Omega Medic

Omega Medic Card

Omega Medic is a 3 Mana Cost Rare Priest Minion card from the The Boomsday Project set!

Card Text

Battlecry: If you have 10 Mana Crystals, restore 10 health to your Hero.

Flavor Text

She feels waiting for healing makes you appreciate it more.

Omega Medic Card Review

I feel like this is the strongest of the Omega cards so far. Even though its effect is moderate compared to the other two, the on-curve 3/4 body is more meaningful than a 4 mana 2/6 and especially a 5 mana 4/5. Still, you wouldn’t really want to put a 3 mana 3/4 without effect into your deck, so the 10 mana upside needs to make a difference.

Just like any other Omega card, this fits into a slow, Control Priest build. Both Combo Priest (Divine SpiritInner Fire) and Spiteful Priest want to close out the games sooner than Turn 10, so the Battlecry won’t be useful very often. On the other hand, Quest Priest, already has enough healing with Amara, Warden of Hope, which most often comes sooner than Turn 10 anyway. So Control Priest is just about the only deck that wants to play it.

The main issue I have with this card is that the healing is way, way more useful in the mid game than in the late game. When you play against Aggro, you often need to heal up to stabilize way earlier than Turn 10. Most of the games are over before that point, and this card won’t really help with swinging them back in the Priest’s favor. Sure, sometimes, in a longer game against Aggro it will come handy, but that’s not your usual anti-Aggro card.

The card would shine mostly in games vs Midrange decks, where Turn 10 is much more common, as well as against other slow decks with damage win conditions. For example, in the mirror matchups, to off-set the damage dealt by Shadowreaper Anduin or get out of range of Mind Blasts. It would also be good against more classic Combo decks like Freeze Mage, but those aren’t really a thing right now.

Whether the card will see play or not heavily depends on the meta, but I could see it being teched in case the kinds of matchups I’ve listed above get popular again. If they won’t – I don’t really see it being played.

Card rating: 5/10

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32 Comments

  1. hah
    July 25, 2018 at 5:46 AM

    not bad at all in my opinion but not that good to see play either.. 3 mana 3/4 are vanila stats but for effect you need to be on turn 10 and up…vs aggro if you survive to turn 10 with priest you will probably win in 90% cases… and control decks dont care about 10 hp when they have to much dmg in few turns… basically this is dead card before turn 10… omega cards arent good for constructed but in arena they will be over powered sadly… i think they printed omega cards only for arena IMO xD

  2. minti
    July 24, 2018 at 7:53 AM

    Are you guys out of your mind 4 stars for this. It is beyond usefull. Look at druids getting 10 armor is just a sife effect of their cards. getting 10 heal againts combo deck can be used only againts priest combo. shudderlock beats you anyway. And even so you would lose the board sicne you just added 2 copyes of a card that not usable until turn 10. I much rather put in mind controls. At least i know that at turn 10 its impactfull.

    • minti
      July 24, 2018 at 8:03 AM

      This card is so bad that only giving it taunt would make it usefull. Than it would be a fair addition to the priest decks. Otherwise just scrap that crap :D. 10 heal is so weak. I know that with the c’thun cards they were 6 mana amazing stats for 10 heal and they were the worst 10 c’thun stats in the game. Imagine them beign usefull only at 10 mana and having crappy stats with a meta that kills you on turn 7

  3. ???? Why Blizzard ????
    July 24, 2018 at 7:53 AM

    Change name to OMEGA LUL

  4. Omnitarian
    July 24, 2018 at 6:32 AM

    If you’re against aggro then you want that healing long before turn 10. If you’re playing a long game, your main threat is OTK combos and unanswerable boards moreso than losing a war of attrition, where 10 health would make the difference. Not the worst card imaginable, but probably won’t make the cut in constructed.

  5. Renan Telles
    July 24, 2018 at 5:52 AM

    Pessoal esta carta é péssima….na arena descer no turno 10 um lacaio 3/4 para curar 10 de vida é horrível .
    No ranqueado ela seria boa se tivesse a flexibilidade de curar quem quisesse , mas ela só cura o heroi então não comba com auchenai ….
    Essa carta é péssima…estou bem desanimado , pois eu sacerdote é o que eu mais gosto de jogar .

  6. GlosuuLang
    July 24, 2018 at 5:16 AM

    The only deck I can see this being somehow good enough is Control Priest. Many times you’ve become Anduin and your healing is limited, so having extra 10 life in the late game is good, especially if you’re racing a Gul’Dan or something. However I don’t know if it makes the cut in that deck. You could tempo it out as a vanilla 3 mana 3/4, but Control Priest prefers to drop Twilight Drakes and Duskbreakers in the mid-game. The theory that Omega cards will be bad Constructed cards and OP Arena cards is unfortunately not true here either. In Arena healing for 10 can help you survive a bit more, but unlike the other Omega cards, you’re not putting an absurd amount of stats past 10, and Arena is all about board control. So it’s an Omega card that’s not OP in Arena, unfortunately. 1.5/5 stars in both Constructed and Arena.

