Lord Godfrey
Lord Godfrey is a 7 Mana Cost Legendary Warlock Minion card from the The Witchwood set!
Card Text
Battlecry: Deal 2 damage to all other minions. If any die, repeat this Battlecry.
Flavor Text
Betrayed the Alliance. Betrayed the Horde. All for 200 achievement points and a sweet, sweet hat.- Mana Cost: 7
- Attack: 4
- Health: 4
- Crafting Cost: 1600 / 3200 (Golden)
- Arcane Dust Gained: 400 / 1600 (Golden)
- Rarity: Legendary
- Class: Warlock
- Card Type: Minion
- Set: The Witchwood
- Mechanics: Battlecry, Damage All Minions
Lord Godfrey Card Review
The other Warlock Legendary (Glinda Crowskin) is a bit more… meme card. But this? Oh my, this is CRAZY! Remember how Abyssal Enforcer was actually a decent card? This is so much better. It’s a 2 damage Defile, which would already be worth about 5 mana, with a 4/4 body attached to it. We all know how good Defile is when you can set it up. This is so much easier to set up, because instead of 1, 2, 3, 4 etc. health, you can skip every second one and it will still clear everything. You can have a 2, 4, 6 and 8 health minion on the board and this will clear everything.
This feels like a better AoE clear than Twisting Nether, to be honest. Of course, Twisting Nether doesn’t need to be set up, but just like Defile, this gets tons of extra value when you face Deathattle minions + it has a 4/4 body and costs one mana less. Clearing those pesky Voidlord boards should be easier now in the mirrors.
The 4/4 body doesn’t seem like much, but this part shouldn’t be ignored. One of the biggest downsides of Twisting Nether is that you usually start your next turn behind, as your opponent has time to fill up the board again. Starting with nothing vs having a 4/4 minion to trade into something or deal damage is a big difference.
There’s just nothing bad about this card, maybe except the mana cost. 7 mana is quite a lot in the faster matchups, but Control/Cube Warlock games to definitely last that long, even against Aggro. This should be an auto-include in this archetype, and basically any slower Warlock deck. I would be absolutely surprised if this didn’t see lots of play. Hands down the best Witchwood card revealed so far.
P.S. The only thing I don’t get is – why is this a WARLOCK Legendary? I mean, those pistols don’t really seem like a great fit in the class…
Card rating: 9/10
Oh good. Because Warlock needed to run 2 vanilla Defiles and one on steroids.
Warlock meta incomi…- I mean, continuing.
auto craft legendary. great in wild and in standard..OP
At worst it’s a consecration for 4 mana with a 3 mana 4-4 body, which is really good value in one card. Being able to clear boards with deathrattles and divine shields just makes it better. If it goes off twice it’s a better flamestrike with a free minion. Any more times and it’s OK as hell. And counterspell is useless.
First craft. Insanely broken. I bet the animation will be awesome.
Maybe it’s just me, but I’m hoping for a Reaper ultimate looking animation.
Man I’m really upset that they’ve made this card and that it’s going to exist, but damn that art is so sick.
Warlock is the wall against which aggro will break
I’m actually not regretting getting that pre-order.
Me too. i am saving up gold to buy even more packs when the expansion comes out
first to craft. OP.
How is this card allowed to exist?! This is so good.
I hear a lot of people saying this is too slow against aggro. That might be the case if this was the only board clear Warlock had but there are lots of ways to survive against aggro into the late game: Doomsayer, Defile, Stonehill Defender, Hellfire, Amathyst, Siphon Soul, Lackey/Dark Pact into Void Lord…
Control Warlock is my go to when aggro decks start running rampant on ladder. I think this card will complement Warlock’s removal package nicely.
I like how even warlock players think blizzard is making a mistake printing this legendary for warlock
Yeah. I main a warlock but this is just bonkers. Why keep giving good classes good cards while others (like shaman) that have been rotting at the bottom of the tier list for multiple expansions already get trash? It just doesnt make sense!
Is this affected by spell dmg minions, e.g. Bloodmage Thalnos? (Hope not 🙂 )
overrated i think :p sure its good, but 7 mana 4/4 is slow and is way too reliant on have a 2 hp drop. Twisting nether guarantees full board clear, a consistent board clear when you are behind can literally make or break a game. It only works in certain deck against certain archetypes imo.
