Rivendare, Warrider
Rivendare, Warrider is a 6 Mana Cost Legendary Neutral Minion Undead card from the Return to Naxxramas set!
Card Text
Deathrattle: Shuffle the other 3 Horsemen into your deck.
Flavor Text
More like the 4 Horsemen of the "Can't Get Here On Time."- Mana Cost: 6
- Attack: 6
- Health: 6
- Crafting Cost: 1600 / 3200 (Golden)
- Arcane Dust Gained: 400 / 1600 (Golden)
- Rarity: Legendary
- Class: Neutral
- Card Type: Minion
- Minion Type: Undead
- Set: Return to Naxxramas
- Mechanics: Add to Deck, Deathrattle, Destroy Hero
Rivendare, Warrider Additional Information
Cards Relating to Rivendare, Warrider
Blaumeaux, Faminerider Type: Minion - Cost: 6 - Attack: 6 - Health: 6 Lifesteal Deathrattle: If you had all four Horsemen die this game, destroy the enemy hero. |
Korth'azz, Deathrider Type: Minion - Cost: 6 - Attack: 6 - Health: 6 Rush Deathrattle: If you had all four Horsemen die this game, destroy the enemy hero. |
Zeliek, Conquestrider Type: Minion - Cost: 6 - Attack: 6 - Health: 6 Taunt Deathrattle: If you had all four Horsemen die this game, destroy the enemy hero. |
zerek’s cloning gallery, from de other side, Flark’s Boom-Zooka… what else…
Well. I can this card been played in heavy Control decks as an alternative win condition such as priest, Warrior or dk blood perhaps, but If there is a place that card Will shiny alot its the arena. 100% pick.
I think this is very rarely a pick in Arena. A 6-mana 6/6 that shuffles other 6-mana 6/6s (even though the last 3 also have a keyword each) into your deck is pretty mediocre and usually one of the other 2 legendaries offered against it will be vastly superior to this.
I also don’t see this card being played in any constructed deck, except a fringe, low-tier combo deck that’s able to consistently draw and kill all 4 horsemen. It’s a fun meme card, but not really competitive in either mode.
DK might make this work. But i am mostly wondering how it will work with the druid and rogue deathrattle packages. I am not smart enough to come up with a deck but feel like this might have been a mistake again.
The only class we have in standard that can distrupt this is Shaman… Theo is the only neutral to get rid of at least one Horsemen for the player.
Forgot about Sylvanas Unchained as another neutral and Patchwerk for DK.
And the dk card that transforms an undead to a 4/5. And polymorphs and counters in mage.
I wonder if you could shut down the combo by silencing the fourth horseman. Of course, your opponent won’t let you do that probably.
Not just silencing the 4th, but transforming any of the 4 cancels it as well. Which is why in order for the combo to work consistently, the player needs to kill off all 4 of his horsemen by himself.
This could actually be a triple blood DK win condition
From De Other Side wins the game on the spot if you have them in hand. The problem is drawing them in time. You could run very few, big minions (as in current evolve shaman) and draw them with Prescience. The last piece of the puzzle is how to draw, play and kill Rivendare in the first place.
A combination of 2 Lightning Bolts and/or Frostbites could do it, but that seems inefficient and I don’t see another way to ensure a kill on Rivendare.
An alternative would be just adding Rivendare and From De Other Side to evolve shaman and use him as an alternative win condition if Rivendare ends up dying.