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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Imprisoned Satyr
Dormant for 2 turns. When this awakens, reduce the Cost of a random minion in your hand by (5).
Druid Common Minion 3 3 3
Imprisoned Scrap Imp
Dormant for 2 turns. When this awakens, give all minions in your hand +2/+2.
Warlock Rare Minion 2 3 3
Imprisoned Sungill
Dormant for 2 turns. When this awakens, summon two 1/1 Murlocs.
Paladin Rare Minion 1 2 1
Imprisoned Vilefiend
Dormant for 2 turns. Rush
Neutral Common Minion 2 3 5
Improve Morale
Deal 1 damage to a minion. If it survives, add a Lackey to your hand.
Warrior Common Spell 1
In Formation!
Add 2 random Taunt minions to your hand.
Warrior Common Spell 2
Inara Stormcrash
On your turn, your hero has +2 Attack and Windfury.
Shaman Legendary Minion 5 4 5
Incanter's Flow
Reduce the Cost of spells in your deck by (1).
Mage Common Spell 4
Incarceration
Choose a minion. It goes Dormant for 3 turns.
Druid Rare Spell 3
Incindius
At the end of your turn, upgrade your Eruptions. Battlecry: Shuffle 5 Eruptions into your deck.
Neutral Legendary Minion 6 2 10
Inconspicuous Rider
Battlecry: Cast a Secret from your deck.
Neutral Common Minion 3 2 2
Incorporeal Corporal
After this minion attacks, destroy it.
Neutral Common Minion 2 5 5
Incredible Value
Discover a 4-Cost minion. Set its Attack and Health to 7.
Shaman Common Spell 3
Incriminating Psychic
Taunt Deathrattle: Copy two random cards from your opponent's hand.
Priest Common Minion 4 2 6
Infantry Reanimator
Battlecry: Resurrect a friendly Undead. Give it Reborn.
Warlock Common Minion 5 4 4
Infected Peasant
Deathrattle: Summon a 2/2 Undead Peasant.
Neutral Common Minion 2 2 1
Infectious Ghoul
Deathrattle: Give a random friendly minion "Deathrattle: Summon an Infectious Ghoul."
Neutral Rare Minion 5 5 4
Infectious Sporeling
After this damages a minion, turn it into an Infectious Sporeling.
Neutral Rare Minion 1 1 2
INFERNAL!
Taunt Battlecry: Set your hero's remaining Health to 15.
Warlock Rare Minion 4 6 6
Infernal Stapler
After your hero attacks, deal 3 damage to your hero.
Demon Hunter, Shaman Common Weapon 3 3 3
Infernal Stratagem
Give a minion +3/+3. If it's a Demon, your next one costs (2) less.
Warlock Rare Spell 3
Infest
Give your minions "Deathrattle: Add a random Beast to your hand."
Hunter Rare Spell 3
Infested Goblin
Taunt Deathrattle: Add two 1/1 Scarabs with Taunt to your hand.
Neutral Rare Minion 3 2 3
Infested Tauren
Taunt Deathrattle: Summon a 2/2 Slime.
Neutral Common Minion 4 2 3
Infested Watcher
Taunt Deathrattle: Get two 1/1 Chaotic Tendrils.
Shaman Common Minion 4 4 4
Infested Wolf
Deathrattle: Summon two 1/1 Spiders.
Hunter Rare Minion 4 3 3
Infiltrate
Choose a minion. Deal 3 damage to all other minions.
Demon Hunter Common Spell 3
Infiltrator Lilian
Stealth Deathrattle: Summon a 4/2 Forsaken Lilian that attacks a random enemy.
Rogue Legendary Minion 4 4 2
Infinite Amalgam
Inspire, Frenzy, Spellburst, Honorable Kill, and Overkill: Sumon a random 1-Cost minion.
4
Infinitize the Maxitude
Discover a spell. Reduce its Cost by (1). Finale: Return this to your hand at end of turn.
Mage Legendary Spell 2
Ingenious Artificer
Battlecry: The next Draenei you play refreshes Mana Crystals equal to its Attack.
Mage Rare Minion 5 4 6
Ini Stormcoil
Battlecry: Choose a friendly Mech. Summon a copy of it with Rush, Windfury and Divine Shield.
Neutral Legendary Minion 5 4 4
Initiation
Deal 4 damage to a minion. If that kills it, summon a new copy.
Priest Rare Spell 6
Injured Blademaster
Battlecry: Deal 4 damage to HIMSELF.
Neutral Rare Minion 3 4 7
Injured Hauler
Battlecry: Deal 4 damage to this minion. Overheal: Deal 1 damage to all enemy minions.
Priest Common Minion 3 3 7
Injured Kvaldir
Battlecry: Deal 3 damage to this minion.
Neutral Rare Minion 1 2 4
Injured Marauder
Taunt Battlecry: Deal 6 damage to this minion.
Neutral Common Minion 4 5 10
Injured Tol'vir
Taunt Battlecry: Deal 3 damage to this minion.
Neutral Common Minion 2 2 6
Inkmaster Solia
Battlecry: If your deck has no duplicates, the next spell you cast this turn costs (0).
Mage Legendary Minion 7 5 5
Inkveil Ambusher
Stealth Has +3 Attack and Immune while attacking.
Rogue Rare Minion 2 1 2
Inner Demon
Give your hero +8 Attack this turn.
Demon Hunter Free Spell 8
Inner Fire
Change a minion's Attack to be equal to its Health.
Priest Common Spell 1
Inner Rage
Deal 1 damage to a minion and give it +2 Attack.
Warrior Common Spell 0
Innervate
Gain 1 Mana Crystal this turn only.
Druid Rare Spell 0
Inquisitive Creation
Battlecry: Deal 1 damage to all enemy minions. (Improves by each spell school you've cast this game!)
Mage Rare Minion 5 3 4
Insatiable Devourer
Battlecry: Devour an enemy minion and gain its stats. Infuse (5): And its neighbors.
Neutral Epic Minion 9 4 4
Insatiable Felhound
Taunt Corrupt: Gain +1/+1 and Lifesteal.
Demon Hunter Common Minion 3 2 5
Insight
Draw a minion. Corrupt: Reduce its Cost by (2).
Priest Common Spell 2