Mukla, Tyrant of the Vale

Mukla, Tyrant of the Vale Card

Mukla, Tyrant of the Vale is a 6 Mana Cost Legendary Neutral Minion Beast card from the Whispers of the Old Gods set!

Card Text

Battlecry: Add 2 Bananas to your hand.

Flavor Text

Pro tip: DO NOT BOGART THE BANANAS.

Mukla, Tyrant of the Vale Additional Information

  • The 2 Bananas you receive are the standard 1-Mana “Give +1/+1 to a minion” variety. [Source]

Cards Relating to Mukla, Tyrant of the Vale

Bananas
Type: Spell - Cost: 1
Give a minion +1/+1.

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71 Comments

  1. shiang
    April 19, 2016 at 12:37 AM

    I can certainly see this being used in tempo mage with flamewaker and sorcer synergy, maybe even Antoninus. The bananas are worth about a mana each so i think this card surprisingly ….good.

    Think of it this way mukla is a 5/5 that costs 3 and with huge tempo. A 5/5 is 4+ mana so the banana’s are worth at least 2 mana even without synergy. Also think of it this way the tempo gain with mukla at turn 3 is BIGGER than the tempo loss with this at turn 6. Add in some synergy and i think this card is fantasitc. But it self it’s just par though and that’s not good enough for constructed.

  2. ZaetsVTanke
    April 11, 2016 at 7:51 AM

    Yes. Manacost are kinda weak. That’s because its not tempo-card. I see this card in control decks wich uses Emperor Thaurissan. Under Thaurissan reduce this card becomes really good. Especially in beast synergy. Possible to appear in control-beast druid decks (if this boring druid’s combo will be finally nerfed).

    It could be descent in later arena stages.

    Also this makes Hunter’s Ram Wrangler little bit stronger (you must admit that’s way more better board-tempo addition than angry chicken or young dragonhawk for example).

  3. Alsozatch
    April 5, 2016 at 4:35 PM

    8 mana 7/7… Cairne is waaaaaay better and not run. Only possible thing to use this in is tempo mage but it’s still crap there.

  4. LiquidSouldier
    April 2, 2016 at 2:30 AM

    Are the bananas just the regular +1-+1, or could it be the corrupted bananas, or the +2-+2 bananas??

  5. Rockermj
    March 30, 2016 at 8:27 AM

    i really want miracle rogue to come back, and i relly want this card played in it

    • meme
      March 30, 2016 at 5:39 PM

      Trust me, you don’t want miracle rogue to come back.

      • Captain Falcon
        April 13, 2016 at 4:49 PM

        ^Don’t trust him.

  6. Lux
    March 29, 2016 at 1:00 PM

    You pay 1.5 mana worth of stats for 2 bananas. It seems a fair card.

    • SDhn2a
      March 29, 2016 at 7:52 PM

      Bananas are worth roughly 0.5 mana each, though, so it’s below average. Of course, in this case ‘average’ means Chillwind Yeti; a 0.5 mana deduction is the same power level as War Golem.

      • Lux
        March 29, 2016 at 9:07 PM

        Wrong, bananas are equivalent of a 0.75 of a card. The aren’t cards that give you 4 stats for 1 mana.

        • SDhn2a
          March 31, 2016 at 12:54 PM

          +1/+1 = 2 ‘points’ of value, *3/2 for control = 3 ‘points’ (a rather liberal estimate, but including the fact that it’s a spell, I think it’s a fair guess). 1 mana = 2 ‘points’, so 3 – 2 = 1. Comparatively, 1 card is 3 or 4 points, depending on who you ask, so 1 banana varies from 0.25 to 1/3 of a card. A safe bet is 3.5 points, for 1 banana = 0.29 cards = 0.5 mana. Two bananas are thus worth 1 mana, for a loss of 0.5 overall, or 1 point.

          Another way to look at it is that 1 extra mana for +1/+1 doesn’t actually give you any advantage (Yeti vs. Pit Fighter, for instance). However, activating a Flamewalker gives you 2 random damage, which is 4/3 points, so activating it twice gives 8/3 points. Subtracting 3 points worth of stats yields a loss of 0.33 points. Or, if you have Antonidas out, you get 4 points per (4 points turn of, 2 points turn after due to opportunity modifier) for 6 points (x2/3 opportunity modifier due to 1 per deck), which gives a benefit of 1 point.

          Combo activators are complicated, so I won’t go into them here; suffice it to say that it is situational, but potentially quite useful.

