Nightcloak Sanctum
Nightcloak Sanctum is a 3 Mana Cost Rare Mage Location card from the Murder at Castle Nathria set!
Card Text
Freeze a minion. Summon a 2/2 Volatile Skeleton.
Flavor Text
For VIPs only. (Very Infused Person)Nightcloak Sanctum Additional Information
Cards Relating to Nightcloak Sanctum
Volatile Skeleton Type: Minion - Cost: 2 - Attack: 2 - Health: 2 Deathrattle: Deal 2 damage to a random enemy. |
Seems average. Good tempo, it can lock a minion out of the game for 3 turns, but if you compare it to the 4 mana card for Shaman which summons 3/4 at the end of every turn, this seems to fall pretty short. The volatile skeletons are very easy to get rid of, and the 2 damage deathrattle just doesn’t feel impactful enough, especially so when it goes randomly to any enemy, even the enemy hero. All in all, don’t see this doing much to improve an already bad deck, and at the same time I also don’t see a non-volatile skeleton deck using a card such as this.
This is good. In a vacuum, this goes in a lot of Mage decks.
In a Skeleton oriented deck, this card is a 2x and one of the best cards in the deck; you will hard mulligan for it likely. Freezing a minion is a very good effect. Summoning a 2/2 that progresses your endgame is also a good effect. 3 mana to get 3 uses of the aforementioned effect is very very good.
In a vacuum, this is probably like a 5 star card. In terms of how good it’ll be in a metagame, I highly doubt it’ll impact the meta much.
The only card in the skeleton mage package which is pretty good.
Just so sad that every other skeleton card yet is just garbage what were blizzard thinking?
This card will see play as a standalone. It´s good in every control and tempo style deck. It does both Freeze a minion, get tempo on board.
This card will see play for sure and I predict that this card will be in almost every mage meta deck ´til rotation 2024.
5/5
Freezing enemies while getting some volatile skeletons over 5 turns, all for 3 mana. Sure, that’ll do.
4/5