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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Puzzlemaster Khadgar
Battlecry: Equip a 0/6 Wisdomball that casts helpful Mage spells!
Mage Legendary Minion 6 5 5
Pyroblast
Deal 10 damage.
Mage Epic Spell 10
Pyromaniac
Whenever your Hero Power kills a minion, draw a card.
Mage Rare Minion 3 3 4
Pyros
Deathrattle: Return this to your hand as a 6/6 that costs (4).
Mage Legendary Minion 2 2 2
Pyrotechnician
After you cast a spell, add a random Fire spell to your hand.
Neutral Common Minion 4 2 5
Quality Assurance
Draw 2 Taunt minions.
Warrior Common Spell 2
Quartermaster
Battlecry: Give your Silver Hand Recruits +2/+2.
Paladin Epic Minion 5 2 5
Quartz Elemental
Can't attack while damaged.
Priest Common Minion 5 5 8
Quartzite Crusher
Lifesteal. Freeze any character damaged by your hero.
Death Knight Common Weapon 4 3 3
Quasar
Shuffle your hand into your deck. Reduce the Cost of cards in your deck by (3).
Rogue Epic Spell 8
Queen Azshara
Battlecry: If you've cast three spells while holding this, choose an Ancient Relic.
Neutral Legendary Minion 5 5 5
Queen of Pain
Lifesteal
Warlock Rare Minion 2 1 4
Queensguard
Battlecry: Gain +1/+1 for each spell you've cast this turn.
Priest Common Minion 2 2 3
Questing Adventurer
Whenever you play a card, gain +1/+1.
Neutral Rare Minion 3 2 2
Questing Explorer
Battlecry: If you control a Quest, draw a card.
Neutral Rare Minion 2 2 3
Quick Pick
After your hero attacks, draw a card.
Demon Hunter, Rogue Common Weapon 2 1 2
Quick Shot
Deal 3 damage. If your hand is empty, draw a card.
Hunter Common Spell 2
Quicksand Elemental
Battlecry: Give all enemy minions -2 Attack this turn.
Neutral Rare Minion 2 3 2
R.C. Rampage
Summon six 1/1 Hounds. Any that can't fit give the others +1/+1.
Hunter Epic Spell 4
Ra-den
Taunt. Deathrattle: Summon each other minon you've played this game that didn't start in your deck.
Priest Legendary Minion 6 5 5
Rabble Bouncer
Taunt Costs (1) less for each enemy minion.
Neutral Common Minion 7 2 7
Rabid Worgen
Rush
Warrior Common Minion 3 3 3
Radar Detector
Scan the bottom 5 cards of your deck. Draw any Mechs found this way, then shuffle your deck.
Paladin Epic Spell 2
Radiance
Restore 5 Health to your hero.
Priest Free Spell 1
Radiance of Azshara
Fire Spell Damage +2 Your Nature spells cost (1) less. After you cast a Frost spell, gain 3 Armor.
Shaman Legendary Minion 3 3 4
Radiant Elemental
Your spells cost (1) less (but not less than (1).
Priest Common Minion 2 2 3
Rafaam's Scheme
Summon 1 1/1 Imp. (Upgrades each turn!)
Warlock Common Spell 3
Raging Felscreamer
Battlecry: The next Demon you play costs (2) less.
Demon Hunter Rare Minion 4 4 4
Raging Worgen
Enrage: Windfury and +1 Attack
Neutral Common Minion 3 3 3
Ragnaros, Lightlord
At the end of your turn, restore 8 Health to a damaged friendly character.
Paladin Legendary Minion 8 8 8
Ragnaros the Firelord
Can't Attack. At the end of your turn, deal 8 damage to a random enemy.
Neutral Legendary Minion 8 8 8
Raid Boss Onyxia
Rush. Immune while you control a Whelp. Battlecry: Summon six 2/1 Whelps with Rush.
Neutral Legendary Minion 10 8 8
Raid Leader
Your other minions have +1 Attack.
Neutral Common Minion 3 2 3
Raid Negotiator
Battlecry: Discover Choose One card. It has both effects combined.
Druid Rare Minion 4 3 4
Raid the Docks
Questline: Play 3 Pirates. Reward: Draw a weapon.
Warrior Legendary Spell 1
Raid the Sky Temple
Quest: Cast 10 spells. Reward: Ascendant Scroll.
Mage Legendary Spell 1
Raiding Party
Draw 2 Pirates from your deck. Combo: And a weapon.
Rogue Rare Spell 3
Rain of Fire
Deal 1 damage to all characters.
Warlock Common Spell 1
Rain of Toads
Summon three 2/4 Toads with Taunt. Overload: (3)
Shaman Common Spell 6
Rainbow Glowscale
Spell Damage +1
Neutral Common Minion 2 2 3
Rainbow Seamstress
Battlecry: If your deck started with a Blood, Frost, or Unholy card, gain LifestealReborn, or Rush respectively.
Death Knight Epic Minion 3 3 3
Raise Dead
Deal 3 damage to your hero. Return two friendly minions that died this game to your hand.
Priest, Warlock Common Spell 0
Raj Naz'jan
After you cast a spell, deal damage equal to its Cost to the enemy Hero.
Hunter Legendary Minion 2 2 3
Rake
Give your hero +2 Attack this turn. Deal damage equal to your hero's Attack to a minion.
Druid Rare Spell 2
Rally!
Resurrect a friendly 1-Cost, 2-Cost, and 3-Cost minion.
Paladin, Priest Rare Spell 4
Rallying Blade
Battlecry: Give +1/+1 to your minions with Divine Shield.
Paladin Rare Weapon 3 3 2
Ram Commander
Battlecry: Add two 1/1 Rams with Rush to your hand.
Neutral Common Minion 2 2 2
Ram Tamer
Battlecry: If you control a Secret, gain +1/+1 and Stealth.
Hunter Common Minion 3 4 3