Hearthstone Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
High Exarch Yrel Battlecry: If your deck has no Neutral cards, gain Rush, Lifesteal, Taunt and Divine Shield. |
Paladin | Legendary | Minion | 8 | 7 | 5 | |
High Inquisitor Whitemane Battlecry: Summon all friendly minions that died this turn. |
Neutral | Legendary | Minion | 6 | 5 | 7 | |
High Noon Duelist Deathrattle: Both players DRAW! Destroy the card that costs less. |
Neutral | Common | Minion | 3 | 4 | 3 | |
High Priest Amet Whenever you summon a minion, set its Health equal to this minion's. |
Priest | Legendary | Minion | 4 | 2 | 7 | |
High Priest Thekal Battlecry: Convert all but 1 of your Hero's Health into Armor. |
Paladin | Legendary | Minion | 3 | 3 | 4 | |
High Priestess Jeklik Taunt, Lifesteal When you discard this, add 2 copies of it to your hand. |
Warlock | Legendary | Minion | 4 | 3 | 5 | |
Highlord Fordragon Divine Shield After a friendly minion loses Divine Shield, give a minion in your hand +5/+5. |
Paladin | Legendary | Minion | 6 | 5 | 5 | |
Hiking Trail Discover a Taunt minion. After you gain Armor, reopen this. |
Druid, Warrior | Rare | Location | 3 | |||
Hippogryph Rush Taunt |
Neutral | Common | Minion | 4 | 2 | 6 | |
Hipster Battlecry: Discover a spell from your opponent's class that isn't in their deck. |
Neutral | Common | Minion | 2 | 1 | 3 | |
Hired Gun Taunt |
Neutral | Common | Minion | 3 | 4 | 3 | |
Hir'eek, the Bat Battlecry: Fill your board with copies of this minion. |
Warlock | Legendary | Minion | 8 | 1 | 1 | |
History Buff Whenever you play a minion, give a random minion in your hand +1/+1. |
Neutral | Epic | Minion | 3 | 3 | 4 | |
Hit It Very Hard Gain +10 Attack and "Can't attack heroes" this turn. |
Warrior | Common | Spell | 1 | |||
Hoard Pillager Battlecry: Equip one of your destroyed weapons. |
Neutral | Rare | Minion | 4 | 4 | 2 | |
Hoarding Dragon Deathrattle: Give your opponent two Coins. |
Neutral | Common | Minion | 4 | 5 | 6 | |
Hobart Grapplehammer Battlecry: Give all weapons in your hand and deck +1 Attack. |
Warrior | Legendary | Minion | 4 | 2 | 2 | |
Hobgoblin Whenever you play a 1-Attack minion, give it +2/+2. |
Neutral | Epic | Minion | 3 | 2 | 3 | |
Hodir, Father of Giants Battlecry: Set the stats of the next three minions you play to 8/8. |
Hunter | Legendary | Minion | 8 | 8 | 8 | |
Hog Rancher Battlecry: Summon a 2/1 Hog with Rush. |
Neutral | Common | Minion | 3 | 3 | 2 | |
Hogger At the end of your turn, summon a 2/2 Gnoll with Taunt. |
Neutral | Legendary | Minion | 6 | 4 | 4 | |
Hogger, Doom of Elwynn Whenever this minion takes damage, summon a 2/2 Gnoll with Taunt. |
Neutral | Legendary | Minion | 7 | 6 | 6 | |
Hold the Bridge Give a minion +2/+1 and Divine Shield. It gains Lifesteal until end of turn. |
Paladin | Common | Spell | 3 | |||
Hollow Abomination Battlecry: Deal 1 damage to all enemy minions. Honorable Kill: Gain the minion's Attack. |
Warlock | Common | Minion | 5 | 2 | 8 | |
Hollow Hound Lifesteal, Rush Also damages minions next to whomever this attacks. |
Death Knight, Hunter | Common | Minion | 6 | 3 | 4 | |
Hologram Operator Battlecry: Get 3 random Temporary Draenei. |
Neutral | Common | Minion | 2 | 3 | 2 | |
Holomancer After your opponent plays a minion, summon a 1/1 copy of it. |
Neutral | Epic | Minion | 5 | 3 | 3 | |
Holotechnician After ANY minion takes exactly 1 damage, destroy it. |
Mage | Epic | Minion | 3 | 3 | 4 | |
Holy Champion Overheal: Gain +2 Attack. |
Priest | Common | Minion | 2 | 1 | 4 | |
Holy Cowboy Battlecry: Your next Holy spell costs (2) less. |
Paladin | Common | Minion | 3 | 4 | 3 | |
Holy Fire Deal 5 damage. Restore 5 Health to your hero. |
Priest | Rare | Spell | 6 | |||
Holy Glowsticks Lifesteal Deal 4 damage. Costs (1) if you've cast a Holy spell this turn. |
Paladin | Common | Spell | 4 | |||
Holy Light Restore 8 Health to your hero. |
Paladin | Rare | Spell | 2 | |||
Holy Maki Roll Restore 2 Health. Repeatable this turn. |
Paladin | Rare | Spell | 1 | |||
Holy Nova Deal 2 damage to all enemy minions. Restore 2 Health to all friendly characters. |
Priest | Common | Spell | 3 | |||
Holy Ripple Deal 1 damage to all enemies. Restore 1 Health to all friendly characters. |
Priest | Rare | Spell | 2 | |||
Holy Smite Deal 3 damage to a minion. |
Priest | Common | Spell | 1 | |||
Holy Springwater Restore 8 Health to a damaged character. Save any excess in a 1-Cost Bottle. |
Priest | Common | Spell | 2 | |||
Holy Water Deal 4 damage to a minion. If that kills it, add a copy of it to your hand. |
Priest | Rare | Spell | 5 | |||
Holy Wrath Draw a card and deal damage equal to its cost. |
Paladin | Rare | Spell | 5 | |||
Hooded Acolyte Taunt Whenever a character is healed, give your C'Thun +1/+1 (wherever it is). |
Priest | Common | Minion | 4 | 3 | 6 | |
Hooked Reaver Battlecry: If you have 15 or less Health, gain +3/+3 and Taunt. |
Warlock | Rare | Minion | 4 | 4 | 4 | |
Hooked Scimitar Combo: Gain +2 Attack. |
Rogue | Common | Weapon | 3 | 2 | 2 | |
Hookfist-3000 After your hero attacks, gain 4 Armor and draw a card. |
Warrior | Common | Minion | 3 | 4 | 3 | |
Hope of Quel'Thalas After your hero attacks, give your minions +1/+1 (wherever they are). |
Hunter | Legendary | Weapon | 6 | 4 | 2 | |
Horde Operative Battlecry: Copy your opponent's Secrets and put them into play. |
Neutral | Rare | Minion | 3 | 3 | 4 | |
Horizon's Edge Deal 3 damage randomly split among all enemies. After a friendly minion dies, reopen this. |
Death Knight, Warlock | Rare | Location | 4 | |||
Horn of the Windlord Windfury Whenever your hero attacks a minion, set its stats to 3/3. |
Paladin, Shaman | Rare | Weapon | 6 | 3 | 4 |