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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Ancestral Healing
Restore a minion to full Health and give it Taunt.
Shaman Free Spell 0
Ancestral Knowledge
Draw 2 cards. Overload: (1)
Shaman Common Spell 2
Ancestral Spirit
Choose a minion. When that minion is destroyed, return it to the battlefield.
Shaman Rare Spell 2
Ancharrr
After your hero attacks, draw a Pirate from your deck.
Warrior Legendary Weapon 3 2 2
Anchored Totem
After you summon a 1-Cost minion, give it +2/+1.
Shaman Common Minion 2 0 3
Anchorite
Whenever another minion is Overhealed, give it that much extra Health.
Priest Rare Minion 3 2 4
Ancient Brewmaster
Battlecry: Return a friendly minion from the battlefield to your hand.
Neutral Common Minion 4 5 4
Ancient Harbinger
At the start of your turn, put a 10-Cost minion from your deck into your hand.
Neutral Epic Minion 6 4 6
Ancient Krakenbane
Battlecry: If you've cast three spells while holding this, deal 5 damage.
Hunter Rare Minion 3 3 3
Ancient Mage
Battlecry: Give adjacent minions Spell Damage +1.
Neutral Rare Minion 4 2 5
Ancient Mysteries
Draw a Secret from your deck. It costs (0).
Mage Common Spell 2
Ancient of Blossoms
Taunt
Neutral Common Minion 6 3 8
Ancient of Growth
Choose One - Summon three 2/2 Treants; or Transform your Treants into 5/5 Ancients with Taunt.
Druid Epic Minion 7 5 5
Ancient of Lore
Choose One - Draw two cards; or Restore 7 Health.
Druid Epic Minion 7 7 7
Ancient of War
Choose One - +5 Attack; or +5 Health and Taunt.
Druid Epic Minion 7 5 5
Ancient Shade
Battlecry: Shuffle an "Ancient Curse into your deck that deals 7 damage to you when drawn.
Neutral Rare Minion 4 7 4
Ancient Shieldbearer
Battlecry: If your C'Thun has at least 10 Attack, gain 10 Armor.
Warrior Rare Minion 6 6 6
Ancient Totem
Neutral Common Minion 0 0 3
Ancient Void Hound
At the end of your turn, steal 1 Attack and Health from all enemy minions.
Demon Hunter Epic Minion 9 10 10
Ancient Watcher
Can't Attack.
Neutral Rare Minion 2 4 5
Anduin's Gift
Discover a temporary Power Word: Shield, Shadow Word: Pain or Mind Control.
Priest Rare Spell 1
Anetheron
Costs (1) if your hand is full.
Warlock Legendary Minion 6 8 6
Angry Chicken
Enrage: +5 Attack.
Neutral Rare Minion 1 1 1
Angry Helhound
Rush Has +4 Attack on your turn.
Neutral Rare Minion 4 2 5
Anima Extractor
Whenever a friendly minion takes damage, give a random minion in your hand +1/+1.
Warrior Common Minion 2 1 4
Anima Golem
At the end of each turn, destroy this minion if it's your only one.
Warlock Epic Minion 6 9 9
Animal Companion
Summon a random Beast Companion.
Hunter Free Spell 3
Animate Dead
Resurrect a friendly minion that costs (3) or less.
Priest Rare Spell 1
Animated Armor
Your hero can only take 1 damage at a time.
Mage Rare Minion 4 4 4
Animated Avalanche
Battlecry: If you played an Elemental last turn, summon a copy of this.
Mage Common Minion 7 7 6
Animated Berserker
After you play a minion, deal 1 damage to it.
Warrior Common Minion 1 1 3
Animated Broomstick
Rush Battlecry: Give your other minions Rush.
Neutral Common Minion 1 1 1
Anka, the Buried
Battlecry: Change each Deathrattle minion in your hand into 1/1 that costs (1).
Rogue Legendary Minion 5 5 5
Announce Darkness
Replace your Hero Power and non-Warlock cards with Warlock ones. They cost (1) less.
Rogue, Warlock Epic Spell 2
Annoy-o-Module
Magnetic Divine Shield Taunt
Paladin Rare Minion 4 2 4
Annoy-o-Tron
Taunt Divine Shield
Neutral Common Minion 2 1 2
Annoy-o-Troupe
Taunt, Divine Shield Deathrattle: Summon three 1/2 Mechs with Taunt and Divine Shield.
Paladin Epic Minion 9 3 6
Annoying Fan
Battlecry: Choose a minion. It can't attack while this is alive.
Neutral Common Minion 1 1 2
Anodized Robo Cub
Taunt. Choose One - +1 Attack; or +1 Health.
Druid Common Minion 2 2 2
Anomalus
Deathrattle: Deal 8 damage to all minions.
Mage Legendary Minion 8 8 6
Anonymous Informant
Battlecry: The next Secret you play costs (0).
Neutral Common Minion 2 2 3
Anti-Magic Shell
Give your minions +1/+1 and "Can't be targeted by spells or Hero Powers."
Death Knight Rare Spell 3
Antique Flinger
Battlecry: If you've Excavated twice, destroy an enemy minion.
Rogue Rare Minion 3 4 3
Antique Healbot
Battlecry: Restore 8 Health to your hero.
Neutral Common Minion 5 3 3
Anub'ar Ambusher
Deathrattle: Return a friendly minion to your hand.
Rogue Common Minion 4 5 5
Anub'arak
Deathrattle: Summon a 4/4 Nerubian with "Deathrattle: Summon Anub'arak."
Rogue Legendary Minion 8 8 4
Anubisath Defender
Taunt. Costs (0) if you've cast a spell that costs (5) or more this turn.
Druid Epic Minion 5 3 5
Anubisath Sentinel
Deathrattle: Give a random friendly minion +3/+3.
Neutral Common Minion 5 4 4