Imp King Rafaam
Imp King Rafaam is a 6 Mana Cost Legendary Warlock Minion card from the Murder at Castle Nathria set!
Card Text
Battlecry: Resurrect four friendly Imps. Infuse (5): Give your Imps +2/+2.
Flavor Text
Not even death can stop Rafaam from pursuing a life of crime.- Mana Cost: 6
- Attack: 6
- Health: 6
- Crafting Cost: 1600 / 3200 (Golden)
- Arcane Dust Gained: 400 / 1600 (Golden)
- Rarity: Legendary
- Class: Warlock
- Card Type: Minion
- Set: Murder at Castle Nathria
- Mechanics: Battlecry, Buff Minion, Infuse, Summon
Even without the Infuse part, it’s still a 6 mana 6/6 which summons 4 random imps: with it, it just becomes crazy. I think that if an imp deck manages to come out of this expansion, this will be definitely in it. The Infuse part is easy to activate in a token deck such as this, and 6 mana is just early enough for it to be relevant in an Aggro deck. It’s honestly just too many stats for it to be not considered as a mid to late game bomb: really do watch out for this card.
For the record, you can search Imp (just like you can in-game search “Egg”) in game to find a list of all imps, even ones that have no reference to Imp in the name (such as Street Trickster from MSoG)
You don’t even have to infuse Imp King Rafaam to get good value, but infused he just becomes crazy!
5/5
The Zoo Imp Archetype will be so broken…
A finisher legendary on turn 6 supports my thesis.
Infuse is here no problem you have tons of Imps and minions which die in this archetype.
Also you have the zoo cards from last year like “wicked shipment” and “the shady bartender”(all Imps are demons!)
This archetype will crush the meta. 5/5