Hearthstone Card List
Name | Class | Rarity | Type | ||||
---|---|---|---|---|---|---|---|
Wicked Skeleton Battlecry: Gain +1/+1 for each minion that died this turn. |
Neutral | Common | Minion | 4 | 1 | 1 | |
Wicked Stab (Rank 1) Deal 2 damage. (Upgrades when you have 5 Mana.) |
Rogue | Common | Spell | 2 | |||
Wicked Whispers Discard your lowest Cost card. Give your minions +1/+1. |
Warlock | Rare | Spell | 1 | |||
Wicked Witchdoctor Whenever you cast a spell, summon a random basic Totem. |
Shaman | Common | Minion | 3 | 3 | 4 | |
Wickerclaw After your hero gains Attack, this minion gains +2 Attack. |
Druid | Common | Minion | 2 | 1 | 4 | |
Wickerflame Burnbristle Taunt Divine Shield Lifesteal |
Paladin | Legendary | Minion | 3 | 3 | 3 | |
Widowbloom Seedsman Battlecry: Draw a Nature spell. Gain an empty Mana Crystal. |
Druid | Epic | Minion | 4 | 3 | 2 | |
Wild Bloodstinger Battlecry: Summon a minion from your opponent's hand. Attack it. |
Hunter | Epic | Minion | 6 | 6 | 9 | |
Wild Growth Gain an empty Mana Crystal. |
Druid | Common | Spell | 2 | |||
Wild Pyromancer After you cast a spell, deal 1 damage to ALL minions. |
Neutral | Rare | Minion | 2 | 3 | 2 | |
Wild Spirits Summon two different Dormant Wildseeds. Make your Wildseeds awaken 1 turn sooner. |
Hunter | Epic | Spell | 3 | |||
Wilderness Pack Add 5 random Beasts to your hand. At the end of your turn, discard them. |
Hunter | Rare | Spell | 1 | |||
Wildfire Increase the damage of your Hero Power by 1 this game. |
Mage | Epic | Spell | 1 | |||
Wildheart Guff Battlecry: Set your maximum Mana to 20. Gain an empty Mana Crystal. Draw a card. |
Druid | Legendary | Hero | 5 | |||
Wildpaw Cavern At the end of your turn, summon a 3/4 Elemental that Freezes. Lasts 3 turns. |
Shaman | Rare | Spell | 4 | |||
Wildpaw Gnoll Rush Costs (1) less for each non-Rogue Class card you've added to your hand this game. |
Rogue | Rare | Minion | 6 | 3 | 5 | |
Wildwalker Battlecry: Give a friendly Beast +3 Health. |
Druid | Common | Minion | 4 | 4 | 4 | |
Wilfred Fizzlebang Cards you draw with your Hero Power cost (0) mana. |
Warlock | Legendary | Minion | 6 | 4 | 4 | |
Wind-up Burglebot Whenever this attacks a minion and survives, draw a card. |
Neutral | Epic | Minion | 6 | 5 | 5 | |
Wind-Up Enforcer Tradeable Battlecry: Summon 1 copy of this minion. (Trade to upgrade!) |
Paladin | Rare | Minion | 6 | 3 | 5 | |
Wind-Up Musician Tradeable Battlecry: Deal 1 damage to all enemy minions. (Trade to upgrade!) |
Neutral | Rare | Minion | 6 | 5 | 5 | |
Wind-Up Sapling Tradeable Battlecry: Refresh 1 Mana Crystal. (Trade to upgrade!) |
Druid | Rare | Minion | 2 | 2 | 1 | |
Windchill Freeze a minion. Draw a card. |
Shaman | Common | Spell | 1 | |||
Windfury Give a minion Windfury. |
Shaman | Common | Spell | 2 | |||
Windfury Harpy Windfury |
Neutral | Common | Minion | 6 | 4 | 5 | |
Window Shopper Miniaturize Battlecry: Discover a Demon. Set its stats and Cost to this minion's. |
Demon Hunter | Epic | Minion | 5 | 6 | 5 | |
Windshear Stormcaller Battlecry: If you control all 4 basic Totems, summon Al'Akir the Windlord. |
Shaman | Epic | Minion | 5 | 5 | 5 | |
Windspeaker Battlecry: Give a friendly minion Windfury. |
Shaman | Free | Minion | 4 | 3 | 3 | |
Wing Blast Deal 4 damage to a minion. If a minion died this turn, this costs (1). |
Hunter | Rare | Spell | 4 | |||
Wing Commander Has +2 Attack for each Dragon in your hand. |
Neutral | Common | Minion | 4 | 2 | 5 | |
Wing Commander Ichman Battlecry: Summon a Beast from your deck and give it Rush. If it kills a minion this turn, repeat. |
Hunter | Legendary | Minion | 9 | 5 | 4 | |
Wing Commander Mulverick Rush. Your minions have "Honorable Kill: Summon a 2/2 Wyvern with Rush." |
Druid | Legendary | Minion | 4 | 2 | 5 | |
Wing Welding Discard your highest Cost card. Deal damage equal to its Cost to all minions. |
Warlock | Common | Spell | 4 | |||
Winged Guardian Taunt, Reborn Can't be targeted by spells of Hero Powers. |
Druid | Rare | Minion | 7 | 6 | 8 | |
Wings of Hate (Rank 1) Summon two 1/1 Felwings. (Upgrades when you have 5 Mana.) |
Demon Hunter | Rare | Spell | 1 | |||
Wisdom of Norgannon Draw 2 cards. Costs (1) less for each different spell school you've cast this game. |
Mage | Epic | Spell | 5 | |||
Wish Upon a Star Give +2/+3 to all minions in your hand, deck, and battlefield. |
Shaman | Rare | Spell | 7 | |||
Wishing Well After you play a Coin, get a random Legendary minion from another class and set its Cost to (1). |
Rogue | Epic | Minion | 5 | 0 | 7 | |
Wisp |
Neutral | Common | Minion | 0 | 1 | 1 | |
Wispering Woods Summon a 1/1 Wisp for each card in your hand. |
Druid | Epic | Spell | 4 | |||
Wisps of the Old Gods Choose One - Summon seven 1/1 Wisps; or Give your minions +2/+2. |
Druid | Epic | Spell | 7 | |||
Witch of the Arch-Thief Battlecry: Summon a 1/3 Voidwalker with Taunt. If your opponent has more minions, repeat. |
Warlock | Epic | Minion | 4 | 2 | 4 | |
Witching Hour Summon a random friendly Beast that died this game. |
Druid | Rare | Spell | 3 | |||
Witch's Apprentice Taunt Battlecry: Add a random Shaman spell to your hand. |
Shaman | Common | Minion | 1 | 0 | 1 | |
Witch's Brew Restore 4 Health. Repeatable this turn. |
Shaman | Epic | Spell | 2 | |||
Witch's Cauldron After a friendly minion dies, add a random Shaman spell to your hand. |
Neutral | Epic | Minion | 3 | 0 | 4 | |
Witchwood Apple Add three 2/2 Treants to your hand. |
Druid | Common | Spell | 1 | |||
Witchwood Grizzly Taunt Battlecry: Lost 1 Health for each card in your opponent's hand. |
Neutral | Rare | Minion | 5 | 3 | 12 |