Search

Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Through Fel and Flames
Give a minion Rush. Finale: And +1/+1.
Demon Hunter, Warrior Rare Spell 0
Throw Glaive
Deal 2 damage to a minion. If it dies, add a temporary copy of this card to your hand.
Demon Hunter Rare Spell 1
Thunder Bluff Valiant
Battlecry and Inspire: Give your Totems +2 Attack.
Shaman Rare Minion 5 3 6
Thunder Lizard
Battlecry: If you played an Elemental Last turn, Adapt.
Neutral Common Minion 3 3 3
Thunderbringer
Taunt Deathrattle: Summon an Elemental and Beast from your deck.
Neutral Legendary Minion 8 6 6
Thunderhead
After you play a card with Overload, summon two 1/1 Sparks with Rush.
Shaman Epic Minion 4 3 6
Tickatus
Battlecry: Remove the top 5 cards from your deck. Corrupt: Your opponent's deck instead.
Warlock Legendary Minion 6 8 8
Ticket Master
Deathrattle: Shuffle 3 Tickets into your deck. When drawn, summon a 3/3 Plush Bear.
Rogue Rare Minion 3 4 3
Ticket Scalper
Overkill: Draw 2 cards.
Neutral Common Minion 4 5 3
Ticking Abomination
Deathrattle: Deal 5 damage to your minions.
Neutral Rare Minion 4 5 6
Tidal Revenant
Battlecry: Deal 5 damage. Gain 8 Armor.
Warrior Common Minion 8 5 8
Tidal Surge
Lifesteal Deal 5 damage to a minion.
Shaman Common Spell 3
Tidal Wave
Lifesteal Deal 3 damage to all minions.
Shaman Common Spell 8
Tide Pools
Discover a spell that costs (3) or less. After you cast a spell, reopen this.
Druid, Mage Common Location 3
Tidelost Burrower
Battlecry: Dredge.  If it's a Murloc, summon a 2/2 copy of it.
Shaman Common Minion 4 4 4
Tidepool Pupil
Battlecry: If you've cast 3 spells while holding this, Discover one of them.
Neutral Common Minion 2 2 2
Tight-Lipped Witness
Secrets can't be revealed.
Neutral Epic Minion 3 2 5
Tigress Plushy
Miniaturize Rush, Lifesteal, Divine Shield
Paladin Common Minion 4 3 2
Timber Tambourine
Deathrattle: Summon 1 5/5 Ancient. (Play cards that cost (5) or more while equipped to improve!)
Druid Epic Weapon 4 2 3
Timber Wolf
Your other Beasts have +1 Attack.
Hunter Free Minion 1 1 2
Time-Lost Protodrake
Taunt When you draw this, add a random Dragon to your hand.
Neutral Common Minion 4 4 5
Time-Lost Raptor
Echo Battlecry: Adapt your Time-Lost Raptors.
Hunter Rare Minion 2 1 1
Time Out!
Your hero is Immune until your next turn.
Paladin Common Spell 3
Time Rip
Destroy a minion. Invoke Galakrond.
Priest Rare Spell 5
Timeless Blessing
Give four random minions in your hand +4/+4, +3/+3, +2/+2, and +1/+1.
Paladin Rare Spell 4
Timeline Accelerator
Battlecry: Draw a Mech. It costs (2) less.
Neutral Common Minion 3 2 2
Timewarden
Battlecry: Until the end of your next turn, Dragons you summon gain Taunt and Divine Shield.
Paladin Epic Minion 3 3 4
Timewinder Zarimi
Battlecry: Once per game, if you've played 8 other Dragons, take an extra turn.
Priest Legendary Minion 5 4 6
Tinker's Sharpsword Oil
Give your weapon +3 Attack. Combo: Give a random friendly minion +3 Attack.
Rogue Common Spell 4
Tinkertown Technician
Battlecry: If you have a Mech, gain +1/+1 and add a Spare Part to your hand.
Neutral Common Minion 3 3 3
Tinkmaster Overspark
Battlecry: Transform another random minion into a 5/5 Devilsaur or a 1/1 Squirrel.
Neutral Legendary Minion 3 3 3
Tiny Knight of Evil
Whenever you discard a card, gain +2/+1.
Warlock Rare Minion 2 3 2
Tiny Toys
Summon four random 5-Cost minions. Make them 2/2.
Shaman Epic Spell 6
Tiny Worldbreaker
Battlecry: If you control another Mech, deal 4 damage.
Rogue Common Minion 4 4 4
Tinyfin's Caravan
At the start of your turn, draw a Murloc.
Shaman Rare Minion 2 1 3
Tip the Scales
Summon 7 Murlocs from your deck.
Paladin Epic Spell 8
Tirion Fordring
Divine Shield. Taunt. Deathrattle: Equip a 5/3 Ashbringer.
Paladin Legendary Minion 8 8 8
Titanforged Traps
Discover and cast a Secret. Forge: Do it twice.
Hunter Rare Spell 2
To My Side!
Summon an Animal Companion, or 2 if your deck has no minions.
Hunter Epic Spell 6
To the Front!
Your minions cost (2) less this turn, but not less than (1).
Warrior Rare Spell 2
Toad of the Wilds
Taunt Battlecry: If you're ho lding a Nature spell, gain +2 Health.
Neutral Common Minion 2 2 2
Togwaggle's Scheme
Choose a minion. Shuffle 1 copy of it into your deck. (Upgrades each turn!)
Rogue Rare Spell 1
Toki, Time-Tinker
Battlecry: Add a random Legendary minion from the past to your hand.
Mage Legendary Minion 6 5 5
Tol'vir Stoneshaper
Battlecry: If you played an Elemental last turn, gain Taunt and Divine Shield.
Neutral Rare Minion 4 3 6
Tol'vir Warden
Battlecry: Draw two 1-Cost minions from your deck.
Hunter Rare Minion 4 3 4
Tomb Guardians
Summon two 2/2 Zombies with Taunt. Spend 4 Corpses to give them Reborn.
Death Knight Rare Spell 4
Tomb Lurker
Battlecry: Add a random Deathrattle minion that died this game to your hand.
Neutral Epic Minion 5 5 3
Tomb Pillager
Deathrattle: Get a Coin.
Rogue Common Minion 4 6 4