          Unless you have Antonidas or two flamewalkers out, Mukla will lose you value overall. Also, if you’re playing freeze mage, you’ll generally want to focus on stalling the board so that they don’t pop an ice block. And if you’re rogue, Xaril will generally be a better choice. So yes, it’s a fair card, but only in a very specific kind of deck.

          tl;dr: This should only be played in Antonidas/Flamewalker mage or miracle rogue (if you don’t have Xaril).

  7. Davidus707
    March 29, 2016 at 12:05 PM

    Maybe in tempo mage, I don’t think it is bad in that deck. You loose the spare parts and are two cheap spells. May be good or not but its not an stupid card. You have to keep in mind that you need to replace the cards are leaving.

  8. Captain Falcon
    March 29, 2016 at 10:07 AM

    The card is underwhelming but I sense a theme in trying to produce low cost spells amongst the legendaries and maybe their will be some synergy. This could be good in a rogue list or a tempo mage list.

    • Nightfall
      March 29, 2016 at 10:38 AM

      dont you think you’ll be losing to much stats for the cheap spells?

      • Captain Falcon
        April 13, 2016 at 4:51 PM

        Yeah, you are probably right. It’s underwhelming like I said. ‘If’ it had a home it would probably be in either one of those decks. I do, Mukla aside, have a lot of hope for rogue in Standard.

  9. Faplord
    March 29, 2016 at 4:37 AM

    I’m curious if this card will be good enough to make a constructed list. At the first glimpse I thought this card wouldn’t be good enough even though the meta is going to slow down a lot, because of it’s stats (btw in the new meta 5/5 plus a battlecry isn’t even that bad) and the fact that the bananas must be cast for one mana each. But let’s not forget that many sticky minions will be gone from the standart format, therefore making the ability to make your own minions more sticky by giving them buffs much more valuable. It’s not going to be one of the top tier cards for sure, but you can use it in almost every single deck, as a filler in my opinion. Also let’s not forget that it is a beast which is why it had to pay some stats to get the tag. I mean summoning this from a ram wrangler or getting it via tomb spider or webspinner could be game changing in the new meta as I see it.

    • Nightfall
      March 29, 2016 at 8:05 AM

      Golem is better and that card sucks

      • Topandito
        March 29, 2016 at 11:59 PM

        It isn’t strictly better, you are paying one more mana for the same stats but those stats can be used in a more versatile manner.

  10. Ilahya
    March 29, 2016 at 4:17 AM

    Toshley isn’t bad, neither is this one. Of course your deck needs to exploid cheap spells like Flamewaker, Combo or Wild Pyromancer does. Of course it isn’t the new Dr. Boom, but no one needs such stupid legendarys. They are doing fine with this one.

  11. Tacomeister
    March 29, 2016 at 3:49 AM

    what about instead of 6 mana 5/5 that gives bananas blizzard make it a 5 mana card that way i think it will be gradually better than what it is right now

  12. Nonamer
    March 29, 2016 at 2:35 AM

    Tosly 2.0

  13. Jafar
    March 29, 2016 at 2:00 AM

    Compare this to Cairne bloodhoof. Now you understand, that mukla tyrant of the vale is crap.

    • xXSilverswordXx
      March 29, 2016 at 11:46 PM

      but cairne literally has nothing to do with this other than its mana cost…
      how can you compare it lol

  14. ecormed
    March 29, 2016 at 1:27 AM

    So bad , unplayeable, come on Blizzard, you are destroying the game…

  15. Cristian Pardo
    March 29, 2016 at 12:27 AM

    Guys remember that the +1/+1 bananas arent the only ones, there are also the +2/+2 bananas and the ones that deal 1 dmg. I’m not saying this is a great card but, compare it to Toshley, it has 2 less health but the bananas are better than the random spare card that many times just sited in your hand waiting to be used as an activator. After all Toshley seemed some play now and then. Also, unlike Toshley it is great if you play it with Brann

  16. Sky
    March 28, 2016 at 10:18 PM

    This really should’ve been 5 Mana. We need more interesting 5 mana 5/5’s now that Loatheb is leaving (Clockwork Knight is Garbage and this would’ve at least been on point with Strangle-thorn in terms of power).

