Oaken Summons

Oaken Summons Card

Oaken Summons is a 4 Mana Cost Common Druid Spell card from the Core Set 2024 set!

Card Text

Gain 6 Armour. Summon a minion that costs (4) or less from your deck.

Flavor Text

The Guild used oak trees until they all turned to ash.

Oaken Summons Full Card Art

Oaken Summons Full Art

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27 Comments

  1. Sup3rskrull
    December 3, 2017 at 10:04 PM

    this can be good for druid taunt deck

  2. Matt
    December 2, 2017 at 10:55 PM

    Is it worth cutting Mire Keeper for?

  3. Spyder9899
    December 2, 2017 at 4:41 PM

    “Don’t be crying when someone annoying the hell out of you with this and pulls the right taunt minion to mess up your day.”

    Lol. Thats quite the imagination you have there. You know what, you want to play a 2 or 3 mana card for 4 mana, you go right ahead.

    Trying to compare a simple card like this to a quest. You do know, between the 2, which would be harder to predict, right? It’s pretty small mined to think both would be the same to predict.

  4. PurifiedAzure
    December 2, 2017 at 11:10 AM

    Literally this could have been a good card if the design team left one thing out: “or less”. If it just recruited a 4-cost minion only and nothing less, this card would definitely see play with that other oak card, not much play though. As it stands, this is near the border of useless against tier 2 and above decks.

  5. KaihatsuJai
    December 2, 2017 at 10:43 AM

    Control warrior is getting very interesting.
    Using this in aggro may work too, but less synergy than control.

    • Killy
      December 2, 2017 at 11:47 AM

      It’s a druid card.

      • KaihatsuJai
        December 2, 2017 at 12:30 PM

        Whoopsie!
        Not bad then. Doesn’t fit the meta, but definitely something to build a deck around.

  6. Crapcrack
    December 2, 2017 at 9:38 AM

    Not very exciting/good. Will not see play

  7. Ginnel
    December 2, 2017 at 6:55 AM

    Or you could pull a dirty rat without the side effect 🙂

  8. Chocobo
    December 2, 2017 at 4:40 AM

    It is really annoying rating cards in the Highlander , Jade , Rng Tempo Keleseth meta.
    Everything feels average.
    I see great potential though after rotation.

    • Richpla
      December 6, 2017 at 3:48 AM

      This is so true.. gonna be a new and better game when rotation finally hits.. Kazakus and companions have been here way too long

  9. PandaWolf525
    December 2, 2017 at 2:39 AM

    Its like people have never palyed taunt Druid and seen how annoying if can get for your opponent. I liek this card. It’s obviously a card you work into your deck with the right creatures. Seriously, 4 mana for draw a creaute and put it into play then gain 6 life. how is that not good in anyway. And to make the best use of it is to have a taunt deck where it will protect you even more. Its obvious there are creatures that you dont put into a deck with this because they would not help enough or you miss out on battlecrys. this is not ment for every deck but for a selective few that need a taunt minion and some extra life to help against aggro.

  10. Spyder9899
    December 2, 2017 at 2:12 AM

    I don’t see this card being good enough. It can pull a gollaka or that ramp minion that you choose either a mana crystal or a 2/2. I think you would have to build around it too much to be effective.

  11. PandaWolf525
    December 1, 2017 at 11:30 PM

    there is a certain 4 drop minion that people say is bad becasue you need armor to attack with it but this works with it and is going to be hilarious droping this on turn 3 or 2 if everything goes right. for Wild I will be sticking with my Big Ramp Druid but if I ever decide to play standard this seems fun with all the Taunt minions and DK.

    • Spyder9899
      December 2, 2017 at 2:16 AM

      So build a deck with no 1, 2, or 3 drops and then put a crappy 4 drop minion. Yeah, will be hilarious.

      • PandaWolf525
        December 2, 2017 at 2:35 AM

        You forget there are plenty of good taunt minions that are 2 and 3 mana. how small minded do you have to be to think that anyone would only play one or two kinds of creatures to pull off of this. seriously 90% of hte people on htis site are idiots and only look at a card for its face value instead of out it works in a deck as a whole. Remeber when everyone said that the Rogue Quest was the worst and that the Druid one was going to be one of the strongest. Look at how wrong they all were. Don’t be crying when someone annoying the hell out of you with this and pulls the right taunt minion to mess up your day. Every card has its value. It all comes down to how you can abuse it in your deck and at the current moment of the game. Every card is subject to situation. Nothing is perfect.

        • Spyder9899
          December 2, 2017 at 8:46 PM

          “Don’t be crying when someone annoying the hell out of you with this and pulls the right taunt minion to mess up your day.”

          Lol. Thats quite the imagination you have there. You know what, you want to play a 2 or 3 mana card for 4 mana, you go right ahead.

          Trying to compare a simple card like this to a quest. You do know, between the 2, which would be harder to predict, right? It’s pretty small mined to think both would be the same to evaluate.

  12. DanDKid
    December 1, 2017 at 11:07 PM

    Works great in a deck with early game ramp. You get armour in case you are getting beat by aggro in the early game as well as an immediate threat, easy to build just few small minions and ramp with some good 4 drops. The new taunt is perfect for this card and even if it can’t attack, it doesn’t mean that it’s useless, they need to kill it

  13. Cuddler
    December 1, 2017 at 9:03 PM

    A sort of preemptive if slightly less versatile version of Moonglade Portal and also similar to Feral Rage. There is enough ramp in Druid that you could go without playing too many low cost minions to try to maximize the value out of this card, but you would probably be fine as long as you don’t play too many low cost battlecry minions.

    Plus, this can be used in the late game to pull out a weak topdeck out to maximize the chances to drawing something that’ll have more of an impact on the game state.

  14. Ben
    December 1, 2017 at 8:51 PM

    Finally a recruit card that makes sense

  15. KingArrudar
    December 1, 2017 at 8:50 PM

    The recruit mechanic is random right?
    So it could still pull out that fire fly from your deck.

    • Jonathan
      December 1, 2017 at 8:51 PM

      Lol you aren’t putting firefly in a deck with recruit cards.

  16. Nam
    December 1, 2017 at 8:18 PM

    Can’t wait to build a Tank-Druid deck with this card.

  17. to
    December 1, 2017 at 8:17 PM

    Seems like a good way to gain 6 armor and pull out the 4 cost 3/6 meat wall..