Relic of Extinction
Relic of Extinction is a 1 Mana Cost Common Demon Hunter Spell card from the Murder at Castle Nathria set!
Card Text
Deal 1 damage to a random enemy minion twice. Improve your future Relics.
Flavor Text
Faster than an asteroid, and just as effective.- Mana Cost: 1
- Crafting Cost: 40 / 400 (Golden)
- Arcane Dust Gained: 5 / 50 (Golden)
- Rarity: Common
- Class: Demon Hunter
- Card Type: Spell
- Set: Murder at Castle Nathria
- Mechanics: Damage Minion
Hot garbage and way worse than the others. You can use it to make the others better, though, and that’s probably the extent of it. You can’t even choose what to target with it, it just inexplicably sucks ass. It’s a pity though, if not for this awful card the relic deck just might have worked, but I feel like having to slug your way through a game only for the payoff to be a 2 mana deal 7 damage to two random enemy minions is just plain bad.
This looks to be the worst one yet, in my opinion. The fact this is unable to damage the enemy hero severely undermines its utility in a class that likes to poke damage the enemy hero several times over the course of the game. Demon Hunters have access to better control tools than this, even when you have upgraded it twice it is just decent, and the end game value of a card like “deal 4 damage to two enemy minions” is just too weak and doesn’t warrant deckbuilding around it. It should target two ENEMIES, not just minions. 2/5
Ok, the bad rate of this card comes from the dissapointment that these cards are just regular effects.
It´s good in some kind of control tempo style deck and thats really cool, I like when demon hunter goes into control mode. But I actually dont know what “improve” does exactly.
So I think the damage will improve 1 -> 2 -> 3. So you have to build up these cards so turn 2 – 5 will be very slow in this archetype but the following turns will be really good. The location and new legendary supports this aswell. We will see, this card has the function to improve the other relics for the next turn also a good late game removal if you “improved” a lot. Pretty good card if this archetypes works.
The comeback quality is very good in demon hunter, there are many lifesteal, aoe effects so the
Very hard to rate, depends on how fast the meta will be, which cards will be released for DH. But the “feeling” and the “flavour” are really cool in this archetype. Hope this will be playable.
Decent buffable removal if you can get many relics.