Lesser Jasper Spellstone

Lesser Jasper Spellstone Card

Lesser Jasper Spellstone is a 1 Mana Cost Rare Druid Spell card from the Core Set 2024 set!

Card Text

Deal 2 damage to a minion. (Gain 3 Armor to upgrade.)

Flavor Text

In ancient woods, elves fought the curse
The demon’s shadow to disperse
But hatred raged and frail souls turned
Now horned and hooved their forests burned.

Cards Relating to Lesser Jasper Spellstone

Jasper Spellstone
Type: Spell - Cost: 1
Deal 4 damage to a minion. (Gain 3 Armor to upgrade.)
Greater Jasper Spellstone
Type: Spell - Cost: 1
Deal 6 damage to a minion.

Lesser Jasper Spellstone Card Review

While nothing flashy, the card screams “constructed powerhouse”. Arcane Blast saw play in most Mage decks while it was in Standard and as long as there are Druid decks who want to play a longer game, they will be playing this card. Gaining armor is relatively easy and becomes downright trivial once DK hits (in fact it plays rather well with it, because now you can armor up while still removing minions, where you would normally take face damage to utilize the 3 attack). Scaling into the late game, this also covers a major Druid weakness of dealing with large minions. While it won’t take care of the Deathwings of the world, it will provide flexible removal options and maybe cover the middle ground well enough that Big Game Hunter can once again find it’s way into Druid decks for the… big game. There is also the fact that it’s a cheap Druid spell – the class loves their Gadgetzan Auctioneers and this can be a big incentive to return to the Miracle Druid style of deck, especially for the Wild format where Malygos Druid has a lot more tools to work with.

Card Review by Chimbarozo

Lesser Jasper Spellstone Full Card Art

Lesser Jasper Spellstone Full Art

Leave a Reply

18 Comments

  1. dela
    November 24, 2017 at 3:45 AM

    You can play branching paths for 6 armor and draw a card (for example) and this card becomes a 1 mana deal 6 (I guess it works this way, maybe you have to get 3 armor twice tho).

    5 mana gain 5 armor deal 6 dmg draw a card is pretty good. More expensive than shield block + shield slam, but more flexible.

  2. topdeckingrag
    November 13, 2017 at 6:45 AM

    A little too overrated I think its a little hard to get armour with druid and by the time you upgrade this card to 6 damage your opponent will play Skulking Geist

  3. Nyarlathotep
    November 11, 2017 at 7:46 PM

    I don’t think a worse backstab will see play.

    • rob
      November 22, 2017 at 9:42 AM

      I dont think this is at all an accurate statement, backstab is only undamaged minions and this can get stronger with a bit of effort a more reasonable comparison is arcane blast or the new frost card, neither of which saw much play without fire guard and the frost card sees little play , but you don’t need spell damage, if you can get it to 4 damage consistently its very good, deals with early game gets stronger in the late game, won’t see a ton of play without armour gain.

  4. af
    November 11, 2017 at 2:55 PM

    Warrior has shield slam…whats new. This is good in controllish druids, but thats it.

  5. Turboisa
    November 8, 2017 at 11:40 AM

    Way overrated imo. The only time you’ll get that armor realistically is late game with death knight, and by that time there’s not much worth targeting. Wrath is better in every way and there’s no reason to substitute it.

  6. BellaBoo
    November 8, 2017 at 10:22 AM

    It’s a shame this can only target minions, if it could hit the enemy hero we could see maly druid come back

  7. Crapcrack
    November 7, 2017 at 6:31 AM

    its not “INSANE” its a solid card, might not be ez to gain 3 armor (unless dk or spells)

  8. DumbEndumber
    November 6, 2017 at 6:04 AM

    Bonkers. I’ve seen Living Roots used or the 2 damage way too many times to think this would be bad in druid. Getting armour is not too hard. Druid, if any class, did not need strong cards. I am baffled as to why would they be given something as great as this.

  9. Kirkland
    November 5, 2017 at 8:15 PM

    Does it have to be in your hand when you gain the armor for it to upgrade?

    • PandaWolf525
      November 6, 2017 at 3:08 PM

      Yes. And the armor gain does not have to be all at once or in the same turn.

  10. Exploding Banana
    November 5, 2017 at 4:50 AM

    Just wondering if you gain 6 armour in one go, will it upgrade twice? or only once and then you have to gain 3 armour separately to upgrade a second time?

  11. Threather
    November 3, 2017 at 5:26 PM

    5/5 card. Insanely broken. Deal 4 or 6 damage to a minion for 1 mana? YES PLEASE.

    UI gives you armor before draw, which is a shame.

    • whitenerdy
      November 7, 2017 at 11:08 AM

      Actually, the card draw IS before the armor, you can find videos of people dying to fatigue before the armor gain

  12. Debhole4PREZ
    November 3, 2017 at 2:57 PM

    This card looks super powerful, but the upgrade part could make it much worse. The upgrade makes it deal 4, but I don’t know if it can upgrade twice. If it can I think that I will be played in any non-agro druid deck, and it will give them much more early game. Only issue is Skulking Geist.

  13. MoonTrip
    November 3, 2017 at 2:05 PM

    Seems mediocre, but what does the second part mean exactly, “Gain three armor to upgrade”?

    • Maffio
      November 3, 2017 at 2:47 PM

      I think that when you gain three armor, while this is in your hand, its effect upgrades. Maybe more damage, or something else.

    • Acid
      November 4, 2017 at 2:38 AM

      it became 2nd version which is “1 mana deal 4 damage” and gain 3 armor to change it to 3rd version which is “1 mana deal freaking 6 damage !” so now tell me this card is mediocre …