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Mana Cost

Format

Rarity

Type

Class

Set

Mechanic

Race

Name Class Rarity Type
Wicked Skeleton
Battlecry: Gain +1/+1 for each minion that died this turn.
Neutral Common Minion 4 1 1
Wicked Stab (Rank 1)
Deal 2 damage. (Upgrades when you have 5 Mana.)
Rogue Common Spell 2
Wicked Whispers
Discard your lowest Cost card. Give your minions +1/+1.
Warlock Rare Spell 1
Wicked Witchdoctor
Whenever you cast a spell, summon a random basic Totem.
Shaman Common Minion 3 3 4
Wickerclaw
After your hero gains Attack, this minion gains +2 Attack.
Druid Common Minion 2 1 4
Wickerflame Burnbristle
Taunt Divine Shield Lifesteal
Paladin Legendary Minion 3 3 3
Widowbloom Seedsman
Battlecry: Draw a Nature spell. Gain an empty Mana Crystal.
Druid Epic Minion 4 3 2
Wild Bloodstinger
Battlecry: Summon a minion from your opponent's hand. Attack it.
Hunter Epic Minion 6 6 9
Wild Growth
Gain an empty Mana Crystal.
Druid Common Spell 2
Wild Pyromancer
After you cast a spell, deal 1 damage to ALL minions.
Neutral Rare Minion 2 3 2
Wild Spirits
Summon two different Dormant Wildseeds. Make your Wildseeds awaken 1 turn sooner.
Hunter Epic Spell 3
Wilderness Pack
Add 5 random Beasts to your hand. At the end of your turn, discard them.
Hunter Rare Spell 1
Wildfire
Increase the damage of your Hero Power by 1 this game.
Mage Epic Spell 1
Wildheart Guff
Battlecry: Set your maximum Mana to 20. Gain an empty Mana Crystal. Draw a card.
Druid Legendary Hero 5
Wildpaw Cavern
At the end of your turn, summon a 3/4 Elemental that Freezes. Lasts 3 turns.
Shaman Rare Spell 4
Wildpaw Gnoll
Rush Costs (1) less for each non-Rogue Class card you've added to your hand this game.
Rogue Rare Minion 6 3 5
Wildwalker
Battlecry: Give a friendly Beast +3 Health.
Druid Common Minion 4 4 4
Wilfred Fizzlebang
Cards you draw with your Hero Power cost (0) mana.
Warlock Legendary Minion 6 4 4
Wind-up Burglebot
Whenever this attacks a minion and survives, draw a card.
Neutral Epic Minion 6 5 5
Wind-Up Enforcer
Tradeable Battlecry: Summon 1 copy of this minion. (Trade to upgrade!)
Paladin Rare Minion 6 3 5
Wind-Up Musician
Tradeable Battlecry: Deal 1 damage to all enemy minions. (Trade to upgrade!)
Neutral Rare Minion 6 5 5
Wind-Up Sapling
Tradeable Battlecry: Refresh 1 Mana Crystal. (Trade to upgrade!)
Druid Rare Minion 2 2 1
Windchill
Freeze a minion. Draw a card.
Shaman Common Spell 1
Windfury
Give a minion Windfury.
Shaman Common Spell 2
Windfury Harpy
Windfury
Neutral Common Minion 6 4 5
Window Shopper
Miniaturize Battlecry: Discover a Demon. Set its stats and Cost to this minion's.
Demon Hunter Epic Minion 5 6 5
Windshear Stormcaller
Battlecry: If you control all 4 basic Totems, summon Al'Akir the Windlord.
Shaman Epic Minion 5 5 5
Windspeaker
Battlecry: Give a friendly minion Windfury.
Shaman Free Minion 4 3 3
Wing Blast
Deal 4 damage to a minion. If a minion died this turn, this costs (1).
Hunter Rare Spell 4
Wing Commander
Has +2 Attack for each Dragon in your hand.
Neutral Common Minion 4 2 5
Wing Commander Ichman
Battlecry: Summon a Beast from your deck and give it Rush. If it kills a minion this turn, repeat.
Hunter Legendary Minion 9 5 4
Wing Commander Mulverick
Rush. Your minions have "Honorable Kill: Summon a 2/2 Wyvern with Rush."
Druid Legendary Minion 4 2 5
Wing Welding
Discard your highest Cost card. Deal damage equal to its Cost to all minions.
Warlock Common Spell 4
Winged Guardian
Taunt, Reborn Can't be targeted by spells of Hero Powers.
Druid Rare Minion 7 6 8
Wings of Hate (Rank 1)
Summon two 1/1 Felwings. (Upgrades when you have 5 Mana.)
Demon Hunter Rare Spell 1
Wisdom of Norgannon
Draw 2 cards. Costs (1) less for each different spell school you've cast this game.
Mage Epic Spell 5
Wish Upon a Star
Give +2/+3 to all minions in your hand, deck, and battlefield.
Shaman Rare Spell 7
Wishing Well
After you play a Coin, get a random Legendary minion from another class and set its Cost to (1).
Rogue Epic Minion 5 0 7
Wisp
Neutral Common Minion 0 1 1
Wispering Woods
Summon a 1/1 Wisp for each card in your hand.
Druid Epic Spell 4
Wisps of the Old Gods
Choose One - Summon seven 1/1 Wisps; or Give your minions +2/+2.
Druid Epic Spell 7
Witch of the Arch-Thief
Battlecry: Summon a 1/3 Voidwalker with Taunt. If your opponent has more minions, repeat.
Warlock Epic Minion 4 2 4
Witching Hour
Summon a random friendly Beast that died this game.
Druid Rare Spell 3
Witch's Apprentice
Taunt Battlecry: Add a random Shaman spell to your hand.
Shaman Common Minion 1 0 1
Witch's Brew
Restore 4 Health. Repeatable this turn.
Shaman Epic Spell 2
Witch's Cauldron
After a friendly minion dies, add a random Shaman spell to your hand.
Neutral Epic Minion 3 0 4
Witchwood Apple
Add three 2/2 Treants to your hand.
Druid Common Spell 1
Witchwood Grizzly
Taunt Battlecry: Lost 1 Health for each card in your opponent's hand.
Neutral Rare Minion 5 3 12