  17. Jeniok
    March 28, 2016 at 9:35 PM

    People who think this card is good, must compare it with other 6 drops. Toshly, Sylvanas, Savanna, Herald volazj, Auchtioner!!!! So if it’s an 8 drop. Well.. ragnaros 8-8 deal 8 is better then 55 give some minion +2+2. It doesn’t work in rogue. Couse it gives you buffs turn 6. Turn 6 you rather play auctioner or taurissian in mirracle rogue. In mage put a slow 55 that doesn’t threat anything is just too sloow

  18. xXSilverswordXx
    March 28, 2016 at 9:14 PM

    Isnt this like just a better shattered sun cleric?
    You can use the bananas as buffs,
    instantly on the minion,
    as instant damage (if you have a minion),
    or to activate spells…

    I dont see why people are calling this card a piece of crap.

    • Svartsol
      March 28, 2016 at 10:58 PM

      Thank you for understanding the logic behind this card

    • New Mukla Sucks
      March 29, 2016 at 9:30 AM

      Because Shattered Sun Cleric is a WAY better card.
      Both require another minion on the board for their effects to be good, because Mukla buffing himself with bananas is literally an 8 mana 7/7 which is fucking abysmal, no one runs 8 mana vanilla 8/8 so don’t expect 8 mana vanilla 7/7 to be good.
      Shattered sun cleric is a 3 mana 4/3 is the buff goes off, which is fine stats and the way it’s distributed is actually very good. Mukla is an 8 mana 7/7 and the way you distribute the +2/+2 doesn’t change the fact that you had to pay 8 mana for something so awful. Other 8 mana legendaries include Tirion, Rag, Rhonin, Etc.
      Mukla should have been 6 mana 5/5 Battlecry: Give a friendly minion +2/+2. Then he would be a 6 mana 5/5 / 2/2 that requires another minion on the board otherwise he is a 6 mana 5/5. Would it have been a little too strong? Maybe, but I doubt it. He could have also been deathrattle give a minion +3/+3 to make him a slightly less shitty sentinel. As he stands right now, the only way for this particular version of mukla to be good enough to be played, is for him to be a 6/6 so that at least he would be an 8 mana 8/8.

      • meme lord 82
        March 29, 2016 at 5:18 PM

        but this card doesnt cost 8…
        thats like saying that webspinner + banana + 3x mark of the wild is worse than ragnaros because it costs 8 lol

        • New Mukla Sucks
          April 1, 2016 at 11:29 AM

          This card DOES cost 8 if you want it’s full effect. because you don’t get to cast those banana’s for free BUT those banana’s aren’t separate cards because they are created by Mukla and thus they don’t take any extra slots in your deck. In your example, you need a total of 5 cards to play it. To play Mukla and his bananas is a total of 8 mana and you get a 7/7 with 2/2 being distributed however you like, for one card slot in your deck. i know that the bananas can be reduced by 1 specific class card but funnily enough the class that has that card doesn’t use Toshley which is an almost strictly better version of this and they aren’t going to miss Toshley when he gets rotated out. The reason why I’m calling it an 8 mana 7/7 is because you don’t rate cards based on combos you rate them based on what they are by themselves. Most of the time this card would be played, he would be a 6 mana 5/5 that gave you two 1 mana 1/1s that you could play however you want later, so in theory yeah he can be a 6 mana 5/5 that turns into a 7/7 the next turn for only 2 mana more, but that play is incredibly slow, and in total he still costs you 8 mana for a 7/7 just as earth elemental costs you 8 mana for a 7/8 with taunt which is part of why it doesn’t see play, but at least for Earth elemental when BGH rotates out he will actually be slightly more viable because he IS a 7/8 taunt on turn 5 which is a big enough tempo swing to hopefully make up for the fact that he takes half of your mana the next turn. Basically, if a card has an affect that costs more mana to activate you have to count the full cost of everything to be able to judge how good or bad the card is, and hey an 8 mana 7/7 isn’t even the worst 8 mana legendary from this set, but it’s still bad.

          • Cosmoz
            April 6, 2016 at 7:45 AM

            Long blast but I think youre under valuating the combo possibilities of this card. The problem with Toshleys spare parts is the fact that they came on random and only one as battlecry. Instant 2 Bananas are somewhat more useful just because u surely can target you’re own minions with them. This opens much more combo potential not with only tempo mage deck, but for some lightbane sisters/priest dragon decks. Also 1/1 banana is always better than +1 Heath spare part. Not saying this card is sure hit, but I definitely see some potential here.

      • xXSilverswordXx
        March 29, 2016 at 11:55 PM

        no one runs vanilla 8/8s because of our friend BGH, which is going to get nerfed.
        While this card isnt the next boom, its still not bad.

