Runeforge Haunter
Runeforge Haunter is a 4 Mana Cost Rare Rogue Minion card from the Knights of the Frozen Throne set!
Card Text
During your turn, your weapon doesn't lose Durability.
Flavor Text
Don't worry, he'll keep an eye on that for you.- Mana Cost: 4
- Attack: 5
- Health: 3
- Crafting Cost: 100 / 800 (Golden)
- Arcane Dust Gained: 20 / 100 (Golden)
- Rarity: Rare
- Class: Rogue
- Card Type: Minion
- Set: Knights of the Frozen Throne
Quick comment. this card + illusionist + fools bane = clear board no matter what
The card just says it doesn’t lose durability, not unlimited attacks
Fool’s bane grants unlimited attacks
FINALLY! Something which can stop me using my hero power! Oh boy!
Realistically, this card is “Battlecry: Your weapon gains 1 durability” or “Battlecry: Deal damage equal to your weapon to an enemy.” This is because the opponent is very likely to kill a 3 health minion on 4/5 mana.
In the first situation, the card compares very poorly with Upgrade!, which is only worth one mana. In the second, it seems to be super good, but considering that you have to give up your hero attack for the round, the damage is blocked by taunts, and you have to pay health… yeah, it still balances out.
Noteworthy is that if it survives for two applications it’s great. If it doesn’t (which it usually won’t)… it’s underwhelming. I don’t think we’ll see too much of this guy.
“Battlecry: Your weapon gains 1 durability + Your opponent discards removal + Your opponent taps out and doesn’t develop next turn” and on the off chance he doesn’t have an answer it snowballs.
You can’t just add “Your opponent discards removal”. That’s part of the body existing, and we’ve already calculated it into the card’s value. Your opponent definitely doesn’t have to tap out to deal with this thing. A lot of classes can deal with this thing for two mana or less, assuming they don’t already have something on the board that can kill it.
The other thing I didn’t mention is that this card is especially underwhelming in Rogue where most frequently, their weapon will have 1 attack. None of the Rogue’s weapons other than its hero power actually see play, and unless you’re running another weapon buffing card (which Rogues almost never do nowadays), it’s just going to preserve your Hero Power for another turn. Is that really worth it? No, no it’s not.
On the flip side of that, there IS Envenom weapon. But on the flip side of THAT, that card doesn’t actually see play in constructed because it ends up costing too much health. You can combo it with the new weapon, but now it’s a 3 card, 10 mana combo that you’re not likely to get off (And doing it over two turns in this case isn’t really an option since you want to go it while you’re still immune from the weapon battlecry). This card just ends up having too many asterisks on it when you look closely, and I’m not even more convinced that it won’t do anything.
It would be a different matter in Warrior, which has tons of beefy weapons, but I think this guy is going to do approximately nothing.
It’s a removable creature that comes out ahead if they trade turns with you removing it. That’s not why it wouldn’t see play. If there is room in the meta for another weapon heavy deck this is a good card.
You cant have IT in warrior bc of The karazhan Weapon and The girl WHO makes you immune st youtube turn. Instsnt boardclear
I’m with lmaloony here. Do u really care about your weapons durability thaaaaat much? The minion is going to die, as most minions in hs, quickly.
Fools Bane… smack your face at minions till nothing lefts.
The Reverse-SMOrc play!
“If the minions trade” *No, no, no* “Me still hit with face” *Yeah, yeah, yeah*
New weapon + deadly poison + weapon lifesteal card + this.
New rogue hero card confirmed: battlecry: for the rest of the game all your weapons become 5/5
U made me smile.
Add “Hero power: Your weapon can’t be destroyed during your opponent’s next turn.” and we’re talking
Just have to see if the meta does that or not.
NOW HOLD ON A MINUTE! U pick warrior and you put in your deck ironforge portal and foolsbane Then in gamę your opponent has full board and your foolsbane is equipped NOW YOU PLAY IRONFORGE PORTAL YOU SUMMON THIS GUY AND YOU CLEAR YOUR OPPONENTS BOARD WITHOUT LOOSING HEALTH! yeah its a shit card
That’s a great combo and all, but you would still lose health unless you had a Violet Illusionist. So you would have to pre-equip the weapon.
Put in ironforge portal get ticking A-bomb instead ?
That would be an ABOMINATIO of an combo
Winkie face
Do I have to say this twice in one day!? ROGUE CARD!
Burt IRONFORGE PORTAL IS A WARRIOR CARDS AND SUMMOM A 4 MANA MINION
This with that Rogue card that gives your weapon Poisonous should be good, effectively giving you another free enemy minion kill from it.
Maybe this will also improve that card that grants Rogue weapons Lifesteal.
Combines well with the new weapon for Rogue. Because of the low health it is too easy to get rid of imo.
Nice effeckt thou would see iot on more defensive stated minion… and warrior one 😀
Warrior doesn’t need this… it wouldn’t be run in control, meaning the entire addition of the card would just give them an extra swing with a 4 damage war axe or arcanite reaper in pirate warrior, great idea ?
Warrior one would be too op. I forget the name, but they have a weapon that allows them tin attack multiple times per turn. Combine that with the minion that makes you immune on your turn and you’d be able to clear a board no problem