Hearthstone Card List
Name | Class | Rarity | Type | ![]() |
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Wealth Redistributor Taunt. Battlecry: Swap the Attack of the highest and lowest Attack minion. |
Paladin | Rare | Minion | 5 | 2 | 8 | |
Weaponized Pinata Deathrattle: Add a random Legendary minion to your hand. |
Neutral | Epic | Minion | 4 | 4 | 3 | |
Weaponized Wasp Battlecry: If you control a Lackey, deal 3 damage. |
Shaman | Rare | Minion | 3 | 3 | 3 | |
Weapons Attendant Battlecry: If you control another Pirate, equip a random weapon from your deck. |
Neutral | Common | Minion | 6 | 6 | 4 | |
Weapons Expert Battlecry: If you have a weapon equipped, give it +1/+1. Otherwise, draw a weapon. |
Warrior | Rare | Minion | 3 | 3 | 2 | |
Weapons Project Each player equips a 2/3 Weapon and gains 6 Armor. |
Warrior | Common | Spell | 2 | |||
Weasel Tunneler Deathrattle: Shuffle this minion into your opponent's deck. |
Neutral | Epic | Minion | 1 | 1 | 1 | |
Web of Deception Return a friendly minion to your hand to summon a 4/4 Spider with Stealth. |
Rogue | Rare | Minion | 2 | 0 | 0 | |
Webspinner Deathrattle: Add a ra ndom Beast card to your hand. |
Hunter | Common | Minion | 1 | 1 | 1 | |
Webweave Summon two 1/2 Poisonous Spiders. |
Druid | Common | Spell | 5 | |||
Wee Spellstopper Adjacent minions can't be targeted by spells or Hero Powers. |
Mage | Epic | Minion | 4 | 2 | 5 | |
Weight of the World Draw 2 cards. Forge: Draw cards until you have as many in hand as your opponent first. |
Demon Hunter | Rare | Spell | 3 | |||
Whack-A-Gnoll Discover a Paladin weapon from the past. Give it +1/+1. |
Paladin | Common | Spell | 1 | |||
Whack-A-Gnoll Hammer After your hero attacks, give a random friendly minion +1/+1. |
Shaman | Rare | Weapon | 3 | 3 | 2 | |
Wheel of DEATH!!! Destroy your deck. In 5 turns, destroy the enemy hero. |
Warlock | Legendary | Spell | 8 | |||
Whelp Bonker Frenzy and Honorable Kill: Draw a card. |
Neutral | Epic | Minion | 3 | 1 | 5 | |
Whelp Wrangler At the end of your turn, get a 1/2 Whelp with Taunt. |
Neutral | Common | Minion | 2 | 2 | 3 | |
Whetstone Hatchet After your hero attacks, give a minion in your hand +1 Attack. |
Warrior | Rare | Weapon | 1 | 1 | 4 | |
Whirliglider Battlecry: Summon a 0/2 Goblin Bomb. |
Neutral | Common | Minion | 2 | 2 | 1 | |
Whirling Combatant Battlecry and Frenzy: Deal 1 damage to all other minions. |
Warrior | Common | Minion | 4 | 3 | 6 | |
Whirling Zap-o-matic Windfury |
Shaman | Common | Minion | 2 | 3 | 2 | |
Whirlkick Master Whenever you play a Combo card, add a random Combo card to your hand. |
Rogue | Epic | Minion | 2 | 1 | 2 | |
Whirlpool Destroy all minions and all copies of them (wherever they are). |
Priest | Epic | Spell | 8 | |||
Whirlweaver Battlecry: If you've cast a spell last turn, Discover an Elemental. |
Mage | Rare | Minion | 3 | 4 | 3 | |
Whirlwind Deal 1 damage to ALL minions. |
Warrior | Common | Spell | 1 | |||
Whirlwind Tempest Your minions with Windfury have Mega-Windfury. |
Neutral | Epic | Minion | 8 | 6 | 6 | |
Whispers of the Deep Silence a friendly minion, then deal damage equal to its Attack randomly split among all enemy minions. |
Priest | Rare | Spell | 1 | |||
Whispers of EVIL Add a Lackey to your hand. |
Priest | Common | Spell | 0 | |||
White Eyes Taunt Deathrattle: Shuffle 'The Storm Guardian' into your deck. |
Shaman | Legendary | Minion | 5 | 5 | 5 | |
Whizbang the Wonderful You start the game with one of Whizbang's Wonderful Decks! |
Neutral | Legendary | Minion | 4 | 4 | 5 | |
Wicked Shipment Tradeable Summon 2 1/1 Imps. (Upgrades by 2 when Traded!) |
Warlock | Common | Spell | 1 | |||
Wicked Skeleton Battlecry: Gain +1/+1 for each minion that died this turn. |
Neutral | Common | Minion | 4 | 1 | 1 | |
Wicked Stab (Rank 1) Deal 2 damage. (Upgrades when you have 5 Mana.) |
Rogue | Common | Spell | 2 | |||
Wicked Whispers Discard your lowest Cost card. Give your minions +1/+1. |
Warlock | Rare | Spell | 1 | |||
Wicked Witchdoctor Whenever you cast a spell, summon a random basic Totem. |
Shaman | Common | Minion | 3 | 3 | 4 | |
Wickerclaw After your hero gains Attack, this minion gains +2 Attack. |
Druid | Common | Minion | 2 | 1 | 4 | |
Wickerflame Burnbristle Taunt Divine Shield Lifesteal |
Paladin | Legendary | Minion | 3 | 3 | 3 | |
Widowbloom Seedsman Battlecry: Draw a Nature spell. Gain an empty Mana Crystal. |
Druid | Epic | Minion | 4 | 3 | 2 | |
Wild Bloodstinger Battlecry: Summon a minion from your opponent's hand. Attack it. |
Hunter | Epic | Minion | 6 | 6 | 9 | |
Wild Growth Gain an empty Mana Crystal. |
Druid | Common | Spell | 2 | |||
Wild Pyromancer After you cast a spell, deal 1 damage to ALL minions. |
Neutral | Rare | Minion | 2 | 3 | 2 | |
Wild Spirits Summon two different Dormant Wildseeds. Make your Wildseeds awaken 1 turn sooner. |
Hunter | Epic | Spell | 3 | |||
Wilderness Pack Add 5 random Beasts to your hand. At the end of your turn, discard them. |
Hunter | Rare | Spell | 1 | |||
Wildfire Increase the damage of your Hero Power by 1 this game. |
Mage | Epic | Spell | 1 | |||
Wildheart Guff Battlecry: Set your maximum Mana to 20. Gain an empty Mana Crystal. Draw a card. |
Druid | Legendary | Hero | 5 | |||
Wildpaw Cavern At the end of your turn, summon a 3/4 Elemental that Freezes. Lasts 3 turns. |
Shaman | Rare | Spell | 4 | |||
Wildpaw Gnoll Rush Costs (1) less for each non-Rogue Class card you've added to your hand this game. |
Rogue | Rare | Minion | 6 | 3 | 5 | |
Wildwalker Battlecry: Give a friendly Beast +3 Health. |
Druid | Common | Minion | 4 | 4 | 4 |