Lightforged Cariel
Lightforged Cariel is a 8 Mana Cost Legendary Paladin Hero card from the Fractured in Alterac Valley set!
Card Text
Battlecry: Deal 2 damage to all enemies. Equip a 2/5 Immovable Object.
Flavor Text
Her faith, unshakable.Her shield, immovable.
Her enemies, irredeemable.
- Mana Cost: 8
- Crafting Cost: 1600 / 3200 (Golden)
- Arcane Dust Gained: 400 / 1600 (Golden)
- Rarity: Legendary
- Class: Paladin
- Card Type: Hero
- Set: Fractured in Alterac Valley
- Mechanics: Battlecry, Damage All, Equip Weapon, Gain Armor
Lightforged Cariel Additional Information
Cards Relating to Lightforged Cariel
The Immovable Object Type: Weapon - Cost: 7 - Attack: 2 - Durability: 5 This doesn't lose Durability. Your hero takes half damage, rounded up. |
Blessing of Queens Type: Hero Power - Cost: 2 Hero Power Give a random minion in your hand +4/+4. |
Love the flavor and it seems pretty terrifying. Battlecry is just DK Rexxar’s for 1 more mana, which is great for dealing with wide boards that would be able to circumvent most of the damage potential lost by the shield.
Who needs card draw when you can make Mr. Smite a 30/29 minion over the course of 6 turns? Shield definitely gives Paladin sustain especially if used with Libram of Hope.
I wonder if the 2 damage AOE is relevant on a 7 mana card. It’s basically a Consecration, but at a pretty steep price. Might be hard to make good use of it…
Rokara better have something to do with Unstoppable force for the flavour.
I saw this after they revealed the guff hero and thought this card was really lame compared to him, but then I saw the weapon and hero power. Wow. A weapon that makes you take half damage is pretty cool. And that hero power is pretty powerful. But even though this weapon cannot take damage, it can still be destroyed by something like pit viper. And if this hero card sees play, so will pit viper. Which makes this weapon suprisingly underwhelming. The hero power is always good, except when you don’t have any minions in hand. But this card is still 7 mana which is pretty slow, although you do clear the field kind of? I’m not sure if this will see play. The hero power is strong, but its on turn 7 and the weapon helps you survive, but doesn’t help itself. We’ll just have to see.
So the shield almost doubles her health/armour , with the hero power and infinite 2 damage weapon its value town right?
Mehh, I mean there’s nothing much in paladin that generates you minions in hand.
Does the effect of immovable object only work when attacking, or always?
Always. As long as the weapon is not destroyed.