Nithogg
Nithogg is a 6 Mana Cost Legendary Shaman Minion Dragon card from the Descent of Dragons set!
Card Text
Battlecry: Summon two 0/3 Eggs. Next turn they hatch into 4/4 Drakes with Rush.
Nithogg is a 6 Mana Cost Legendary Shaman Minion Dragon card from the Descent of Dragons set!
Battlecry: Summon two 0/3 Eggs. Next turn they hatch into 4/4 Drakes with Rush.
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I don’t know why everybody is shitting on this card, it just seems preety good to me. Nothing crazy, but really solid all around. Tbh, turn 6 it will be difficult to address both eggs without losing tempo or important spells. While this is weak to aoe removals, I think that it’s not the real problem: the problem is that it doesn’t have a deck (yet) where you could play it. Dragon Shaman doesn’t seem the deck Blizzard is really pushing into, so honestly it is likely that Nithogg won’t receive any kind of play, but it’s just that midrangy minion that does stuff and that might be part of some deck someday.
A little off topic, but with all these incredibly high power level cards coming out and them doing the tomb of terror event, do you think team 5 is testing adding sylv and rag back into standard?
Those are 2 iconic characters that should probably always be in the classic set. The problem is that they were just too obiquitous, fitting into so, so many decks. If the power level is high they can definitely be in Standard though.
Shaman would run this and still Evolve it…
(Yes i know Evolve will rotate)
Does this mean there’s no Galakrond for Shaman?
Nope, The Galakrond classes get 3 legendaries, Galakrond +2
You know even though this is probably one of the worst cards this expansion it’s still pretty good, with my luck though this is probably the legendary I’ll get, 5/10
Even in the worst case scenario where they trade the eggs with minions, it’s still a 6mana 5/5 that soaked 6+ dmg. Which is basically shieldmaiden.
If they don’t have minions available for trading both eggs, they have to use removal on the eggs which is horrible for them. Hellfire, frost bolts, hysteria, brawl… there are no good answers.
And if they don’t have any answer then it’s 6mana 13/13.
That’s exactly why I think this card will be slept on, might not have crazy synergy but is good value.
This won’t be top tier but definitely in some highlander dragon shamans im thinking…
Yeah, not gonna lay chief. You’re going to be needing some Taunts and maybe even a Snapjaw Shellshifter or some buffs to protect your eggs. Image the 0/3 Eggs as a Doomsayer but split into two, and if you don’t have an Answer for a “Turn 6 “Doomsayer”, then your opponent is going to be in some trouble. However, the problem about these eggs is that it doesn’t have a death rattle text, it’s a passive text. meaning that your Opponent either doesn’t have an answer for it, or you have some taunts to slow the opponent minions down. and even then, there are still spells and AoE Spells to destroy your Eggs. So Momma Nithogg is probably going to be always angry at first, for her young to die so quickly up until:
A.) Either Hearthstone changes the Eggs to have a Deathrattle Effect instead.
B.) We have Tools for Shaman to properly protect the Eggs.
or
C.) We evolve in a way to make the Eggs Work.
As of right now it’s 3 Stars, but I can see the range going for either 1 star because there’s just too much upsetting against the Eggs, 2 Stars because it kinda works, but there’s still so much to upset Nithogg’s Balance, 3 Stars as a Niche Tech Card or even 4 Stars because we know when to play it right and how to play Nidhogg. For me, I’m going for 3 Stars.
Not difficult at all to remove 0/3s on T6. This just seems like an invitation to give your opponent free trades with their Rush cards, and even doubling it up with the Quest seems lackluster.
This just screams “win more” to me.
If you’re behind, Nothogg will almost be completely unable to catch you up unless your opponent’s a howler monkey.
It’s only win more if the eggs don’t have a deathrattle if they do it could be a viable card takes 3 turns before the new minions can go face. And if they had a deathrattle it could be interesting to see what opponent wants to do. Wait for it to hatch as 4/4s or kill it and possibly give random dragon or summon a weaker baby dragon. Basically it would be either trigger hatch mechanic or trigger deathrattle since hatch would be more like it transformed so didn’t die.
The eggs don’t have deathrattle. (https://www.youtube.com/watch?v=p0cJ37cpvVs)
That doesn’t exactly show they don’t it has the lightning bolt marker but it won’t show both if did and it doesn’t mouse over the eggs to show what effect reads as.
If they had a deathrattle effect, there’d be a skull Symbol, right!? The Flash Symbol stands for ‘if then’ triggers.
Sometimes you need some “win more” to be able to keep up the tempo
I get that, but there are more reliable cards to do that with like maybe Fire Elemental
ahh a classic, but also that’s an elemental, this is a dragon, dragon synergy. Elemental shaman, especially wild, will probably remain better. But why play that when you can play Battlecry shaman.
6 Mana 13/13 … with a dragon tag? or 9-mana 21/21? Original Dr.Boom power level here at least… underestimate it at your own peril.
You missed fact the eggs have to hatch so if you can kill them after summoned it’s just a 5/5 with 2 0/3 do nothing no deathrattle minions. Now if the eggs had a deathrattle that summoned a weaker dragon that’d be another story or if they did something maybe if had deathrattle like swamp egg that adds a random dragon to hand. Would make the card very useful and be more in line with expectation of a legendary.
Basically better to play with quest but this is not a card to play against aggro decks and is more of a win more with board control. And 3 turns to hit face puts them at the 7-8 Mana mark for counter before can hit face which is basically when alot of bigger removals are available. It does force opponent to skip hitting face though.
This isn’t super powerful by itself but it does create a pretty big threat in board. My only complaint is that those dragons that hatch take forever to attack the face.. First they’re eggs and then they hatch but still can’t attack face so you can’t really setup Vessina or Bloodlust with them, they’re for board control rather than aggro purpose I suppose. Not sure if they’d really be too OP if they had charge considering that there’s a fair amount of couterplay to this card.
I think this is a solid 3/5 card, you can double the battlecry with shaman quest which makes this card have quite alot of board presence all in one card but it’s definitely nothing too powerful.
I think this can actually be really powerful. If you don’t clear the Eggs you basically just lose, since board presence is so strong from the Shaman. This either causes to force out AoE or trade in is that’s even possible. A card that forces out AoE is pretty strong
You probably overestimate it a bit.. The dragons that hatch from the eggs take 3 turns until they can hit face, that’s a very slow threat for the opponent so for the most part those dragons are best used for clearing the board. And in that sense the breath card shaman got is actually way better than this.
Sure it creates lots of board presence but it definitely doesn’t force your opponent to “act fast or you lose” and you definitely can’t use this on a board where enemy has minions since it’s not very hard to clear the eggs. If Nithogg had taunt or the hatching dragons had charge this card would be way stronger but sadly it’s just better a bit better than cards like Toki and that doesn’t really say much.
Doubling the battlecry with shaman quest is pretty nice though.
Just a bit better thank*
Than* … My god why can’t we edit or delete posts on this site 😀 Sorry lmao.
No deathrattle on this eggs? So if your opponent trades into it’s a 6 mana Dragon 5/11… Wait… with a battlecry!!! So play it with Quest
Looks ok, but I wanna know more about the Eggs’ effects.