        • New Mukla Sucks
          April 1, 2016 at 11:34 AM

          Comparing it to Dr. Boom isn’t fair because Dr. Boom is the best 7 drop in the game, and besides bananas cost 1 mana not half a mana, so a 6 mana 5/5 that takes 2 mana to become a 7/7 is still an 8 mana 7/7, which is awful no matter how you put it. It isn’t the worst legendary for this cost from this set, because there is still an 8 mana 6/7, but it’s still worse than a neutral 8/8 that still wont be run because an 8 mana 8/8 just isn’t enough.

  19. Some Dude
    March 28, 2016 at 5:38 PM

    I don’t hate this card but I don’t see people making decks around this what so ever and please don’t start saying the 2 banana spells for 6 mana is good cause it ain’t, adding this to any of your mage/rogue combo spell deck will just make it shittier.

  20. I don't understand
    March 28, 2016 at 3:20 PM

    I don´t understand why everybody hates this card. Of course it´s not one of the best cards in the game (by far) but it doesn´t make sense to say that this is an 8 mana 7/7. The thing about the bananas is that it ISN´T necesary to use them in Mukla, you can use them on a weaker minion you would like to keep in the field.
    Imagine Eydis on turn 7 with 2 bananas and, if you have them, another buff spells. It’s going to make at least 6 damage and you will have a 5/6 Eydis, way better than a 7/7 Mukla. Even with the Flamewakers can be a good decision (a 4/6 minion and 4 damage). And the best thing is that you can activate those abilities without losing “real” cards of your hand.
    Not the best card but not the worst.

    • Nightfall
      March 28, 2016 at 3:48 PM

      ok let me spell it out for you s-i-x m-a-n-a f-i-v-e f-i-v-e, the stats are horrible and even if it gives bananas for smaller minions the card is just TO WEAK

      • alsalegend
        March 28, 2016 at 4:48 PM

        Sylvanas and Thaurissan are both a “s-i-x m-a-n-a f-i-v-e f-i-v-e” and have managed okay… Your assertion that the stats maketh the card is simply wrong.
        That said, this particular card is rubbish and invokes images of Blizzard devs sitting around all day making popping noises with their lips rather than working

      • BitchPlease
        March 28, 2016 at 6:15 PM

        Too*

  21. Frankman57
    March 28, 2016 at 3:13 PM

    Mostly unplayable – except maybe fringe play in Freeze mage for spell synergy? Play turn six to set up spells for a later Archmage – would not be too bad.

  22. Hamoodi9721
    March 28, 2016 at 2:21 PM

    it seems like they are out of ideas and they are making same thing but adding little differences…. rag and this and healbot and doomsayer.

  23. TacoRocco
    March 28, 2016 at 1:56 PM

    One thing to be noted:
    Yes, it may be essentially a 7/7 for 8, but it can be played on turn 6 and the extra 2/2 is banked. You essentially lose 1/1 for banking the 2/2, but those bananas have synergies with many cards including: Flamewaker, Gadgetzan Auctioneer, Archmage Antonidas, Violet Teacher, Fjola Lightbane, Eyedis Darkbane, Mana Wyrm, Dragonkin Sorcerer, Djinn of Zephyrs, any charge minion, played to activate a Rogue combo card, and much more. It is honestly a really good card for Antonidas decks because it gives you two cheap spells for Antonidas without sacrificing too many slots for cheap spells like mirror image. Also remember, standard will lose a lot of Spare Part-giving cards. In fact, standard loses ALL spare part cards. This card cam help fill in that hole.
    I’m not saying this is an amazing but it may have its use in some decks.

  24. SDhn2a
    March 28, 2016 at 1:32 PM

    It’s a beast, and gives you spells. Aside from the minor synergy, it’s unplayably inefficient no matter it’s cost; you can have a Armormaiden without the armor, or a War Golem that costs 1 extra (and if that wasn’t bad enough, it’s vulnerable to silence). In other words, it will never see play.

    Maybe with Brann + Sorcerer’s Apprentice? 11 mana over 2 turns for 15/15 worth of stats. Still, very situational and hard to pull off.

    But at least it’s not the Boogeymonster.

    • Darkronus
      March 28, 2016 at 4:32 PM

      True that man

    • Distiller
      March 29, 2016 at 1:57 AM

      Armormaiden will give you a measly 5 armor, Mukla gives you 2 spells. Mages and rogues have killed for that much. That translates to a 4 random dmg or 2 fireballs in mage, a 2 cards draw or +4/+4 EVC or combo enabler for rogues ON TOP of the added stats which have the flexibility to go anywhere.

