Order in the Court
Order in the Court is a 2 Mana Cost Rare Paladin Spell card from the The Maw and Disorder set!
Card Text
Reorder your deck from highest Cost to lowest Cost.
Flavor Text
"I have nothing BUT contempt for this court!"- Mana Cost: 2
- Crafting Cost: 100 / 800 (Golden)
- Arcane Dust Gained: 20 / 100 (Golden)
- Rarity: Rare
- Class: Paladin
- Card Type: Spell
- Set: The Maw and Disorder
Hi. PLEASE fix this card i made a genial deck with it but it s so buggy. I don t know why but it always resets after some cards drawn and it stops drawing the highest cost card. for example when i added a new copy of a card in the deck next time i draw a low cost spell.. Why?? it s not right
This card is very interesting. There are a couple of applications I can see fit for this: the first one is the most obvious one, and it’s basically the same as Polkelt: you can use this in a midrange deck so that in the mid to late game you can draw all the best cards in your deck. For a Pure Paladin, that means drawing Cariel and the Countess one after the other: you’re in for a couple of very powerful turns. The fact that it instantly guarantees your Cariel in hand is pretty amazing: that card is nuts, exceptionally so in this meta, where weapon removal is pretty rare and where it’s one of the only cards which can save you from Denathrius. However, a Pure Paladin deck might want to play cards which cost more than Cariel; of course, I’m talking about the 9 mana 5/5 which then reduces its cost once you draw it. I think the presence of those cards makes this one all the better: it means that not only you’re going to have Cariel in a couple of turns, but also that you don’t have to fall behind on tempo because you’re already playing 5/5s with Taunt for a very low cost. Then, right after Cariel, you can drop the Countess, which is also a very good late game play. To me, this is no doubt a very powerful card for that archetype, but the issue I have with the archetype is that it still doesn’t seem like it has all the cards it needs to thrive in the current meta. It’s too “fair”: it doesn’t cheat out any of those powerful plays, it just plays them on curve in the best case scenario, and a turn 7 countess it’s not exactly exceptional in a meta where Big Beast Hunter exists. Besides, being restricted to Paladin cards, you don’t even have access to some of the best late game minions in the game.
Another application for this card is in a Big Paladin archetype, perhaps one with Frontlines. The issue with that is that you can’t guarantee the Frontlines draw because you would have a lot of 10 mana minions. Still, you would be able to draw all of them one after the other: is that good though? It doesn’t strike me as particularly meta breaking, I don’t see that archetype being good because of this card.
You could also use this card to draw the Colossal minions from Faelin, the ambassador 4/5 guy that puts Colossal minions in the bottom of your deck. If you don’t really have late game bombs, you can just put some in the bottom of your deck and then draw them as soon as you need them. The issue with this combo is that colossal minions aren’t exactly game winning: sure, they’re powerful, but it’s not like a control deck isn’t going to be able to remove them. It’s just a wacky combo, but not one which I think is going to see any meta play.
Saving the best for last: Denathrius. It occurred to me that Denathrius is a 10 mana minion, one that would be instantly drawn by Order in the Court. I’m thinking of one archetype specifically: Dude paladin, a deck which wouldn’t normally play Denathrius because of lack of drawing capabilities, would only have to play this card to do so. This can also be drawn by the 3 mana 3/1 which puts it to 0 mana, making it even easier to draw Denathrius as soon as possible. And it’s not like you’d be in a bit of an issue if you were to play Order in the Court early on in the game: the most expensive cards in your deck would probably be 4 or 5 mana anyway, it’s good that you get to draw them early on because they probably have infuse anyway. I can see this combo being a thing, but I don’t have high hopes for the deck because it doesn’t seem to have a reliable way to generate Silver hand recruits if it doesn’t run the Quest, so all in all it feels like a fun meme but not much else.
eyo is that my boy polkelt?!?!?