You don’t understand:
+certainly kills all minions on board
->as good as twisting nether
+kills also deathrattle summoned minions
->better than twisting nether at board clear
+is battlecry-> no counter spell
+one mana less
+free 4/4 Body
This card is so broken, you may even play it in aggro.
Lord Godfrey isn t affected by rebuke
It’s a warlock minion because it’s undead, raised by the forsaken (ie sylvanas and a couple dreadlords) after he killed himself, not wanting to follow Darius Crowley after he turned Worgen thanks to Arugal.
but undead is a race, Warlock is a class. Not all undead are warlocks and not all warlocks are undead.
he looks more like an undead hunter if anything.
Besides, warlock is Demon themed, he doesn’t appear to be a demon.
Yeah but all necromancers are warlocks and necromancers play with deads.
I know his backstory and I still don’t think that he fits Warlock. Undead don’t have anything to do with Warlock. Warlock is not a Necromancer.
Look, I love Control Warlock. I’ve played huge amounts of it over the course of Hearthstone, from Handlock to Renolock to the tier 3 Controlock of Knights of the Frozen Throne to the top tier Voidlord N’Zoth deck we have now. I love Control Warlock. And I have to ask…
Why the hell is this card allowed to exist?
Seriously. Warlocks do NOT need another AoE on this power level, and I don’t think it’s going to lead to a fun experience, even though I’m likely going to end up playing it (because you’d be an idiot not to). Blizzard really needs to put a bit more effort into balancing cards’ power around the power level of a class going into an expansion release. They seem to pay virtually no attention to that as is, which is how we got Purify when Priest was down, and Psychic Scream when it was dominant. Ugh.
Unlike Defile and Hellfire, this doesn’t really do a whole lot for the aggressive match-ups since it comes out so late.
While comparable to Twisting Nether and often better than it if because it will often at least damage tokens summoned off of deathrattles, it is a difficult card to justify including. The only match-up this will end up being good in is in the mirror, midrange, and other minion based control and combo deck.
This’ll end up usually being a tech card for the deck or a replacement for one of the Twisting Nethers.
Also Psychic Scream is really only okay at the moment, it’ll get better as the format slows down, but it usually ends up only being a temporary solution to the problems on the board when you play it unless you’re playing against a token deck.
But it does a lot in Aggro matchups too. Have you played against Dude Paladin or even Murloc Paladin? Games often last until Turn 10, or even beyond if you don’t get a good N’Zoth/Gul’dan.
Yes, it would be bad against e.g. Pirate Warrior, which goes all in, but some Aggro decks have refills for days. Paladins, Zoo Warlocks, Token Shamans (not EXACTLY Aggro, but you get my point) – those decks can still flood the board in the mid/late game.
Of course, you don’t replace Defile or Hellfire with it, as those cards are crucial to not die early. But having more premium AoE is not bad at all for the deck.
I have played over 300 game of Cube Warlock at high ranks over the last two months. If you can get a Voidlord out on turn 5 or 6, you will usually be in pretty good shape, unless they pull a Spellbreaker out of no where, and if you managed to get two out, the game is almost certainly yours, outside of the occasional adapt shenanigans.
Having two or more Voidlords on the board will make so you can ignore a late game Call to Arms
or Stand Against more often than not unless it is used in combination with Sunkeeper Tarim, and even then you’ll still have a couple turns. As far as not having N’Zoth or the Death Knight come turn 10, that’ll usually never happen if you’ve been drawing cards every turn its safe to do so.
You are right that its not bad for the deck to have more board damage, but you’ll still usually have the game won or lost against aggro by the time it come out. It is more useful in the mirror match or against slow minion based decks.
Totally agree.
I DEFIIIIIIIIIILEEEEE
Defile 2.0
Just what Warlock needed to maybe become competitive…
Total sarcasm. This card is filthy though. I keep trying to talk this down in my mind but I just can’t see how this won’t be ridiculously strong
Turns 5 and 6 are the make or break turns for Cubelock during aggro match-ups. This comes out too late for that particular match-up. The effect is incredibly powerful, but unless midrange decks come back into the forefront of the format or the mirror match become the norm, this will end up being a tech card to help deal with middle to late game minion boards.
Well… GG
People are overreacting to this card because warlock is broken but he is gonna be nerfed and after that you will find out that this card isn’t even that good.