      • New Mukla Sucks
        March 29, 2016 at 10:04 AM

        Tempo mage and miracle rogues don’t run Toshley anymore, and Toshley does the same thing but with better spells and better stats. Tempo mage doesn’t even run mechanical yeti anymore, because tempo mage is more concerned with tempo than it is with comboing cheap spells that don’t do anything. If a rogue or a mage is going to use a spell, the spell HAS to be decent for them to bother running it because it has to do something to make it worthwhile to combo.
        By the way, rogue is getting a legendary that actually does what Toshley does for less mana, they will be using THAT legendary instead of this one because that legendary gives you actually useful spells, including a spell that deals direct damage and a spell that draws you a card. There is no reason to run this piece of crap when you can run that legendary instead.

      • SDhn2a
        March 29, 2016 at 7:42 PM

        The 5 armor doesn’t cost you anything (and usually 4 armor = 1 card), whereas a banana costs 1 mana; mathstoning it gives 4*2 (because 2 cards) – 2*2 (because 1 mana each) = 4 armor, putting it below Armormaiden. It is true that bananas can be worth more (from big banana), but they can also be worth a bit less (deviate banana), so they generally balance out.

        So from a purely analytical perspective, Armormaiden > Mukla. However, as you said, they both support entirely different types of decks; Armormaiden is played to stave off aggro, which this card cannot do, whereas Armormaiden can’t support combo rogue or spell-spam mage.

        Basically, it will only be played for the spells.

        • SDhn2a
          March 29, 2016 at 7:45 PM

          Edit: Not sure if the bananas can be different, per the Tavern Brawl some weeks back. If not, Mukla got a tiny bit weaker (though more consistent).

  25. Paranoia83
    March 28, 2016 at 1:22 PM

    But if you want a 6 mana 7/7 then theoretically you get overload 2 since you would have to play the bananas to get those stats

  26. Nonamer
    March 28, 2016 at 1:16 PM

    i thinks it is quite good as it triggers flame wakers, comics and violet

  27. Foodbeard
    March 28, 2016 at 12:48 PM

    Probably not great on his own, but could have some synergy with cards like Flamewaker or Violet Teacher since the bananas are spells.

  28. Kevin
    March 28, 2016 at 12:43 PM

    If this was a 6/6 or even 5/6, would be much better are worthy of “Legendary” tag. Blizzard seems nervous to make any more cards like Dr. Boom.

    • Kevin
      March 28, 2016 at 12:44 PM

      Edit: “Better and worthy”

    • TheTrevDog
      March 28, 2016 at 2:42 PM

      I love how half the common cards in the game are better than legends, I mean seriously, strap that tag on a shredder!

  29. ZekeHyle
    March 28, 2016 at 12:41 PM

    Not too bad. It is a beast, there is some beast synergy out there. The buff spells will be uselful in the appropriate decks like TempoMage or MiracleRogue.

  30. Lennon255
    March 28, 2016 at 12:35 PM

    Hey look, a card that would be good in Flamewanker mage if it didn’t cost a ton and suck. Usually I try to think of a way that a card is good instead of saying it’s bad but this is just fucking terrible. Ok in Arena I guess.

  31. Raxtus
    March 28, 2016 at 12:34 PM

    I could see this seeing play if buff paladin or priest becomes a decent deck. with this, eydis, fjola, djinni it could be decent

  32. Nightfall
    March 28, 2016 at 12:24 PM

    I dont see this card getting played, whats up with these horrible legendaries?

  33. IckyThumb
    March 28, 2016 at 12:13 PM

    Theoretically a 6 mana 7/7.

    • brandon
      March 28, 2016 at 12:17 PM

      Depends on how much the bananas cost to play

    • Nightfall
      March 28, 2016 at 12:20 PM

      actually its a 8 mana 7/7

    • jordon carmen
      March 28, 2016 at 12:20 PM

      you mean 8 mana 7/7

    • IckyThumb
      March 28, 2016 at 12:25 PM

      Good lord you guys are right. 8 mana 7/7. Terrible

      • Nightfall
        March 28, 2016 at 12:36 PM

        whats up with these legendaries, its as if blizzard is trying their hardest to make them bad

        • SDhn2a
          March 28, 2016 at 1:34 PM

          And they’re succeeding! Well, except for N’zoth. That one’s pretty OP.

    • New Mukla Sucks
      March 29, 2016 at 10:06 AM

      No, bananas cost 1. This is a 8 mana 7/7. Make no mistake.