Ringmaster’s Baton

Ringmaster’s Baton Card

Ringmaster’s Baton is a 2 Mana Cost Epic Warrior Weapon card from the Madness at the Darkmoon Faire set!

Card Text

After your hero attacks, give a Mech, Dragon and Pirate in your hand +1/+1.

Flavor Text

A mech, a dragon, and a pirate walk into an Old God's gaping maw. The mech was too crunchy, the dragon was too hot, but the pirate was just right.

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8 Comments

  1. DireRaven103
    November 9, 2020 at 3:34 PM

    Why is this rated so low? There will clearly be menagerie support spoiling soon, and the fact is says “AND” instead of “OR” means buffing 3 cards in hand at least once.

  2. H0lysatan
    November 6, 2020 at 1:21 AM

    Are we getting Warrior Weapon card every expansions? Yes it is.
    There’s so many weapon card for Warrior, but I still don’t see any Quest Warrior makes the meta. Sad.

    • WingedCastaway
      November 6, 2020 at 7:24 AM

      I have tried to make the Quest work multiple times but it just wouldn’t. The simple reason being that the best way a weapon oriented deck works is aggro, and the quest isn’t aggro oriented at all because you get it too late in the game. That being said, a 2 mana weapon with 3 durability is outright excellent for the quest, so it might still make it better.

      • H0lysatan
        November 6, 2020 at 1:54 PM

        if somehow they can make warrior attack more than once in one turn. It’ll make the quest go faster. But they don’t print cards like that. (DH gets every nice cards)
        Yeah, Quest warrior gonna sleep this year. I mean in Standard.

  3. TallJake26
    November 5, 2020 at 6:39 PM

    Not gonna lie this one’s pretty lackluster, but in the right deck it might be just enough to make the cut. So for three pings of your weapon, you can potentially give three minions in your hand +3/+3. That’s comparable to a Glowstone Technician or Scrap Imp effect. If this new Menagerie Warrior takes off towards a hand buff/small minions type of game plan, this card might fit into that deck.

    The drawbacks though – sacrificing turn 2 tempo to play this, taking up your weapon slot for at least three turns, and the fact that it’s pretty unlikely you have all three of those minion types in your hand at once (complemented by Warrior’s lack of card draw) – might really drag down the power level of this card.

    1.5/5 stars for now, maybe 2.5/5 if it finds the right deck.

  4. WingedCastaway
    November 5, 2020 at 5:00 PM

    At 2 mana it’s unexpensive, not a bad card, but not a great one either unless Warrior gets even further menagerie support

  5. Jed
    November 5, 2020 at 12:54 PM

    It’s not unredeemable and awful which is kind of weird for a handbuff card. I don’t think it will end up working, but I bet it will be tested for a long time with all kinds of minions.

  6. EksSkellybur
    November 5, 2020 at 12:13 PM

    Don’t know Exactly how I feel about this. For Pirates, sure. For Mechs, it depends on the Mech, really, but for Dragons? It’s more to do with the Battlecry then anything. Maybe Mad Deathwing, fine, but that’s kinda it right now.

    3 stars, It’s an Odd-looking Weapon for me, so maybe someone else can convince me that it’s crazy powerful.