Hearthstone Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Steward of Scrolls Spell Damage +1 Batlecry: Discover a spell. |
Neutral | Common | Minion | 5 | 4 | 4 | |
Stewart the Steward Deathrattle: Give the next Silver Hand Recruit you summon +3/+3 and this Deathrattle. |
Paladin | Legendary | Minion | 3 | 3 | 3 | |
Stick Up Discover a Quickdraw card from another class. |
Rogue | Common | Spell | 1 | |||
Sticky Situation Secret: After your opponent casts a spell, summon a 3/4 Spider with Stealth. |
Rogue | Common | Spell | 2 | |||
Stiltstepper Battlecry: Draw a card. If you play it this turn, give your hero +4 Attack this turn. |
Demon Hunter | Epic | Minion | 3 | 4 | 1 | |
Stitched Creation Combo: Gain +2/+2. Infuse (2): Gain +3/+3. Manathirst (8): Gain +4/+4. |
Rogue | Rare | Minion | 3 | 1 | 1 | |
Stitched Giant Costs (1) less for each Corpse you've spent this game. |
Death Knight | Epic | Minion | 9 | 8 | 8 | |
Stitched Tracker Battlecry: Discover a copy of a minion in your deck. |
Hunter | Common | Minion | 3 | 2 | 2 | |
Stockades Guard Battlecry: Give a friendly minion Taunt. |
Neutral | Common | Minion | 1 | 1 | 3 | |
Stockades Prisoner Starts Dormant. After you play 3 cards, this awakens. |
Neutral | Epic | Minion | 2 | 5 | 4 | |
Stolen Goods Draw a Taunt minion. Give it +2/+2. |
Warrior | Rare | Spell | 2 | |||
Stolen Steel Discover a weapon (from another class). |
Rogue | Common | Spell | 2 | |||
Stone Drake Divine Shield Taunt, Lifesteal Can't be targeted by spells or Hero Powers. |
Neutral | Common | Minion | 6 | 2 | 8 | |
Stone Sentinel Battlecry: If you played an Elemental last turn, summon two 2/3 Elementals with Taunt. |
Shaman | Epic | Minion | 5 | 4 | 4 | |
Stoneborn Accuser Infuse (5): Gain "Battlecry: Deal 5 damage." |
Neutral | Common | Minion | 5 | 5 | 5 | |
Stoneborn General Rush Deathrattle: Summon an 8/8 Gravewing with Rush. |
Neutral | Common | Minion | 10 | 8 | 8 | |
Stonebound Gargon Rush Infuse (3): Also damages the minions next to whomever this attacks. |
Hunter | Common | Minion | 4 | 3 | 5 | |
Stoneheart King Deathrattle: Summon a 2/2 Earthen that gains +2/+2 for each other Earthen you've summoned this game. |
Paladin | Rare | Minion | 4 | 3 | 2 | |
Stonehearth Vindicator Battlecry: Draw a spell that costs (3) or less. It costs (0) this turn. |
Paladin | Epic | Minion | 3 | 3 | 1 | |
Stonehill Defender Taunt Battlecry: Discover a Taunt minion. |
Neutral | Rare | Minion | 3 | 1 | 5 | |
Stonemaul Anchorman Rush Frenzy: Draw a card. |
Warrior | Common | Minion | 5 | 4 | 6 | |
Stoneskin Armorer Battlecry: If your Armor changed this turn, draw 2 cards. |
Warrior | Rare | Minion | 2 | 2 | 2 | |
Stoneskin Basilisk Divine Shield Poisonous |
Neutral | Common | Minion | 3 | 1 | 1 | |
Stoneskin Gargoyle At the start of your turn, restore this minion to full Health. |
Neutral | Common | Minion | 3 | 1 | 4 | |
Stonesplinter Trogg Whenever your opponent casts a spell, gain +1 Attack. |
Neutral | Common | Minion | 2 | 2 | 3 | |
Stonetusk Boar Charge |
Neutral | Free | Minion | 1 | 1 | 1 | |
Storm Chaser Battlecry: Draw a spell from your deck that costs (5) or more. |
Shaman | Rare | Minion | 4 | 3 | 4 | |
Storm Giant Taunt Forge: Costs (2) less. Can be Forged endlessly. |
Neutral | Epic | Minion | 8 | 8 | 8 | |
Stormcrack Deal 4 damage to a minion. Overload: (1) |
Shaman | Common | Spell | 2 | |||
Stormforged Axe Overload: (1) |
Shaman | Common | Weapon | 2 | 2 | 3 | |
Stormhammer Doesn't lose Durability while you control a Dragon. |
Hunter | Epic | Weapon | 3 | 3 | 2 | |
Stormpike Aid Station At the end of your turn, give your minions +2 Health. Lasts 3 turns. |
Priest | Rare | Spell | 3 | |||
Stormpike Battle Ram Rush Deathrattle: Your next Beasts costs (2) less. |
Hunter | Rare | Minion | 4 | 4 | 3 | |
Stormpike Commando Battlecry: Deal 2 damage. |
Neutral | Free | Minion | 5 | 4 | 2 | |
Stormpike Marshal Taunt If you took 5 or more damage on your opponent's turn, this costs (1). |
Neutral | Rare | Minion | 4 | 2 | 6 | |
Stormpike Quartermaster After you cast a spell, give a random minion in your hand +1/+1. |
Neutral | Common | Minion | 2 | 2 | 2 | |
Storm's Wrath Give your minions +1/+1. Overload: (1) |
Shaman | Rare | Spell | 1 | |||
Stormstrike Deal 3 damage to a minion. Give your hero +3 Attack this turn. |
Shaman | Common | Spell | 3 | |||
Stormwatcher Windfury |
Neutral | Common | Minion | 7 | 4 | 8 | |
Stormwind Avenger After you cast a spell on this minion, it gains +2 Attack. |
Paladin | Common | Minion | 3 | 1 | 5 | |
Stormwind Champion Your other minions have +1/+1. |
Neutral | Common | Minion | 7 | 7 | 7 | |
Stormwind Freebooter Battlecry: Give your hero +2 Attack this turn. |
Warrior | Common | Minion | 3 | 3 | 4 | |
Stormwind Guard Taunt Battlecry: Give adjacent minions +1/+1. |
Neutral | Common | Minion | 5 | 4 | 5 | |
Stormwind Knight Charge |
Neutral | Free | Minion | 4 | 2 | 5 | |
Stormwind Piper After this minion attacks, give your Beasts +1/+1. |
Hunter | Common | Minion | 3 | 1 | 6 | |
Stowaway Battlecry: If there are cards in your deck that didn’t start there, draw 2 of them. |
Rogue | Rare | Minion | 5 | 4 | 4 | |
Stranded Spaceman Battlecry: The next Draenei you play gains +2 Health and Rush. |
Neutral | Common | Minion | 2 | 2 | 3 | |
Stranglethorn Heart Tradeable Resturrect all friendly Beasts that cost (5) or more. |
Hunter | Legendary | Spell | 8 |