N’Zoth, The Corruptor
N’Zoth, The Corruptor is a 10 Mana Cost Legendary Neutral Minion card from the Whispers of the Old Gods set!
Card Text
Battlecry: Summon your Deathrattle minions that died this game.
Flavor Text
Has not been able to get "Under the Sea" out of his head for like FIVE THOUSAND YEARS.- Mana Cost: 10
- Attack: 5
- Health: 7
- Crafting Cost: 1600 / 3200 (Golden)
- Arcane Dust Gained: 400 / 1600 (Golden)
- Rarity: Legendary
- Class: Neutral
- Card Type: Minion
- Set: Whispers of the Old Gods
- Mechanics: Battlecry, Deathrattle, Summon
N’Zoth, The Corruptor Additional Information
- Head on over to Wowhead for a look at N’Zoth’s lore!
- Check out our N’Zoth, the Corruptor Wallpaper!
- N’Zoth, the Corruptor does NOT work with cards that were given Deathrattle. [Source]
- The Deathrattle minions that are returned to play will be random. [Source]
Cards Relating to N'Zoth, The Corruptor
C'Thun Type: Minion - Cost: 8 - Attack: 6 - Health: 6 Battlecry: Deal damage equal to this minion's Attack randomly split among all enemies. |
Yogg-Saron, Hope's End Type: Minion - Cost: 10 - Attack: 7 - Health: 5 Battlecry: Cast a random spell for each spell you've cast this game (targets chosen randomly). |
Y'Shaarj, Rage Unbound Type: Minion - Cost: 10 - Attack: 10 - Health: 10 At the end of your turn, put a minion from your deck into the battlefield. |
could work in raptor rogue or something. But I like c’thun better. There’s just not enough space for 2 old gods in 1 deck.
I think with this card deathrattle-rogue will resist some heavy control matchups. But not sure if meta will whenever slow down in this century…
Maybe dreadsteed is not dead yet
Another fun interaction is with Museum Curator getting cards like Sylvanas or Cairne is that once you play the other one that is actually “in” your deck, N’Zoth will give you two of the card… And that is pretty terrifying.
I’m more scared of Shaman.
Still waiting for Warrior legendary….
i do recall a card that everyone said was bad. i think it was called a um DOOM!
How would Raptor work with this? Would it still have the Death-rattle it copied? Would it just be a 3/4 body? Would it not be a valid target at all?
It doesn’t work with cards that were “buffed” with Deathrattle: https://twitter.com/PlayHearthstone/status/713054676564975620
Raptor is considered a battlecry minion , but his battlecry gives him a deathrattle , so no raptor doesnt come back, but silenced deathrattles like sylvanas will come back
*cough* stalag + feugen value in wild *cough*
Looking at deathrattle minions being in standard right now and the fact you skip a whole turn and the need for space on your board this is a crappy minion.
If more than 6 dr minions died in the game what happens, random selection or by order played?
I think its a good minion in wild, I mean double sludge slows down the enemy and you can get some good deathrattles besides those sludge belchers
Cairne is back… back again. Cairne is back… tell a friend!
Amazingly good card, exactly what you expect from a 10 Mana card.
Best part: deathratte cards are resistant to removal, so it will be hard o lose a game after this one hits the board. Maybe vanish is a good card after all…
Vanish will only help if you kill N’Zoth first. Otherwise they’ll just drop it again and get exactly the same board state as when you removed, except now they have it in their hand too.
welcome back to ponylock wild
This should work with ancestral spirit right? For 2mana you can make any card resummon.
Earth ele, kel thusad, wisp…
yap
Confirmed by Blizzard that it does NOT work with cards that grant Deathrattle. I assume this is because most cards (C’Thun excepted) lose track of buffs or alterations when not in play. A dead Earth Elemental floating in the cyber-graveyard won’t know you had previously given it deathrattle. This is also why Unearthed Raptor, even if it got its battlecry, doesn’t work with N’Zoth. They can fit in the same deck maybe, but not in that way.
is it a reason to put a DOOM! in to ur deck?
not really…
I LOVE THIS CARD, its ALMOST a varian buuut it loses 2 attack, making it EVEN BETTER and doesnt summon them from your deck.
oh I know a good and fun card to use this with in wild…
STALLAG AAAAAND FEEEUUUUGEN
Dont forget baron for that extra spice ;P
That’s a disgusting combo and you know it.
THE BEAST is BACK!
Put some taunts with deathrattle in your deck, and you might actually survive after playing this. It makes midrangeish decks beat control every single time.
My Harald Volazj just became viable ^_^ Sylvanas + cairne… Play this card… You SHOULD win with that.
But if I somehow don’t instantly win with that then I seal it out with my beloved priest legendary ^_^
Now this card will be ammmmmmmazing in standarthe, wild and any other format…
That’s Way better then Rafaam and other slow 10 drops. Cathun is dead, comparing to this one. Best decks with this card are druid, couse even with a nerfed savage roar it can be inervated turn 6!!! Controlish Hunter -(feign death) , priest with the new card(a bit slow, but might see play) . Let’s think of decks together guys
What would be a point of innervating this on turn 6 exactly?
If you’ve had around three deathrattle minions die already, it’d be a massive tempo swing.
Dreadsteed party
no, just no…
too bad your dreadsteeds dont die in the first place..
nuh, it dies, it just get summoned again.
thats insane O-O
This card is going to be fun in wild mode
But there are no good deathrattle cards heading towards standard mode , unless they introduce more. The only one that works is sylvannes at this point
and LOE and TGT didnt introduce more deathrattles cards
Sylvanas, Cairne, Tyrion
Expect to see Cairne come back, I think. Free Harvest Golems are also really nice and annoying to deal with (and not bad on turn 3 if the metagame slows, which it looks like they’re trying to do). You don’t need a dedicated Deathrattle deck for this card to be extreme value. In fact, only having a select few means you can be very careful about what actually gets summoned. If you ran too many, some of the most useful cards might not get summoned again for less desirable ones.
Other Deathrattles of note:
Savannah Highmane
Cairne
Sylvanas
Tomb Pillager
Harvest Golem
Mounted Raptor
Wobbling Runts (arguably, but if it does get slow enough, having these get re-summoned is a real pain to deal with)
Thalnos
Loot Horder (free card draw)
Tirion (HUGE DEAL….Control Paladin is now CRAZY)
Abomination (May be worth it in this sort of situation)
Even one or two extra of these can be a huge pain to deal with… not to mention the more expensive legendaries possible.
Loot hoarder is dead, noone will play it. Gnomish Inventor is more viable if anyone needs card draw for 4
Why would anybody play Gnomish over Loot Horder? Even in midrange dekcs like Shaman, you rather have loot horder to play on 2 than 2/4 on 4. Its just better card.
Because with piloted shredder going away it’s a solid 4 drop, and a 2/1 late game is probably garbage.
NOONE NOONE NOONE no one no one no one
Museom curator can fix that >_>
You do realize that Dreadsteed is TGT, right? Darnassus Aspirant, another deathrattle in TGT, there is also Skeleton Knight, Chillmaw, Rhonin, and Anub’arak, all of those are TGT. Let’s see, there is also Huge Toad, Mounted Raptor, Tomb Pillager, Anubisath Sentinel, Wobbling Runts, all of those are LoE. That’s quite a few deathrattles introduced, interesting for two sets that didn’t introduce any deathrattles