  7. Jed
    July 24, 2018 at 5:04 AM

    *Gets to ten mana crystals*
    Wait healing is useless 9 out of 10 times by this point in the game

    1/5
    I would give a 0/5 but hey a 3/4 is good in arena

  8. chef3000
    July 24, 2018 at 5:00 AM

    rated 1/5

    Greater Healing Potion was so much better it saved my life sousa’s a of times, great at turn 4 vs every aggro deck, even on turn 5 combo with the 2 mana elemental

    The 3/4 body on turn 10 is just ignorable

    VS aggro too late and vs control you will loose anyway, 10 health will not change anything, playing priest only since beta, i know what i’m talking about

  9. CD001
    July 24, 2018 at 4:21 AM

    Similar to Coldwraith – a 3/4 for 3 mana (which is OK) with a very situational battlecry – so I don’t expect it’ll see any more play than Coldwraith, namely a little bit in some specific niche/meme deck. Maybe some kind of Control/Combo Priest where board presence can be as important in some early match-ups as healing in the late game. You get a little flexibility with this.

  10. GameDJJD
    July 24, 2018 at 3:56 AM

    This should be the Warlock card and the Agent should be the Priest card, I mean Priest is about cloning and healing could be something about Soul research, what Warlock does.

  11. Flow
    July 24, 2018 at 3:06 AM

    Maybe slightly too early to judge it fully. Maybe some other cards that mirror heals with “DMG to random enemy minion” or “Equal Healing done with Damage to Enemy Hero” Minion/Spell.

    I think it needs something like that, an attacking synergy. Maybe yet to come?

    At present it may work OK with Psychic Scream maybe vs late game board floods (cube lock, taunt druid). Could buy some extra time to find Midblast Combo etc. Vs aggro I think you just drop this T3, you can take out a minion or two and reduce SOME board pressure. As I say though, an attacking synergy would obviously light this card up.

  12. BoooZee
    July 23, 2018 at 8:43 PM

    Turn 10 ur long dead.

  13. Brian
    July 23, 2018 at 5:20 PM

    This card is saved the chopping block by it’s ok stats for 3 mana. It’s ok and can buy you some time when needed but as others say, if you’re using him turn 10 then you probably are going to lose.

  14. Xander Raidon
    July 23, 2018 at 1:09 PM

    This is a pretty damn good Arena card.

    Have my doubts this will make it into constructed, simply because healing is needed against Aggro before turn 10. And against combo decks, it won’t save you, just maybe buy you a few extra turns.

    • DukeStarswisher
      July 23, 2018 at 2:52 PM

      Never even occurred to me to consider arena. This would actually be a great card there and put the priest class up a couple tiers.

      Alas, I rarely play arena.

    • Tricklas
      July 24, 2018 at 12:45 AM

      my Arena experience is that except of the top deck duels mostly 1 Player gets beat down or 1 gets out of Cards (in Hand). this Card doesnt help against both cause it gives u 1 turn maybe but no Hand. and it doesnt help before turn 10. I would still pick as a Spider tank body

  15. Doky
    July 23, 2018 at 1:08 PM

    The only good thing I can imagine with this card is a “combo” with Velen = 20 heal turn 10.

    • Zucki
      July 23, 2018 at 2:30 PM

      I believe the omega effects require you to have 10 full mana crystals, so you’d have to play this before you could play Velen. Wouldn’t be a single turn combo.

      • Solus
        July 23, 2018 at 2:39 PM

        That is not the case, they can be empty, you just need 10 total.

    • GlosuuLang
      July 24, 2018 at 5:19 AM

      Velen states “double the healing and damage of your spells and hero power”. This is NOT a spell. Sorry to point that out.

  16. Soup And Salad
    July 23, 2018 at 12:29 PM

    The ten healing will hardly matter come turn ten. Ten healing is worth around three mana, but Twilight Darkmender wasn’t very good either.

    There does seem to be hype around this card and it might be good if there’s a lot of aggressive decks on ladder, but that does assume the aggro deck doesn’t kill you before turn ten.

    It’s still a three mana 3/4, so it isn’t god awful, but it’ll probably end up being just below playable.

    • Nickname23
      July 23, 2018 at 1:03 PM

      Agreed. Omega is dissappointing so far. Maybe the epic 2/6 taunt and even that isn’t great.

  17. Swayer
    July 23, 2018 at 12:24 PM

    A better Greater Healing Potion then, if you run a minion deck.

  18. DukeStarswisher
    July 23, 2018 at 12:24 PM

    Wow what a pos. Who cares if you can heal 10 late game chances are you’ve already lost if you don’t have control. The body itself is vanilla so it MIGHT find itself in a few priest decks as a possible tech.

    But man its just super disappointing.

  19. 8BitBrain
    July 23, 2018 at 12:06 PM

    basically worse darkmender; doesn’t fit with the curve as well and 3 mana 3/4 on 10 mana is weak

    • Jonnymeerkat
      July 23, 2018 at 12:20 PM

      But it’s the first Omega card you can play before turn 10 and actually be happy about.

      • Soup And Salad
        July 23, 2018 at 12:30 PM

        Playing a vanilla three mana 3/4 is rarely something to be happy about given the sort of three cost cards there are in the game at the moment.

        • Jonnymeerkat
          July 23, 2018 at 12:53 PM

          I just mean happy in the sense that it gets you your mana x2 +1 body, as opposed to the other Omega cards.

          • Soup And Salad
            July 23, 2018 at 4:56 PM

            Or as a priest I could play Twilight Summoner, something that is useful on both turn three and ten or Acolyte of Pain since that’ll probably get a couple cards in hand.