Jade Behemoth
Jade Behemoth is a 5 Mana Cost Common Druid Minion card from the Caverns of Time set!
Card Text
Taunt Battlecry: Summon a Jade Golem.
Flavor Text
I think we should talk about the jade elephant in the room.- Mana Cost: 5
- Attack: 3
- Health: 6
- Crafting Cost: 40 / 400 (Golden)
- Arcane Dust Gained: 5 / 50 (Golden)
- Rarity: Common
- Class: Druid
- Card Type: Minion
- Set: Caverns of Time
- Mechanics: Battlecry, Jade Golem, Taunt
This is suppose to be a common I think.
It was revealed as a Common, but later corrected to be a Rare.
https://www.reddit.com/r/hearthstone/comments/5b5mlg/the_mean_prerelease_reveal_chart_all_currently/dacysd5/
mill druid coming, we will miss shaman at that point
Very nice with a mediocre jade golem, bc even a 1/1 buffs future jade golems
Budget jade golem card at 6 mana.
THAT SAID, 3,6 for 6 is 9 stat points. With a basic jade golem that becomes 11, about a 5-drop. However, if you’ve played 3 or 4 jade golems before you drop this, you get a 4,4/5,5 with your 3,6 with taunt. That is great value! Aya blackpaw value, no. However I think both might see play in the same deck, just based on the value of this card.
Competes in slot with Aya. It’s a budget card for jade druid, nothing much else to say
Meh, so average and unnecessary. Will only be usable if jade druid becomes a thing but withouth better card draw or the rest of the druid cards summoning golems it wont be.
6 mana 3/6 taunt? Bad. If I want play Jade Druid, i get 1 copy of new legendary, and 1 copy of Jade Idol. This + draw and control cards. My deck is ready. Even if INFINITE golems are too low, get OTHER jade cards. Behemont is bad in ranked and in arena.
Why is it bad? As long as you’re summoning a 3/3 or better you should feel happy playing this card, as it would essentially be 6 mana 6/9.
Eeeh… Not sure about the stat line… Yeah, it summons a Jade golem, and yeah the majority of the cards are low-stat line for their costs, but this one seems a bit sub-par. Of course we won’t be able to judge until release, but it doesn’t look that appealing with Dark Arrakoa at 5/7 as well as the C’thun buff…
i think its op , i mean 6 mana for a 3-6 with taunt and most likely a 3-3 or 4-4 , wich mean 6 mana for 6-9 stats or even more
Called it. Jade Druid will be a thing.
After Dark Arakkoa at 6 mana, this card seems like a joke.
Well that’s a narrow sighted (but understandable) response.
Try looking at the bigger picture.
At its worst it is 1 stat lower than dark arakkoa over 2 bodies.
If you’ve played 1 jade golem by the time you play this you get a 3/6 and a 2/2. 1 stat point more than arakkoa over 2 bodies.
As you would only be running this card in a jade oriented deck its safe to say 2-3 golems could’ve been played by the time you get to 6 mana, giving this a higher stat value over arakkoa with the potential to create even bigger creatures in the latter game.
the real talking point is that the minion creates 2 bodies, one of which has taunt.
while a 2/2 or 3/3 is fairly easy to dispose of, the 6 health taunt can be a pain to remove for most classes often requiring two sources of damage.
it should also go without saying that is progresses the growth of jade golems while putting a sturdy minion on board
I cant help my self but jade cards seem just really boring