 5 - Attack: 7 - Health: 7
Battlecry: For the rest of the game, you have Spell Damage +3.

Leave a Reply

17 Comments

  1. Alitheros
    August 4, 2021 at 11:11 AM

    HAHAHA these comments didn’t age well 🙂

  2. Hawk819
    July 24, 2021 at 9:54 PM

    Too. Damn. Slow.

  3. Axiom11154
    July 14, 2021 at 12:00 PM

    Better than most people think I believe….

    The quest text says “Cast a fire, frost, and arcane spell” …. note: it does not say “PLAY” the spell

    This means cards like Ring Toss can be used to Trigger it’s effect.
    also cards like Enchanted Cauldron, Inconspicuous Rider, and Trick Totem (if you’re running minions)

  4. H0lysatan
    July 5, 2021 at 9:11 AM

    I hate to agree, this QL is way too slow.
    9 cards of different school is too restrictive, and you may not find it at some point.

    Unless there’s some chances they print Dual School spell.
    For example, Frost and Fire Breath in 1 card.
    or even card like Rainbow Missiles. Fire 3 missiles that each randomly freezes, damages and devolves minion. I know it sounds too good and irrational, but that alone will greatly support this one.

    We won’t know.
    2/5 for now.

    • H0lysatan
      July 5, 2021 at 9:12 AM

      Rainbow Missiles, Frost, Fire, & Arcane school in 1 card. (called rainbow, duh)

    • Sorahar
      July 27, 2021 at 5:28 PM

      I thought they were going to put Frostfire Bolt in this expansion.

      • H0lysatan
        July 27, 2021 at 6:30 PM

        No, but there’s a lot of fire spells now, at the cost of not getting a mount card.
        Score not changing. Still 2/5 because adding a bunch of fire spells not gonna change the fact that it’s still too hard to finish the quest.
        Plus you need more custom made deck if you want to complete questline. (can’t put random spells into it)

        • Sorahar
          July 27, 2021 at 7:49 PM

          I mean, Frostfire Bolt card could have been dual school spell.

  5. Sanjuro
    July 2, 2021 at 4:07 AM

    I am not going to rate this card now, as there are not enough good frost and fire spells.

  6. Loki777
    July 1, 2021 at 4:56 PM

    Nit picking here but the name of the first card “Sorcerer’s Gambit” should be changed to something non gendered to work with Varden Dawngrasp’s non binary status.

    • WingedCastaway
      July 31, 2021 at 5:18 AM

      Technically Sorcerer is genderless, since masculine is considered default, unlike feminine version (Sorceress).

  7. Kethcup
    July 1, 2021 at 2:34 PM

    Too slow, unless we get some really good low cost burst.

  8. Jed
    July 1, 2021 at 11:47 AM

    I think this is okay, especially since we have a fun murloc that loves to chomp minions out of peoples hand.

  9. EksSkellybur
    July 1, 2021 at 11:27 AM

    So, this is Basically a No Minion Mage’s Wet Dream. Since Mage has all 3 specific Cards to begin with.

    They nerfed Deck of Lunacy, but they will allow a Permanent Aegynn if you complete the quest.

    This Quest is Ridiculous., even if you have to cast all 3 at once.

    5 Stars.

    • Sanjuro
      July 2, 2021 at 4:05 AM

      this quest is right now 1 star, without other cards revealed. There are just not enough worth frost and fire spells. Like fireball u dont want to use it to finish quest. You want to use after finishing the quest. And in no minion mage u usually mulligan for incanters flow.

    • Mtheyow
      July 17, 2021 at 12:13 AM

      As a wild player, this won’t be busted at all, and I don’t see how it could be in standard, where there is a far less diversified spell pool. That said, your suggestion is right, it could enable a different style of no-minion mage, with unique builds instead of just Flow and Lunacy. (I thought of a secret deck, as ancient mysteries is arcane, ice barrier is frost and flame ward/explosive runes are fire)

    • Sorahar
      July 27, 2021 at 5:35 PM

      If you play this card in a no-minion deck, it can be easy countered by Mutanus. Unless that you play the reward card in the same turn you complete the quest.