Token Druid, Zoolock, and Potentially even Quest Paladin should like this card, but the most attraction I see for is Murloc Shaman. Simply because they are not fond for either having a lot of good 1 Mana Murlocs, such as that 1 Mana 1/1 Lifesteal Murloc for example, so believe me when I say that Murloc Shaman now has more opportunities to either go more aggro, or to sustain more because of the Reborn behaving more like a Divine Shield. Another 4 Star Card.
The only reason why is not 5, is because of how much Argent Squires do you really want in your deck, and that I believe other than those 4 Decks out there, no other deck would really want to play it otherwise. They could get cute with 1 Murmy and 1 Argent Squire, but it’s briefly the same Stats and Text.
I doubt we’d see a dirty murloc that would go against murlocs strategy silence might be possible me I wanna see a murloc with death rattle summon Murlocinator the mecha murloc.
It looks good for Paladin and Shaman. Simple, but effective. 4/5
I think it somewhat lacks originality on my part but that’s only because I prefer complex cards.
Like… it is awesome card but come on! Murlocs doesn’t need more power and durability… soul of the murloc, underbelly, Quest in wild… already have problem of clearing boards of murloc and then they kill you on turn 4,5 or 6 with warleader and everyfin is awesome for 0 mana. Bump Everyfin is awesome to 10 or 9 mana, it is getting ridiculous in wild, I do play murlocs sometimes too but they are way to resilent.
It also seems like Blizzard is aware of the power of Reborn and other sticky effects and they’re giving the other obvious control classes board clears that can deal with them. At this point we just cross our fingers that they’ve gotten the balance right.
I play only wild, and 7 mana Shaman board clear is wayyyy to slow to clear murlocs. You are dead by turn 5 most of the time. I hate Scargil + Underbelly combo, often times they get warleader and Ol’ Murk Eye and slam you with hundreds of damage. But we will see what this set brings, also do you think it is worth preordering? Or I should rather go for some adventures, I don’t have any.
I don’t know the first thing about Wild balance, so can’t comment there, sorry. Also really don’t feel comfortable telling a stranger online how to spend their money, try asking on the Hearthstone reddit.
Run in the shaman murloc deck (which will be good), or run it in the quest paladin deck (which will be bad). Shaman just carries this. 5/5
well… F-word
It’s Mecharoo, but with more synergy potential. 5/5.
It’s an Argent Squire, but on a Murloc.
Token Druid, Zoolock, and Potentially even Quest Paladin should like this card, but the most attraction I see for is Murloc Shaman. Simply because they are not fond for either having a lot of good 1 Mana Murlocs, such as that 1 Mana 1/1 Lifesteal Murloc for example, so believe me when I say that Murloc Shaman now has more opportunities to either go more aggro, or to sustain more because of the Reborn behaving more like a Divine Shield. Another 4 Star Card.
The only reason why is not 5, is because of how much Argent Squires do you really want in your deck, and that I believe other than those 4 Decks out there, no other deck would really want to play it otherwise. They could get cute with 1 Murmy and 1 Argent Squire, but it’s briefly the same Stats and Text.
So, so let down by this expansion. This card is good though, 4/5.
Same as that 1 mana 1/1 with divine shield except trades synergy with divine shield for synergy with knife juggler.
Just realized it is also a murlock so even better.
Perfect for reborn combos as it’s about as cheap as it gets to summon, and its neutral….can’t imagine not using it in any murloc deck. 5/5
Blegh could I didn’t think murlocs could get anymore gross but now it turns out they mummify their dead.
Overall this is a card that WILL see play due to at least 2 decks supporting either the mechanic or the race.
Hope Blizzard won’t print Dirty Mrlgrl or Silence Mrglr anytime soon.
I doubt we’d see a dirty murloc that would go against murlocs strategy silence might be possible me I wanna see a murloc with death rattle summon Murlocinator the mecha murloc.
It looks good for Paladin and Shaman. Simple, but effective. 4/5
I think it somewhat lacks originality on my part but that’s only because I prefer complex cards.
Like… it is awesome card but come on! Murlocs doesn’t need more power and durability… soul of the murloc, underbelly, Quest in wild… already have problem of clearing boards of murloc and then they kill you on turn 4,5 or 6 with warleader and everyfin is awesome for 0 mana. Bump Everyfin is awesome to 10 or 9 mana, it is getting ridiculous in wild, I do play murlocs sometimes too but they are way to resilent.
*don’t need
It also seems like Blizzard is aware of the power of Reborn and other sticky effects and they’re giving the other obvious control classes board clears that can deal with them. At this point we just cross our fingers that they’ve gotten the balance right.
I play only wild, and 7 mana Shaman board clear is wayyyy to slow to clear murlocs. You are dead by turn 5 most of the time. I hate Scargil + Underbelly combo, often times they get warleader and Ol’ Murk Eye and slam you with hundreds of damage. But we will see what this set brings, also do you think it is worth preordering? Or I should rather go for some adventures, I don’t have any.
I don’t know the first thing about Wild balance, so can’t comment there, sorry. Also really don’t feel comfortable telling a stranger online how to spend their money, try asking on the Hearthstone reddit.
Murlocharoo
4.5/5, nothing impressive, but a staple in any Murloc deck and playable even outside them.
Great if you care about the reborn mechanic, great if you care about the Murloc tag. 5/5
Sticky murloc, nice
Good for pali quest, and murloc decks everywhere.
5/5 even if you don’t care of Reborn keyword.
Mecharoo with murloc tag instead of mech tag