Hearthstone Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Jade Lightning Deal 3 damage. Summon a Jade Golem. |
Shaman | Common | Spell | 3 | |||
Jade Shuriken Deal 3 damage. Combo: Summon a Jade Golem. |
Rogue | Common | Spell | 2 | |||
Jade Spirit Battlecry: Summon a Jade Golem. |
Druid, Rogue, Shaman | Common | Minion | 4 | 3 | 3 | |
Jade Swarmer Stealth Deathrattle: Summon a Jade Golem. |
Rogue | Common | Minion | 1 | 1 | 1 | |
Jade Telegram Look at 3 cards in your opponent's hand and shuffle one of them into their deck. Summon a Jade Golem. |
Rogue | Rare | Spell | 4 | |||
Jaina's Gift Discover a temporary Frostbolt, Arcane Intellect, or Fireball. |
Mage | Rare | Spell | 1 | |||
Jam Session Give a friendly minion +3/+3. Deal 1 damage to all other minions. Overload: (1) |
Shaman, Warrior | Common | Spell | 2 | |||
Jan'alai, the Dragonhawk Battlecry: If your Hero Power dealt 8 damage this game, summon Ragnaros the Firelord. |
Mage | Legendary | Minion | 7 | 4 | 4 | |
Jandice Barov Battlecry: Summon two random 5-Cost minions. Secretly pick one that dies when it takes damage. |
Mage, Rogue | Legendary | Minion | 5 | 2 | 1 | |
Jar Dealer Deathrattle: Add a random 1-Cost minion to your hand. |
Neutral | Common | Minion | 1 | 1 | 1 | |
Jazz Bass Deathrattle: Your next spell costs (1) less. (Overload while equipped to improve!) |
Shaman | Rare | Weapon | 3 | 3 | 2 | |
Jeeves At the end of each player's turn, that player draws until they have 3 cards. |
Neutral | Rare | Minion | 4 | 1 | 4 | |
Jepetto Joybuzz Battlecry: Draw 2 minions from your deck. Set their Attack, Health, and Cost to 1. |
Neutral | Legendary | Minion | 8 | 6 | 6 | |
Jerry Rig Carpenter Battlecry: Draw a Choose One spell and split it. |
Druid | Rare | Minion | 2 | 2 | 1 | |
Jettison Discover a spell. Spend 2 Armor to Discover another. |
Warrior | Rare | Spell | 2 | |||
Jewel of N'Zoth Summon three friendly Deathrattle minions that died this game. |
Hunter | Epic | Spell | 8 | |||
Jeweled Macaw Battlecry: Add a random Beast to your hand. |
Hunter | Common | Minion | 1 | 1 | 2 | |
Jeweled Scarab Battlecry: Discover a (3)-Cost card. |
Neutral | Common | Minion | 2 | 1 | 1 | |
Jinyu Waterspeaker Battlecry: Restore 6 health. Overload: (1) |
Shaman | Rare | Minion | 4 | 4 | 6 | |
Jitterbug Divine Shield After a friendly character loses Divine Shield, draw a card. |
Paladin | Rare | Minion | 4 | 4 | 3 | |
JIVE, INSECT! Transform a minion into Ragnaros the Firelord. Overload: (2) |
Shaman | Legendary | Spell | 5 | |||
Job Shadower Battlecry: If your hero took damage this turn, summon a copy of this. |
Demon Hunter, Priest | Common | Minion | 3 | 4 | 3 | |
Jolly Roger After your hero attacks, summon a 1/1 Undead Pirate. |
Rogue | Common | Minion | 1 | 1 | 3 | |
Jotun, the Eternal Battlecry: For the rest of the game, cast a copy of the first spell you draw each turn at enemies. |
Demon Hunter | Legendary | Minion | 5 | 4 | 5 | |
Journey Below Discover a Deathrattle card. |
Rogue | Rare | Spell | 1 | |||
Joymancer Jepetto Battlecry: Get copies of every 1-Attack or 1-Health minion you've played this game. |
Neutral | Legendary | Minion | 8 | 6 | 6 | |
Judge Unworthy Set an enemy's minion Health to 1, then deal 1 damage to all enemies. |
Paladin | Epic | Spell | 4 | |||
Judgment of Justice Secret: When enemy minion attacks, set its Attack and Health to 1. |
Paladin | Common | Spell | 1 | |||
Judicious Junior Lifesteal |
Paladin | Common | Minion | 6 | 4 | 9 | |
Juicy Psychmelon Draw a 7, 8, 9, and 10-Cost minion from your deck. |
Druid | Epic | Spell | 4 | |||
Jukebox Totem At the end of your turn, summon a 1/1 Silver Hand Recruit. |
Paladin, Shaman | Common | Minion | 2 | 0 | 4 | |
Jumbo Imp Costs (1) less whenever a friendly Demon dies while this is in your hand. |
Warlock | Epic | Minion | 10 | 8 | 8 | |
Jungle Giants Quest: Summon 4 minions with 5 or more Attack. Reward: Barnabus. |
Druid | Legendary | Spell | 1 | |||
Jungle Gym Deal 1 damage to a random enemy. Repeat for each friendly Beast. |
Hunter | Rare | Location | 2 | |||
Jungle Jammer Deathrattle: Summon a random 1-Cost Beast. (Cast spells while equipped to improve!) |
Hunter | Epic | Weapon | 4 | 4 | 2 | |
Jungle Moonkin Both players have Spell Damage +2. |
Druid | Rare | Minion | 4 | 4 | 4 | |
Jungle Panther Stealth |
Neutral | Common | Minion | 3 | 4 | 2 | |
Junkbot Whenever a friendly Mech dies, gain +2/+2. |
Neutral | Epic | Minion | 5 | 1 | 5 | |
Jury Duty Summon two Silver Hand Recruits. Give your Silver Hand Recruits +1/+1. |
Paladin | Common | Spell | 3 | |||
Justicar Trueheart Battlecry: Replace your starting Hero Power with a better one. |
Neutral | Legendary | Minion | 5 | 6 | 4 | |
K9-0tron Battlecry: Dredge. If it's a 1-C0st minion, summon it. |
Hunter | Common | Minion | 2 | 2 | 3 | |
Kabal Chemist Battlecry: Add a random Potion to your hand. |
Mage, Priest, Warlock | Common | Minion | 4 | 3 | 3 | |
Kabal Courier Battlecry: Discover a Mage, Priest, or Warlock card. |
Mage, Priest, Warlock | Rare | Minion | 2 | 2 | 2 | |
Kabal Crystal Runner Costs (2) less for each Secret you've played this game. |
Mage | Rare | Minion | 6 | 6 | 5 | |
Kabal Lackey Battlecry: The next Secret you play this turn costs (1). |
Mage | Common | Minion | 1 | 2 | 1 | |
Kabal Outfitter Battlecry and Deathrattle: Give another random friendly minion +1/+1. |
Warlock | Common | Minion | 3 | 3 | 3 | |
Kabal Songstealer Battlecry: Silence a minion. |
Priest | Common | Minion | 5 | 5 | 5 | |
Kabal Talonpriest Battlecry: Give a friendly minion +3 Health. |
Priest | Common | Minion | 3 | 3 | 4 |