Lesser Onyx Spellstone
Lesser Onyx Spellstone is a 5 Mana Cost Rare Rogue Spell card from the Kobolds and Catacombs set!
Card Text
Destroy 1 random enemy minion. (Play 3 Deathrattle cards to upgrade.)
Flavor Text
The trolls of old embraced the giftA jewel of black for daggers swift
No party lasts who finds the stone
Those wielding it soon stand alone.
- Mana Cost: 5
- Crafting Cost: 100 / 800 (Golden)
- Arcane Dust Gained: 20 / 100 (Golden)
- Rarity: Rare
- Class: Rogue
- Card Type: Spell
- School: Shadow
- Set: Kobolds and Catacombs
- Mechanics: Deathrattle, Destroy Minion
Lesser Onyx Spellstone Additional Information
Cards Relating to Lesser Onyx Spellstone
Onyx Spellstone Type: Spell - Cost: 5 Destroy up to 2 random enemy minions. (Play 3 Deathrattle cards to upgrade.) |
Greater Onyx Spellstone Type: Spell - Cost: 5 Destroy up to 3 random enemy minions. |
I already run a lot of deathrattles and valeera. With assassinate still being in my deck i think this card can replace assassinate and is much better than assassinate.
After Kingsbane reveal this card makes a bit more sense…
If this card was only 3 mana, I think it would see a hell of a lot of play. At 5 mana it’s just not cost efficient. And in a tempo class, non-cost efficient cards are literal garbage. I definitely would not pick this in Arena, ever.
no rogue deck will be able to utilize this as long as there’s vilespine slayers for the same cost. the upgrade is way too difficult too. it’s trash.
Hmm… That’s a LOT of deathrattles needed for an upgraded effect (and you almost ALWAYS want the upgraded effect), so I’m not so sure about this card. Definitely wouldn’t put this in a control-oriented deck since most N’Zoth-friendly minions are bigger and more mana-consuming and would take too much time to achieve good results. I reckon the best fit would probably be in an aggressive deck with a bunch of Deahtrattles so you can get the most out of the card, sniping down a few big taunts in the way. I wouldn’t put this in my 28-deathrattle plus 2x Roll the Bones deck simply because of consistency, but I can see it probably working best there.
Note- PLAY, not summon.
Cards like-N’zoth, Moat lurker a deathrattle, (does Moat lurker count? It isn’t a deathrattle unless it destroys something, so is it a deathrattle or not if it does?) Stealing priest resurrect cards.
Seems difficult to get it to upgrade twice
Moat Lurker is always considered a deathrattle, because it has the keyword printed on the card as an effect. That’s the difference between it and and Unearthed Raptor who only had a battlecry to copy a deathrattle.
Ah cool, thanks for the clear up.
I’ve only used moat lurker once, in a very meme-y wild reno-kazakus-Raza-N’zoth-quest deck (Pre KFT) and even then it tended to be a post N’zoth move.
I did run a ton of unearthed raptor in a death rattle Rogue and some miracle rogue decks, so that was why I was confused.
So Moat lurker itself counts, but it’s death rattle (if say a friendly loot hoarder was destroyed) would not trigger since it would be summoned.
Literal trash. You can already destroy the minion you want and get a 3/4 for 5 mana. Why would you choose random destroys over that? And more importantly why are you playing deathrattle rogue?
Good for jade rogue.
Too bad Blizzard dropped the ball on deathrattle cards so bad in KoFT that no one is excited about this.
Would you play the 6 mana warlock card that destroy 2 random minions and discard 2 cards, if it was 1 mana less and didn’t discard any cards? Hell yeah. And if it could destroy even 3 cards? HELL YEAH
Good for rogue ??? omg.. are you blind guys ?? it says combo card play to upgrade.. rogue style is not deathrattle.. we must be combo card… damn blizzard..
You incur my wrath !!!
But it might be so good that it makes the archetype viable, keep that it mind that you don’t need to play the deathrattles on the same turn, also with the new 4 mana draw 2 minions it could be good enough. Rogue never had good AoE removal since Blade Flurry was nerfed, because of this this card could be ridiculous with the right deck to support it, sure it is bad against wider smaller bords, but for this rogue has spell damage fan of knives and other shenanigans like that.
Unfortuately “wider small boards” pretty much covers everything on the ladder that’s not highlander priest or the odd Big Druid.
I doubt it’ll see ranked play, especially since it’s tied specifically to Deathrattle Rogue; and archetype which only exists, really, in Wild – especially since N’Zoth rotates out in a few months.
Have you been paying attention to the rogue cards that have been revealed ? There’s a lot of cards that help you make 1/1 copies of your minions , which can be combo’ed with either battlecries and/or Deathrattles, which coul synergize very well with this card. It’ll take some testing to see if this card is worth adding as a removal but at first glance seems at least playable
But a deck like that does’nt seem very strong, Deathrattles makes Rouge worse and to build a deck around 1 card seems stupid
Good stone for Rogue.
No because u need to build a deck around it (that sux)
I don’t know if you’re serious or not, but deathrattle Rogue is decent. If you think that deathrattle Rogue sucks it either means you’re garbage at playing it, or haven’t played it.
Ummm i have played it and if u want to reach Legend it’s trash. Even too hard to reach rank 5.
The first spellstone sux but the other 2 are decent. Kinda hard to upgrade tho’
Insanely hard to upgrade. playing 9 deathrattle minions to get it to it’s strongest form is just asking for too much. A deathrattle rouge doesn’t even have many deathrattles.
Example of a wild deathrattle rogue deck (I’ll put as many deathrattle as i can without the deck sucking ass) :
2x Journey Below
2x Mistress of Mixtures
1x Aya Blackpaw
2x Jade Swarmer
1x Sylvanas Windrunner
1x Sneed’s Old Shredder
1x Cairne Bloodhoof
Okay look at this, in this deck are 10 possible deathrattle cards that you are able to play, the likes of one of them being your last card is about 33%.
You don’t want more deathrattle cards in a deck, else it’ll become terrible.
There you have it, this card is trash, will maybe see play just for the second upgrade but i doubt it.
I realised it’s only 6 deathrattle required to upgrade to it’s strongest form, it’s still pretty damn hard. Probably won’t be able to get there long after turn 10.
Yep exactly my thoughts, will never see play.