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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
High Exarch Yrel
Battlecry: If your deck has no Neutral cards, gain Rush, Lifesteal, Taunt and Divine Shield.
Paladin Legendary Minion 8 7 5
High Inquisitor Whitemane
Battlecry: Summon all friendly minions that died this turn.
Neutral Legendary Minion 6 5 7
High Noon Duelist
Deathrattle: Both players DRAW! Destroy the card that costs less.
Neutral Common Minion 3 4 3
High Priest Amet
Whenever you summon a minion, set its Health equal to this minion's.
Priest Legendary Minion 4 2 7
High Priest Thekal
Battlecry: Convert all but 1 of your Hero's Health into Armor.
Paladin Legendary Minion 3 3 4
High Priestess Jeklik
Taunt, Lifesteal When you discard this, add 2 copies of it to your hand.
Warlock Legendary Minion 4 3 5
Highlord Fordragon
Divine Shield After a friendly minion loses Divine Shield, give a minion in your hand +5/+5.
Paladin Legendary Minion 6 5 5
Hiking Trail
Discover Taunt minion. After you gain Armor, reopen this.
Druid, Warrior Rare Location 3
Hippogryph
Rush Taunt
Neutral Common Minion 4 2 6
Hipster
Battlecry: Discover a spell from your opponent's class that isn't in their deck.
Neutral Common Minion 2 1 3
Hired Gun
Taunt
Neutral Common Minion 3 4 3
Hir'eek, the Bat
Battlecry: Fill your board with copies of this minion.
Warlock Legendary Minion 8 1 1
History Buff
Whenever you play a minion, give a random minion in your hand +1/+1.
Neutral Epic Minion 3 3 4
Hit It Very Hard
Gain +10 Attack and "Can't attack heroes" this turn.
Warrior Common Spell 1
Hoard Pillager
Battlecry: Equip one of your destroyed weapons.
Neutral Rare Minion 4 4 2
Hoarding Dragon
Deathrattle: Give your opponent two Coins.
Neutral Common Minion 4 5 6
Hobart Grapplehammer
Battlecry: Give all weapons in your hand and deck +1 Attack.
Warrior Legendary Minion 4 2 2
Hobgoblin
Whenever you play a 1-Attack minion, give it +2/+2.
Neutral Epic Minion 3 2 3
Hodir, Father of Giants
Battlecry: Set the stats of the next three minions you play to 8/8.
Hunter Legendary Minion 8 8 8
Hog Rancher
Battlecry: Summon a 2/1 Hog with Rush.
Neutral Common Minion 3 3 2
Hogger
At the end of your turn, summon a 2/2 Gnoll with Taunt.
Neutral Legendary Minion 6 4 4
Hogger, Doom of Elwynn
Whenever this minion takes damage, summon a 2/2 Gnoll with Taunt.
Neutral Legendary Minion 7 6 6
Hold the Bridge
Give a minion +2/+1 and Divine Shield. It gains Lifesteal until end of turn.
Paladin Common Spell 3
Hollow Abomination
Battlecry: Deal 1 damage to all enemy minions. Honorable Kill: Gain the minion's Attack.
Warlock Common Minion 5 2 8
Hollow Hound
Lifesteal, Rush Also damages minions next to whomever this attacks.
Death Knight, Hunter Common Minion 6 3 4
Hologram Operator
Battlecry: Get 3 random Temporary Draenei.
Neutral Common Minion 2 3 2
Holomancer
After your opponent plays a minion, summon a 1/1 copy of it.
Neutral Epic Minion 5 3 3
Holotechnician
After ANY minion takes exactly 1 damage, destroy it.
Mage Epic Minion 3 3 4
Holy Champion
Overheal: Gain +2 Attack.
Priest Common Minion 2 1 4
Holy Cowboy
Battlecry: Your next Holy spell costs (2) less.
Paladin Common Minion 3 4 3
Holy Fire
Deal 5 damage. Restore 5 Health to your hero.
Priest Rare Spell 6
Holy Glowsticks
Lifesteal Deal 4 damage. Costs (1) if you've cast a Holy spell this turn.
Paladin Common Spell 4
Holy Light
Restore 8 Health to your hero.
Paladin Rare Spell 2
Holy Maki Roll
Restore 2 Health. Repeatable this turn.
Paladin Rare Spell 1
Holy Nova
Deal 2 damage to all enemy minions. Restore 2 Health to all friendly characters.
Priest Common Spell 3
Holy Ripple
Deal 1 damage to all enemies. Restore 1 Health to all friendly characters.
Priest Rare Spell 2
Holy Smite
Deal 3 damage to a minion.
Priest Common Spell 1
Holy Springwater
Restore 8 Health to a damaged character. Save any excess in a 1-Cost Bottle.
Priest Common Spell 2
Holy Water
Deal 4 damage to a minion. If that kills it, add a copy of it to your hand.
Priest Rare Spell 5
Holy Wrath
Draw a card and deal damage equal to its cost.
Paladin Rare Spell 5
Hooded Acolyte
Taunt Whenever a character is healed, give your C'Thun +1/+1 (wherever it is).
Priest Common Minion 4 3 6
Hooked Reaver
Battlecry: If you have 15 or less Health, gain +3/+3 and Taunt.
Warlock Rare Minion 4 4 4
Hooked Scimitar
Combo: Gain +2 Attack.
Rogue Common Weapon 3 2 2
Hookfist-3000
After your hero attacks, gain 4 Armor and draw a card.
Warrior Common Minion 3 4 3
Hope of Quel'Thalas
After your hero attacks, give your minions +1/+1 (wherever they are).
Hunter Legendary Weapon 6 4 2
Horde Operative
Battlecry: Copy your opponent's Secrets and put them into play.
Neutral Rare Minion 3 3 4
Horizon's Edge
Deal 3 damage randomly split among all enemies. After a friendly minion dies, reopen this.
Death Knight, Warlock Rare Location 4
Horn of the Windlord
Windfury Whenever your hero attacks a minion, set its stats to 3/3.
Paladin, Shaman Rare Weapon 6 3 4