Identity Theft
Identity Theft is a 3 Mana Cost Common Priest Spell card from the Murder at Castle Nathria set!
Card Text
Discover a copy of a card from your opponent's hand and deck.
Flavor Text
Identity theft is not a joke, Jim!- Mana Cost: 3
- Crafting Cost: 40 / 400 (Golden)
- Arcane Dust Gained: 5 / 50 (Golden)
- Rarity: Common
- Class: Priest
- Card Type: Spell
- School: Shadow
- Set: Murder at Castle Nathria
- Mechanics: Add to Hand, Copy Card, Discover
This is a very powerful card for Steal Priest, but the fundamental issue here is that that deck doesn’t exist and has no reason to.
Like, I need people to understand that the reason why Burgle Rogue works is because of the cards which interact with the stolen cards and provide insane tempo in return. Priest has none of that: it only has a legendary which might actually steal a couple of cards from the opponent and that’s it. Turns out that paying mana just to have cards the opponent has for free is not a good win condition.
Apart from that deck, I don’t see any other deck which might want to play this. Maybe Quest Priest just to fill the curve? I don’t know though, the new location seems like a much better option to do exactly that.
Finally a good steal card for priest, which make the legendary and other cards viable.
Thoughsteal a card which you get 2 random enemy cards was pretty good, now you can discover the cards for one more mana.
In Control-Thief priest and Quest Priest pretty disgusting, this card will help this archetype a lot.
5/5
It’s a pretty cool card, though I doubt it compares when you know murloc holmes is coming in the same expansion.
It lacks the 3/4 body and gives 1 less card, but at least it’s guaranteed and offers you multiple options whereas Murloc Holmes decides which cards it gives you.
It is definitely better than murloc holmes in a Harvester of Envy deck, but thief priest probably has too little support currently.
Cautiously optimistic though…
3.5/5