It’s kinda like a conditionated flamestrike with a 4/4 body that affects both bords btw.
If let’s say it clears the entire board then it’s a 1 mana cheaper twisting nether with a 4/4 body not that insane. Good but not insane.
Tell me which warlock will be nerfed??? Mybe cubelock??? We dont care about that pitty deck 🙂 btw you just said that twisting nether isn’t insane… and it is the 2nd best mass removal in game… This can be much stronger then TN with right setup on one turn earlier 🙂 i dont know from when warlock cares about his own minions when he can fill the board multiple times
c’mon bliz, let another class have its turn now
improved defile w/ 4/4 body
the legend of cubelock continues
Broken in arena LUL
#MAKEWARLOCKGREATAGAIN
“Because Warlock doesn’t have enough removal.” LUL
I think people are forgetting that this is a 7 mana cost card. Meaning it’s harder to combo with damage spells to set up a clear. In addition it’s legend you only have 1 Godfrey so it’s less likely to have this in your hand compared to twisting nether, hellfire, or defile.
I think this card is fair. But it’s unfair that warlock has so many total board clear cards. Even mage board clears start to feel rather weak compared to the amount and power of the warlock board clears.
I think that this card is actually balanced. I don’t mean that it’s weak, but that Lord Godfrey wouldn’t break the game. If you count the value, it’s similar to Azure Drake + Defile, but a little bit better (because the body isn’t likely to survive with Drake). The same thing can be seen in Nightblade (4/4 + Hunter hero power that’s values as a 0-mana card) that doesn’t see play. I think it’s a solid 5-star card, but it’s not the meta-breaker that everyone makes out of it.
This is actually a lot better than azure drake + defile, because you are talking about a combo and this single card is better.
It is easy to kill minion with one and then two health, but This card is a powercreeped twisting nether.
It is better killing deathrattle minions, cost 1 less and has a 4/4 body on cherry top.
Not to mention that azure drake + defile potentially kills the azure drake, leaving no presence. This card leaves a unscathed 4/4 body guaranteed
plus after the second hit of defile the azure drake would die meaning that the next defile hit would only do 1 instead of 2. This card continues to do 2 damage every time something dies.
The fact that you are comparing this to Nightblade makes you lose all credibility.
Basically flame strike on all board + 4/4 body
It’s more powerfull than flamestrike. It can continue until even 12-12 minions die.
Defile on steroids
It’s ok you can always just rebuke to protect yourself from aoe… oh wait.
My thoughts exactly..
What about give your minions divine shield from pally weapon? Whoops forgot about defile and his own minions.
That’s what i call “it’s too op, it’s too op”…
RIP meta aggro decks
Rip agro? This cost 7 mana, you could be death before you can play this!
Meta aggro decks survive to board clear… Can we have an expansion without reading RIP aggro? LOL
you clearly never played control warlock against aggro, do you?
It’s an easy win 8 out of 10 games atm, and one of the reason of those 2 lost is you rarely have any minions after using your board clear, allowing aggro opponent to put another pressure next turn
but this card? even as heavily control warlock main, I also think it’s way too OP. Like warlock need another overpowered board clear..
Aggro decks already have a poor matchup against Control warlock lol
Twisting Nether for 7 and leaving a 4/4 on the board. Not op at all…
I geniuely HOPE this works like Yogg-Saron, in which it won’t trigger more than twice, as it dies after the second time its battlecry activates.
Either that or nerf Yogg-Saron once it hits Wild.
Read the card again
** WOW; All “OTHER” Minions!
Hey Blizzard. What the f*** is your Problem?!
“Deal 2 damage to all OTHER minions…”
nerf hagatha ? how about this bad boy over here ? cards that good should be fucking illegal to print
Blizzard: “Yeah, we’re keeping an eye on Cubelock. We’re worried that it might be too powerful.”
*Warlock stays at the top of the meta while Warrior and Shaman rot*
*Releases Lord Godfrey*
I think i will craft both warlock golden legendaries lol op so good in wild. Now i can replace 7 mana 6/6 demon that deal 3 dmg to all other characters 😀 this is much much better.
Yeah I was playing abyssal in renolock and control warlock decks. This is almost strictly better as it works with lackey, voidcaller and skull and being amazing removal. New staple in control warlock decks.
