Potion of Heroism
Potion of Heroism is a 2 Mana Cost Common Paladin Spell card from the Kobolds and Catacombs set!
Card Text
Give a minion Divine Shield. Draw a card.
Flavor Text
Also known as "Liquid Courage."- Mana Cost: 2
- Crafting Cost: 40 / 400 (Golden)
- Arcane Dust Gained: 5 / 50 (Golden)
- Rarity: Common
- Class: Paladin
- Card Type: Spell
- School: Holy
- Set: Kobolds and Catacombs
- Mechanics: Divine Shield, Draw Cards
I thought the flavor text was a reference to Harry Potter’s Feilx Felicis, but that is known as Liquid Luck, apparently “Liqud Courage” is a nickname for alcohol, Nice job, Blizzard, you are SO family friendly.
very powerful tempo card and also very interesting in Buffadin
WOW so good.
Good for quest
Good for Lynessa
Good overall !
You do hate om every card! Dont You?
What ??
Now you can draw cards when you play Lynessa Sunsorrow (Besides spending 8 mana on Lay On Hands)
I don’t think it copies the “draw a card” part
Sure it does.
You should watch the stream
Looks like a missing puzzle piece to make Kibler’s never-reach-legend “legend buffadin” deck actually viable with some actual card draw. Just watch him fail to board clears again.
Really good card, especially in arena
Is it though, i mean take the argent protector that gives you a 2/2 which is better than drawing a card, sees no play, in arena this card is ok, the issue is with argent protector at least you could drop a body.
Sees no play? I think it’s great in arena, and drawing a card becomes much better as the game goes on. As soon as you need to draw cards and/or can’t spend the remaining mana, hopefully your deck on average is better than a 2/2 body.
A 2/2 is worth slightly more than 1 mana. Card draw is worth about 1.5 mana.
The argent protector has the same effect with “draw a 0 mana 2/2 and play it” don’t for get that.
Technically argent protector would have the same effect as “generate a 2/2 token”, as it doesn’t draw and deck thinning is always a plus, hence why patches sees so much play
This along with the new legend could make buff paladin at least semi viable. Its costed well (divine shield is half a mana, draw a card 1.5 mana). With both the legend and the Voraxx duplicating the draw effect, it can get some serious value long term
does this count as a potion for cards taht care about that
I don’t think so, the potion thing was more for mage, priest and warlock.
Well it is clearly saying potion.
I wondered the same thing actually. I would love to pull this in a highlander deck from a potionmaster.