Mad Hatter
Mad Hatter is a 4 Mana Cost Rare Neutral Minion card from the The Witchwood set!
Card Text
Battlecry: Randomly toss 3 hats to other minions. Each hat gives +1/+1.
Flavor Text
He's entirely bonkers. All the best goblins are.- Mana Cost: 4
- Attack: 3
- Health: 2
- Crafting Cost: 100 / 800 (Golden)
- Arcane Dust Gained: 20 / 100 (Golden)
- Rarity: Rare
- Class: Neutral
- Card Type: Minion
- Set: The Witchwood
- Mechanics: Battlecry
Mad Hatter Card Review
Oh, so it’s like a Mad Bomber, but throws +1/+1 buffs (Explorer's Hat) instead of bombs. I like the flavor here, but the card itself is quite bad. First of all – stats. 4 mana for 3/2 is very weak. You give +3/+3 in total, but spread among random minions.
In the best case scenario, this card is good. If your opponent has no minions, it’s a 3/2 that gives you +3/+3 in total – that would be playable. However, it’s only the best case scenario. Even if a single buff lands on your opponent’s minion, it’s already bad. You play an understatted minion and get only +1/+1 more than your opponent – now it’s comparable to a 4 mana Shattered Sun Cleric. Of course, it heavily depends on which minions it lands specifically, but that would already be bad. Then, it can also completely backfire – if the RNG hates you and you somehow give your opponent +2/+2 or even +3/+3, then you might have lost yourself a game.
I’d probably prefer Defender of Argus (or even Fungalmancer) in my token decks, since those effects are much more reliable. The only argument here is that if you’re going into your Turn 4 with a single minion on the board, this card is much better. But like I’ve said, it’s only the best case scenario.
Maybe, just maybe, if you play a token/board flood deck (e.g. Zoo Warlock, Aggro Paladin) and the meta is mostly Control, then you MIGHT want to play this, but that’s just about it. In your average meta, the chance to backfire is just too high.
Card rating: 3/10
He don’t gives Explorer’s Hat it but 3 times +1/+1 buffs, as there is no Deathrattle.
But it is not bad when you are the only one with minions on board.
Tempo decks benefit the most.
Even a Fire Fly or Southsea Pirate can became a threat early game.
11 stats for 4 mana… 3 stars card, maybe 4 if it finds the right deck.
I think people are underrating this card. You only need 1 dude on the board to get this effect, and that is allmost like putting kings on the dude.
Now the problem for paladin is that it has alot of good 4 cost cards. However shaman will be lacking alot of good 4 cost cards.
I would go as far that in a ‘even shaman deck’ this will be allmost auto include. And it’s allso a decent battlecry for the new shaman legend.
Oops read wrong thought it was only your side on the board. XD XD, well in an tempo agro deck it’s still interesting.
Cute and flavorful card concept to have around as a “dark” reflection of Mad Bomber. I only wish it hit your minions only.
I don’t think having a 4 mana 6/5 split up into up to four bodies would’ve been than bad to have around as it is seeing as Houndmaster has been a thing with Hunter since the game’s inception. Granted, Houndmaster is conditional, but the base body is better than this is, its targeted, and comes with taunt.
If you have a 1/1 on board (only minion) and you throw Mad Hatter:
-Mad Hatter will give +1/+1 to the wisp.
-Mad Hatter will give 3x +1/+1 to the wisp.
If you sum up all the numbers: 4 mana 3/2 that can give +3/+3
6/5 for 4 mana. OK
“IF” and most of the times there are minions on both sides of the field but still good point.
Can someone explain to me, how does gaining a hat raises ATK by 1? Because the HP part is easy to understand.
Because they look sharp
UUUUUUUU +5 for Creativity here
Are you not familiar with Jojo’s Bizarre Adventures and the fan favorite character Robert E. O. Speedwagon?
James bond –> From Russia with love –> Oddjob –> Hat +1/+1
Peaky Blinders…
Reverse Mad Hatter; Expect on Minions only.
It’s too Risky on Arena.
The only REAL idea I could see this potentially being used are Swarm Decks such as Dude Paladin, but only if you can Risk the Greed. Otherwise, it’s too Risky. Dust it.
Can be good for arena, but that’s it kinda creative with the hats and mad hatter and all.
But could have been better for a legendary.
I mean hats. Not just giving minions +1/+1
All hail clown RNG fiesta!
1/5 stars, too costly for a random effect. Best case scenario is if you have a board and your opponent doesn’t. But if your opponent DOESN’T have a board, it’s probably because he’s playing control. So he’ll have a board clear for your buffed minions. This is not good even in Arena because it’s very strange that your opponent doesn’t have a board by Turn 4.
Mad Bomber’s cousin