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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Likkim
Has +2 Attack while you have Overloaded Mana Crystals.
Shaman Rare Weapon 2 1 3
Lil' Exorcist
Taunt. Battlecry: Gain +1/+1 for each enemy Deathrattle minion.
Neutral Rare Minion 3 2 3
Lilian Voss
Battlecry: Replace spells in your hand with random spells (from your opponent's class).
Rogue Legendary Minion 4 4 5
Lilypad Lurker
Battlecry: If you played an Elemental last turn, transform an enemy minion into a 0/1 Frog with Taunt.
Shaman Epic Minion 5 5 6
Li'Na, Shop Manager
Whenever you cast a spell, fill your board with random minions of that Cost.
Neutral Legendary Minion 6 3 3
Line Cook
Tradeable Taunt. When you draw this, get a copy of it.
Hunter, Warrior Common Minion 3 2 4
Line Hopper
Your Outcast cards cost (1) less.
Demon Hunter Common Minion 3 3 4
Linecracker
Overkill: Double this minion's attack.
Neutral Epic Minion 7 5 10
Linedance Partner
Battlecry: If you're holding another 3-Cost card, summon a random 3-Cost minion.
Neutral Common Minion 3 3 2
Lingering Zombie
Deathrattle: Summon a 1/1 Disarmed Zombie with "Deathrattle: Summon a 1/1 Zombie."
Druid Common Minion 1 1 1
Lion's Frenzy
Has Attack equal to the number of cards you've drawn this turn.
Demon Hunter Epic Weapon 3 0 2
Lion's Guard
Battlecry: If you have 15 or less Health, gain +2/+4 and Taunt.
Neutral Common Minion 5 4 6
Livewire Lance
After your Hero attacks, add a Lackey to your hand.
Warrior Epic Weapon 3 2 2
Living Dragonbreath
Your minions can't be Frozen.
Neutral Common Minion 3 3 4
Living Horizon
Taunt, Divine Shield Costs (1) less for each other card in your hand.
Paladin Epic Minion 10 4 6
Living Mana
Transform your Mana Crystals into 2/2 minions. Recover the mana when they die.
Druid Epic Spell 5
Living Monument
Taunt
Neutral Common Minion 10 10 10
Living Prairie
Battlecry: If you played an Elemental last turn, summon two 3/3 Cows with Rush.
Shaman Common Minion 5 5 4
Living Roots
Choose One - Deal 2 damage; or Summon two 1/1 Saplings.
Druid Common Spell 1
Living Seed (Rank 1)
Draw a Beast. Reduce its Cost by (1). (Upgrades when you have 5 Mana.)
Druid Rare Spell 2
Load the Chamber
Deal 2 damage. Your next Naga, Fel spell and weapon cost (1) less.
Demon Hunter Rare Spell 3
Loan Shark
Battlecry: Give your opponent a Coin. Deathrattle: You get two.
Rogue Common Minion 3 3 4
Loatheb
Battlecry: Enemy spells cost (5) more next turn.
Neutral Legendary Minion 5 5 5
Lock and Load
Each time you cast a spell this turn, get a random Hunter card.
Hunter Epic Spell 0
Loken, Jailer of Yogg-Saron
Battlecry: Discover a minion from your deck. Summon a Tentacle with its stats and Taunt.
Warlock Legendary Minion 6 3 3
Lokholar the Ice Lord
Rush, Windfury Costs (5) less if you have 15 Health or less.
Neutral Legendary Minion 10 8 8
Lone Champion
Battlecry: If you control no other minions, gain Taunt and Divine Shield.
Neutral Rare Minion 3 2 4
Loose Specimen
Battlecry: Deal 6 damage randomly split among other friendly minions.
Neutral Epic Minion 5 6 6
Loot Hoarder
Deathrattle: Draw a card.
Neutral Common Minion 2 2 1
Lord Barov
Battlecry: Set the Health of all other minions to 1. Deathrattle: Deal 1 damage to all minions.
Paladin, Warrior Legendary Minion 3 3 2
Lord Godfrey
Battlecry: Deal 2 damage to all other minions. If any die, repeat this Battlecry.
Warlock Legendary Minion 7 4 4
Lord Jaraxxus
Battlecry: Equip a 3/8 Blood Fury.
Warlock Legendary Hero 8
Lord Marrowgar
Battlecry: Raise ALL of your Corpses as 1/1 Risen Golems with Rush. For each that can't fit, give one +2/+2.
Death Knight Legendary Minion 8 9 7
Lord of the Arena
Taunt
Neutral Free Minion 6 6 5
Lorekeeper Polkelt
Battlecry: Reorder your deck from highest Cost card to lowest Cost card.
Neutral Legendary Minion 4 4 5
Lorewalker Cho
Whenever a player casts a spell, put a copy into the other player’s hand.
Neutral Legendary Minion 2 0 4
Lor'themar Theron
Battlecry: Double the stats of all minions in your deck.
Neutral Legendary Minion 7 7 7
Lost Exarch
Deathrattle: Spend all your Mana. Summon that many 2/2 Zombies with Rush.
Neutral Rare Minion 4 5 4
Lost in the Jungle
Summon two 1/1 Silver Hand Recruits.
Paladin Common Spell 1
Lost in the Park
Questline: Gain 4 Attack with your hero. Reward: Gain 5 Armor.
Druid Legendary Spell 1
Lost Spirit
Deathrattle: Give your minions +1 Attack.
Neutral Common Minion 2 1 1
Lost Tallstrider
Neutral Common Minion 4 5 4
Lothar
At the end of your turn, attack a random enemy minion. If it dies, gain +3/+3.
Warrior Legendary Minion 7 7 7
Lothraxion the Redeemed
Battlecry: For the rest of the game, after you summon a Silver Hand Recruit, give it Divine Shield.
Paladin Legendary Minion 5 5 5
Lotus Agents
Battlecry: Discover a Druid, Rogue, or Shaman card.
Druid, Rogue, Shaman Rare Minion 3 3 3
Lotus Assassin
Stealth. Whenever this attacks and kills a minion, gain Stealth.
Rogue Epic Minion 5 5 5
Lotus Illusionist
After this minion attacks a hero, transform it into a random 6-Cost minion.
Shaman Epic Minion 4 3 5
Love Everlasting
Your first spell each turn costs (2) less. Lasts until you don't play a spell on your turn.
Priest Legendary Spell 3