Hearthstone Card List
Name | Class | Rarity | Type | ![]() |
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Through Fel and Flames Give a minion Rush. Finale: And +1/+1. |
Demon Hunter, Warrior | Rare | Spell | 0 | |||
Throw Glaive Deal 2 damage to a minion. If it dies, add a temporary copy of this card to your hand. |
Demon Hunter | Rare | Spell | 1 | |||
Thunder Bluff Valiant Battlecry and Inspire: Give your Totems +2 Attack. |
Shaman | Rare | Minion | 5 | 3 | 6 | |
Thunder Lizard Battlecry: If you played an Elemental Last turn, Adapt. |
Neutral | Common | Minion | 3 | 3 | 3 | |
Thunderbringer Taunt Deathrattle: Summon an Elemental and Beast from your deck. |
Neutral | Legendary | Minion | 8 | 6 | 6 | |
Thunderhead After you play a card with Overload, summon two 1/1 Sparks with Rush. |
Shaman | Epic | Minion | 4 | 3 | 6 | |
Tickatus Battlecry: Remove the top 5 cards from your deck. Corrupt: Your opponent's deck instead. |
Warlock | Legendary | Minion | 6 | 8 | 8 | |
Ticket Master Deathrattle: Shuffle 3 Tickets into your deck. When drawn, summon a 3/3 Plush Bear. |
Rogue | Rare | Minion | 3 | 4 | 3 | |
Ticket Scalper Overkill: Draw 2 cards. |
Neutral | Common | Minion | 4 | 5 | 3 | |
Ticking Abomination Deathrattle: Deal 5 damage to your minions. |
Neutral | Rare | Minion | 4 | 5 | 6 | |
Tidal Revenant Battlecry: Deal 5 damage. Gain 8 Armor. |
Warrior | Common | Minion | 8 | 5 | 8 | |
Tidal Surge Lifesteal Deal 5 damage to a minion. |
Shaman | Common | Spell | 3 | |||
Tidal Wave Lifesteal Deal 3 damage to all minions. |
Shaman | Common | Spell | 8 | |||
Tide Pools Discover a spell that costs (3) or less. After you cast a spell, reopen this. |
Druid, Mage | Common | Location | 3 | |||
Tidelost Burrower Battlecry: Dredge. If it's a Murloc, summon a 2/2 copy of it. |
Shaman | Common | Minion | 4 | 4 | 4 | |
Tidepool Pupil Battlecry: If you've cast 3 spells while holding this, Discover one of them. |
Neutral | Common | Minion | 2 | 2 | 2 | |
Tight-Lipped Witness Secrets can't be revealed. |
Neutral | Epic | Minion | 3 | 2 | 5 | |
Tigress Plushy Miniaturize Rush, Lifesteal, Divine Shield |
Paladin | Common | Minion | 4 | 3 | 2 | |
Timber Tambourine Deathrattle: Summon 1 5/5 Ancient. (Play cards that cost (5) or more while equipped to improve!) |
Druid | Epic | Weapon | 4 | 2 | 3 | |
Timber Wolf Your other Beasts have +1 Attack. |
Hunter | Free | Minion | 1 | 1 | 2 | |
Time-Lost Protodrake Taunt When you draw this, add a random Dragon to your hand. |
Neutral | Common | Minion | 4 | 4 | 5 | |
Time-Lost Raptor Echo Battlecry: Adapt your Time-Lost Raptors. |
Hunter | Rare | Minion | 2 | 1 | 1 | |
Time Out! Your hero is Immune until your next turn. |
Paladin | Common | Spell | 3 | |||
Time Rip Destroy a minion. Invoke Galakrond. |
Priest | Rare | Spell | 5 | |||
Timeless Blessing Give four random minions in your hand +4/+4, +3/+3, +2/+2, and +1/+1. |
Paladin | Rare | Spell | 4 | |||
Timeline Accelerator Battlecry: Draw a Mech. It costs (2) less. |
Neutral | Common | Minion | 3 | 2 | 2 | |
Timewarden Battlecry: Until the end of your next turn, Dragons you summon gain Taunt and Divine Shield. |
Paladin | Epic | Minion | 3 | 3 | 4 | |
Timewinder Zarimi Battlecry: Once per game, if you've played 8 other Dragons, take an extra turn. |
Priest | Legendary | Minion | 5 | 4 | 6 | |
Tinker's Sharpsword Oil Give your weapon +3 Attack. Combo: Give a random friendly minion +3 Attack. |
Rogue | Common | Spell | 4 | |||
Tinkertown Technician Battlecry: If you have a Mech, gain +1/+1 and add a Spare Part to your hand. |
Neutral | Common | Minion | 3 | 3 | 3 | |
Tinkmaster Overspark Battlecry: Transform another random minion into a 5/5 Devilsaur or a 1/1 Squirrel. |
Neutral | Legendary | Minion | 3 | 3 | 3 | |
Tiny Knight of Evil Whenever you discard a card, gain +2/+1. |
Warlock | Rare | Minion | 2 | 3 | 2 | |
Tiny Toys Summon four random 5-Cost minions. Make them 2/2. |
Shaman | Epic | Spell | 6 | |||
Tiny Worldbreaker Battlecry: If you control another Mech, deal 4 damage. |
Rogue | Common | Minion | 4 | 4 | 4 | |
Tinyfin's Caravan At the start of your turn, draw a Murloc. |
Shaman | Rare | Minion | 2 | 1 | 3 | |
Tip the Scales Summon 7 Murlocs from your deck. |
Paladin | Epic | Spell | 8 | |||
Tirion Fordring Divine Shield. Taunt. Deathrattle: Equip a 5/3 Ashbringer. |
Paladin | Legendary | Minion | 8 | 8 | 8 | |
Titanforged Traps Discover and cast a Secret. Forge: Do it twice. |
Hunter | Rare | Spell | 2 | |||
To My Side! Summon an Animal Companion, or 2 if your deck has no minions. |
Hunter | Epic | Spell | 6 | |||
To the Front! Your minions cost (2) less this turn, but not less than (1). |
Warrior | Rare | Spell | 2 | |||
Toad of the Wilds Taunt Battlecry: If you're ho lding a Nature spell, gain +2 Health. |
Neutral | Common | Minion | 2 | 2 | 2 | |
Togwaggle's Scheme Choose a minion. Shuffle 1 copy of it into your deck. (Upgrades each turn!) |
Rogue | Rare | Spell | 1 | |||
Toki, Time-Tinker Battlecry: Add a random Legendary minion from the past to your hand. |
Mage | Legendary | Minion | 6 | 5 | 5 | |
Tol'vir Stoneshaper Battlecry: If you played an Elemental last turn, gain Taunt and Divine Shield. |
Neutral | Rare | Minion | 4 | 3 | 6 | |
Tol'vir Warden Battlecry: Draw two 1-Cost minions from your deck. |
Hunter | Rare | Minion | 4 | 3 | 4 | |
Tomb Guardians Summon two 2/2 Zombies with Taunt. Spend 4 Corpses to give them Reborn. |
Death Knight | Rare | Spell | 4 | |||
Tomb Lurker Battlecry: Add a random Deathrattle minion that died this game to your hand. |
Neutral | Epic | Minion | 5 | 5 | 3 | |
Tomb Pillager Deathrattle: Get a Coin. |
Rogue | Common | Minion | 4 | 6 | 4 |