Raptor Hatchling
Raptor Hatchling is a 1 Mana Cost Rare Hunter Minion Beast card from the Journey to Un'Goro set!
Card Text
Deathrattle: Shuffle a 4/5 Raptor into your deck.
Flavor Text
They’re just baby teeth. Lots and lots of baby teeth.- Mana Cost: 1
- Attack: 2
- Health: 1
- Crafting Cost: 100 / 800 (Golden)
- Arcane Dust Gained: 20 / 100 (Golden)
- Rarity: Rare
- Class: Hunter
- Card Type: Minion
- Minion Type: Beast
- Set: Journey to Un'Goro
- Mechanics: Deathrattle
Raptor Hatchling Additional Information
Cards Relating to Raptor Hatchling
Raptor Patriarch Type: Minion - Cost: 1 - Attack: 4 - Health: 5 |
Hunter has to have a card in this expansion to draw cards early on for any of these new cards to get anywhere, if not this card is not worth near 4.5 stars
pretty good!
He’s adowwwable!
… I’m beginning to suspect Starving Buzzard could be the Hunter equivalent of Gadgetzan Auctioneer; it’s going to be limited to 6 cards a turn as the board fills up… but could questing “miracle” Hunter (with The Marsh Queen quest and maybe Questing Adventurer) actually be almost viable..?
Probably not, but I’m going to give it a go anyway!
(if I get the required cards – I love combo decks)
I’ve been running a token hunter deck (posted on here… had lots of up votes) and i think the archetype of draw hunter is totally viable. I ran in this poisonous meta to rank 5 playing casually. It’s doable!!! bring back hunter!!!
Potion of madness, 1 less death rattle to worry about ?
pretty sure the quest requires YOU to play your own deathrattles, so no, it won’t work
Love the synergy with the guy who draws you 2 one drops.
its so its a 1 mana shuffle a 1 mana 4/3 thats at best playable on turn 2(worse odds then drawing reno on turn 6) if your opponent trades into it (only applies to hunters going second) and the 4/3 dies to war axe. this 4/3 doesnt do anything when it hits the board. hunter has call of the wild and high mane, value is not going to make it playable again
The war axe is not in every deck and class you moron, and for 1 mana deal 4 dmg to the enemy hero and destroy 1 durability? U calling that unplayabe?
Maybe something like “Make all Raptors Immune this turn”? Maybe cost 8 or something ridiculous so you can’t drop Rhino on the same turn or have a Rhino on the field and drop 5+ of these little guys?
Then it seems you won’t run this card as an extra resource to complete the hunter quest. K, rank 25. Respect your insight.
exactly, this card was essentially made for completing the quest
Tempo is real.
Son…If you want to get big and strong like me, you have to die horribly first!
OMG! I’m dying XD
The problem Hunter is going to have (and its traditional achilles heel) is card draw. The class is losing card draw (Quick Draw and Desert Camel are both gone), filling up the deck with 1-drops, and not having a solid method of drawing into more cards. In Wild, this will be crazy as you have Jeeves, but in Standard…? You’ll have to put other minions without the Beast synergy just to get that card draw going, and filling up your deck with 15 more 1-drops will dilute. I’m betting Tracking, Flare, and Starving Buzzard become staples. I like how this is developing, but I’m curious to see how it actually works in the meta.
Genzo, the Shark is always a thing. You can maybe sneak him inside aggro decks, but a 5/4 body isn’t so great in the current meta and the card draw isn’t immediate.
Hunter still has issues drawing cards, poor/no AoE and a bad hero power. It relies on curving out perfectly. I still think Hunter will struggle unless it gets a good AoE card too
Bad hero power, kkkkk
Bad AoE, kkkkk
Um did you see the previously revealed cards like the new hunter 5 drop that draws 2 1 cost minions from your deck??
Yes, I saw it, but that is only one card. I’m not suggesting this is a bad card by any means, nor am I suggesting the quest is weak or that Hunter sucks. I’m only saying Hunter has weak card draw and will need more to plow through the inclusion of 15 1-drops to their decks, and they are rotating out two of their solutions (if Standard is your thing). Great 1-drops won’t help if you can’t draw them fast enough to make a difference. Just my two cents.
The 4/3 raptor also costs one mana? How is that fair? This card looks broken at first glance.
Because it goes it your deck, If you play the 1st part on turn 1 you might drawn the 2nd part 15 turns later as a top deck. Now, would you rather topdeck a 1 mana 4/3 or a for example 8 mana 6/6.
besides his power.
HE IS SO CUUUUUUTE!
Good stats.
Beast.
Deathrattle.
Insane card.
Forgot to say, this card and the token can both be fished up with Tol’vir Warden, great synergy.
Not only does it have incredible stats, but it contributes to quest
Just OP. High synergy with quest…
OP OP