Yep battlecry must be triggered xD nothing will prevent it. But yes, bye bye abyssal and welcome lord godfrey 😀 also i will cut rin for glinda and one more card (must decide) for molten giant 🙂 we will see what are another cards i could replace after reaveling whole set 🙂 i play only renolock and with every expac just upgrading it LoL
Defile: Uprgade Lord Godfrey: FUCK GO BACK
Wow this is broken. This is an AoE and bypass counterspell. Broken.
This can probably be slotted into the current Cubelock decks to fill in a spot opened up by the rotation as is and works with Baku much like the rest of the Cubelock Core. The only issue I can see with the card is that it might come out too late in Aggressive Match-ups since turns 5 and 6 are usually the turns that make or break Cubelock in the aggro match-up, and if Secret or another form of Tempo Mage is viable during The Witchwood format, it’ll be completely useless come turn 7 against whatever that deck may be.
This seems to be a late game anti-aggro tool more than anything else, and its stats are awful for its cost. It’s great for what it will do, but outside of minion based match-ups, it’s usefulness will drop off badly.
Unlike Defile, this will probably come in and out of the Control Warlock decks depending on how the format is shaping up. In when stuff like aggro and midrange decks are the main competition, out when Mage and other control decks are more popular.
Most well weighted analysis i have seen so far.
I think it’s more fit in heavy control+rin warlock rather than cubelock, since it’s like the card is designed for that kind of deck.
one of the weakness of Rin controlock is having no body after heavy board clear in late game (hellfire+defile or twisting nether), allowing opponent to put more pressure first.
but this card? with a 4/4 body, you can safely play your seal spell while still putting pressure or trading geoffrey, or in worst case kill it for 8 health. but whatever the case, the value is really high and probably bit broken.
tbh, I would not put godfrey in cubelock, as the ideal playstyle of cubelock is putting enough pressure (giants and that charge demon) and using board clear that will not potentially kill your own big minions.
not a fan. blizzard just created a class where playing minions against them doesnt matter in a mostly minion based game. board clears were designed as a comeback mechanic. not so that you can just sit back and remove stuff so that nothing your opponent does matters.
i thought warrior and shaman would gain good cards… no only warlock
unbelievable, 100% warlock meta coming
I love this card It can easily clear board.
Great analysis.
Blizzard somehow thought that warlock was not good enough aaaaaaaaaaand they made this card.
Another great control card! Absolutely competitive and playable. LORD GODFREY VS Haggatha the Bitch = EZ
could you please just go and leave this website.. you can post something like this on Hearthpwn
Lol Poison chill out.
EPOCH I think 99% of hearth community agrees with you other than this wacko.
I think 99% of your braincells didn’t work properly before deciding to make this personal
The reason why I wrote to Epoch was because of his wording not because of his opinion. I thought people get that 😉
Lol such a hostile response to someone calling you a wacko.
Toughen up man. No need to be so thin-skinned.
But yeah I think we all agree with OP.
3 mana 4/4 + 4 mana for a buffed up Defile so is awesome, just beacause of this card even cost warlock cant be a thing
Don’t count your chickens my friend, don’t go counting them yet…
Battlecry is insane for board clearing, but turn 7 is a little late versus aggro decks
Not really when it comes to warlock, this card sends warlock over the top because of it’s amazing ability to beat midrange and finish off aggro.
I do think its a 10/10 card. Still, Paladin can deal a lot of damage before turn 7 and refil his board on turn 8 with relative ease.
Which is why Defile and Hellfire exist to deal with stuff before Godfrey
Turn 7 is absolutely NOT too late for aggro, before that you’ve got Defile, Hellfire, Stonehill Defender, Possessed Lackey, Mortal Coil, Spellstone…there are a ton of ways to stall for this card, and it cleans up Divine Shield to boot. God-tier AoE in a class that decidedly didn’t need it (I say this as a huge Control Warlock fan).
as another control warlock fan, I agree. even without this card, I can win 8 out of 10 games against any aggro opponents. not to mention on turn 8 and so on, warlock still has twisting nether, voidlord, and DK to exhaust aggro opponent in late game. This card is just kind of last nail to make 8 win become 9 against aggro..
Rly?
“all other minions”
Does it kill itself? Like it’s a battlecry so technically it’s not on the board…
All OTHER minions, so no
says “all other minions”
To all OTHER minions so I guess not
well then that shit is pretty broken i guess
Defile on a stick