Sheldras Moontree
Sheldras Moontree is a 8 Mana Cost Legendary Druid Minion card from the United in Stormwind set!
Card Text
Battlecry: The next 3 spells you draw are Cast When Drawn.
Flavor Text
Sheldras really went to the park for his pilgrimage.- Mana Cost: 8
- Attack: 5
- Health: 5
- Crafting Cost: 1600 / 3200 (Golden)
- Arcane Dust Gained: 400 / 1600 (Golden)
- Rarity: Legendary
- Class: Druid
- Card Type: Minion
- Set: United in Stormwind
- Mechanics: Battlecry, Casts When Drawn
Hmm, what if you draw and cast a card that gives your hero attack during your opponents turn? If the enemy minions attack your hero, would they get damaged?
This is an interesting card to pull off all sorts of Shananigans for Druid. Usually cards like these however, are like using specific tools in which they are used in a way where you basically want as much spike advantages possible, even if it including randomly getting 2 SUrvival of the FIttiest just from Sheldras for example.
I think this is meant for something like Celestial of Primordial Druid for now, and Although I think that this is an experimental card for now, We should still be wary for what it can do. 4 Stars/
So if you play this and then Primordial Protector to draw Survival of the Fittest, it puts a 6/6 on the field and a random 10 cost minion and then also plays Survival of the fittest? That’s not too bad right? Though it’s not that great either.
I could see Druid getting a new big spell to go with this, if not this might be a bit too niche to work
This is not “Draw 3 spells and cast them. This is: 8 mana 5/5 do nothing. The next 3 spells that you draw, cast them.
Probably you get unlucky and draw minions or if you deck contains many spells like Token druid, this is a random effect. Also you must spend 8 mana to drop 5/5 minion (without any deffense text) and waiting a turn to draw card/cards.
I think this card is bad. But lets wait and the other new Druid cards to have better view
Also which are Druids spells? What you want to cast? Probably (if you play a midrange deck because 8 mana card not fit anywhere else) you want to cast Animal or Nourish. In 8 mana more likely you have Animal in hand. Nourish has a random effect. What other spell has Druid? Innervate, Bloom, Overgrowth ect. In turn 8 you need to cast these spells?
I think this card is ultra bad
Okay, so the issues with this card are : 1) you can’t control which spells you’re gonna draw and you might end up wasting this with some Lightning Blooms, and 2) this is essentially an 8 mana do nothing.
Issue 1) : technically you could take out all the cheap spells in your deck, but that’s not realistic because there is no way you can cut out stuff like lightning bloom or overgrowth and whatnot.
I’d say you just play this, and hope that out of the next 3 spells you draw you pull out some expensive spells. On average, you might pull out 1 expensive spell or so. Arguably that makes Sheldras worth it, if you get a free survival of the fittest.
On another note this has some synergy with Primordial Protector – imagine primordial drawing a survival and summoning a 10-drop instantly, and sheldras’s effect instantly casting the survival to buff up your board. But that’s extremely greedy and probably won’t work out very well.
Issue 2) : Since Sheldras costs 8, you could potentially corrupt some Strongmen in your hand and then put up some 6/6 taunts for protection. But then you’ll basically have to hold the strongmen as dead cards in your hand until you play Sheldras.
meme
Lorekeeper Polkelt>survival>survival>guardian animals
You really need a very strict deck if you want to play those, and not adding anymore 8+ cost to make it works. But yeah it could work and some people gonna scream nerf all over reddit.
This feels like a day one nerf. Who cares if I can’t summon 7 clowns. Drop Polkelt then get 4 mana from 2 0-cost spells drop drop this and win next turn…….
Yeah that’s the dream but I doubt it works out THAT WELL on most occasions. Firstly you’ve got to not draw your high cost spells beforehand.
Secondly you’re playing ramp if you’re playing this card and actually it doesn’t line up well.
Thirdly you’re very open to a board clear and you’re also playing an 8 mana 5/5 without taunt. Don’t get me wrong I love this card and it could be good but I don’t think it’s incredibly strong.
Well, it does cost 8 mana so you could corrupt some Strongmen with it. Best case scenario, this is an 8 mana 5/5 and 2 6/6 taunts. But that’s pretty idealistic.
if you cant win after you enemy plays a 5/5 at turn 8 delete your deck