Shaky Zipgunner
Shaky Zipgunner is a 3 Mana Cost Common Hunter Minion card from the Caverns of Time set!
Card Text
Deathrattle: Give a random minion in your hand +2/+2.
Flavor Text
The Grimy Goons can get you any weapon you want but if you want it to not explode you gotta pay extra.- Mana Cost: 3
- Attack: 4
- Health: 3
- Crafting Cost: 40 / 400 (Golden)
- Arcane Dust Gained: 5 / 50 (Golden)
- Rarity: Common
- Class: Hunter
- Card Type: Minion
- Set: Caverns of Time
- Mechanics: Deathrattle, Handbuff
I think this card is under appreciated. You get 5/5 worth in stats for 3 mana. If you’re behind, your opponent kills it and you get a swing turn later. If you’re ahead, it’s a solid body with board recovery. It fits curve nicely and is a sick Barnes target. I can see this fitting into existing Hunter decks nicely. If hunter ends up running dirty rat or dispatch Kodo, the value gets pretty crazy.
Rat pack not dirty rat >.<
I think this card is good, but.. hunter have other REALLY good 3 drops like: cloaked huntress, animal companion, Kill command. Maybe.. in a new archetype?
Good point. We have to see how this new mechanic works, it seems we need to buff our minions in hand in order to avoid AOE kill them once they are in the field.
New archetype? what are you high on? deathrattle hunter has existed for a long time this just makes the 3 slot more consistent.
This gets destroyed by 3/4 but it still might be viable, maybe in an aggro deck.
You wouldn’t put this in an aggro deck because you lose tempo. This hand-buffing mechanic is slow so it belongs in a mid range deck. Basically, you wouldn’t put this in the same deck as Cloaked Huntress.
I think +2/+2 may be really value. So… Princess Huhuran playable ?
A 3 3 Kindly grandmother