High Priest Amet

High Priest Amet Card

High Priest Amet is a 4 Mana Cost Legendary Priest Minion card from the Saviors of Uldum set!

Card Text

Whenever you summon a minion, set its Health equal to this minion's.

Flavor Text

All minions are equal, but some minions are more equal than others.

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62 Comments

  1. 1194Ching
    July 29, 2019 at 7:14 PM

    I will tech Mossy Horror now.

  2. Tyrant11306
    July 29, 2019 at 9:55 AM

    Interesting applications with sergeant sally in wild. Amet + Sally + Topsy Turvy + Holy Smite is an 8 mana, deal 7 to all enemy minions. Can be done in one turn. It’s no Earthquake, but this is Priest. It doesn’t get the caliber of cards Shaman does.

  3. July 29, 2019 at 2:33 AM

    Crazy in a zoo deck. Crazy in a divine spirit inner fire deck. Crazy in a star aligner deck (I have my hopes). Priest has been saved. 5/5

  4. Completeindefinite
    July 25, 2019 at 2:48 PM

    This synergizes pretty well with faceless rager. watch out for that combo.

  5. Ezram99
    July 25, 2019 at 1:47 PM

    you play a ressurect priest and end up with two coppies on board one of them gets attacked and ends up with 3 health what happens when you summon your next minion does does its health become 3 or 7?

    • CD001
      July 26, 2019 at 5:01 AM

      I *think* it depends on the order in which the Amets hit the board – the original Amet should trigger first, then the copy; IIRC Sylvanas vs Sylvanas has a similar consideration.

  6. Facepunch8888
    July 25, 2019 at 11:23 AM

    This card: exists
    Magma Rager: Hold my bear…

    • MrAranak
      July 25, 2019 at 1:04 PM

      Ragers get support from big butt Addled Grizzly, how many Ragers have we got? Magma,Steel, Faceless are we missing any others? Also will Faceless enter as a 5/x or as a 5/7?

      • Facepunch8888
        July 25, 2019 at 2:12 PM

        I think a 5/7. Also playing Twilight Drake with this on board gives you a 4/7+x where x is the number of cards in hand. For example with five extra cards in hand that’s a 4/12 and a 2/7 for 8 mana (and 2 cards)

        • StarPlatnum
          July 25, 2019 at 9:06 PM

          is that true? i’m not sure about how things work anymore. I remember reading the action order update notes like three years ago but i cant remember it. do battlecries trigger after everything. (I also remember that “whenever” and “after” trigger at different times im guessing “whenever” triggers before battlecries and “after” triggers when the battlecry ends ((oh i think i just answered my question… nevermind)))

  7. Jed
    July 25, 2019 at 11:09 AM

    OwO Star aligned daddy approves

  8. JustYourAveragePayToWin
    July 25, 2019 at 10:38 AM

    This + Boar + Divine Spirit 2x + Topsy Turvy = Ez rank 1. I like this card, buffing it in any way makes it really really good. 4/5.

  9. EksSkellybur
    July 25, 2019 at 10:37 AM

    This card is going to raise some eyebrows for Priests out there, especially for when they maybe want to go a bit more greedy and say for example that you want more Attack and Less Health cards for example. This card can also be useful for when you want your Northshire Cleric to not die, and the Obvious but classic Divine Shield Inner Power Combo.

    I have no idea how the Reborn mechanic is going to be, but I assume that it should stay at 1 Health, and not back to 7 again.

    Mech Priest would love to Adopt this card, since they have a lot of Deathrattle minions that technically count as a Summon, such as SN1P-SN4P and Harvest Golem, and they want to go for more of a Divine Shield Inner Fire Style deck instead because of this card.
    I’m also very Curious if This Card along with Mech Priest, could withstand against Token Druid and it’s terrifying Swarm of Enemies, up against the High-Health Minions and Mech Deathrattles that Priest likes to throw. 4 Stars.

  10. Matrixsean3
    July 25, 2019 at 9:28 AM

    This plus reborn cards looks spicy (assuming it works)

  11. Omnitarian
    July 25, 2019 at 9:24 AM

    Priest needed Wincon shenanigans and this is most definitely Wincon shenanigans. We’re still missing good earlygame Taunt/Removal so we’ll see how viable his decks are, though.

    Although: it’d be awkward to have this minion cause Inner Fire to be HoF’d next year…

  12. ReliusRemyRezar
    July 25, 2019 at 9:04 AM

    Well, if something has punched my hearthstone knowledge to next levels, is Health is more important than attack when those stats vary form one another, and this is surely a card to fear on his own, good thing is on priest.

  13. Lluadian
    July 25, 2019 at 8:42 AM

    My name is Star Aligner and I approve of this card.

    Get a divine hymn and you could fully heal minions weakened then drop Star Aligner if tried to interrupt it. Play divine spirit on this and then spend 4 Mana to summon whatever you want with 14 health. Big priest just got a new toy. And if this card ever became a detriment priest has several cards that could remove or silence this minion. Even a Zilliax with this is awesome making it a 3/7 taunt lifesteal that starts with rush and divine shield.

  14. Smegus
    July 25, 2019 at 6:54 AM

    Not really as impressed by this card as everyone else. It’s good, but less scary than some other cards we’ve seen. Mostly because it relies so much on holding back cards and drawing this 1 of legendary to make the combo work. Almost every powerful combo from what we’ve seen so far will take multiple cards and 8-10 mana. And without cards like shadow visions/ scream priest just can’t make a “do nothing for 8 turns” game plan work anymore.
    Other classes will be able to do just as powerful stuff sooner with less cards so I don’t see this being that strong in the upcoming meta 3/5

  15. TardisGreen
    July 25, 2019 at 6:52 AM

    Poor Priest.

  16. GameBUG99
    July 25, 2019 at 6:01 AM

    If High Priest Amet took damage and you are are going to summon a minion, the minion health will become High Priest Amet’s DAMAGE health, not maximum health. Just wanted to point that out.

    • Ozzey123856
      July 25, 2019 at 6:11 AM

      But this is a four mana so you can late game get 6 mana worth of minions AND drop this

  17. MikiVeB
    July 25, 2019 at 5:53 AM

    Id mindblast would remain in standard, there could be a viable aggresive priest deck with this, extra arms and mind blast

  18. Ozzey123856
    July 25, 2019 at 5:32 AM

    All I know is I’m making an Angry Chicken Deck

    • Sm1ng
      July 25, 2019 at 8:33 AM

      LOL

    • Lluadian
      July 25, 2019 at 8:50 AM

      You sir are boring angry chicken would have an attack boost when damaged. I on the other hand will take a harder challenge I will make a gurubashi chicken deck.

  19. CD001
    July 25, 2019 at 4:41 AM

    Hunter’s Mark just got a new target…

  20. Sealbinder
    July 25, 2019 at 4:22 AM

    My Star Aligner priest deck, just got a new friend. This should be fun to play with. Still don’t know how effective the card will be in standard, but I already enjoy messing around with the star aligner priest so this will be a good addition.

  21. Thraben
    July 25, 2019 at 2:58 AM

    Refreshing, interesting and powerful. 4.5/5

  22. Kejdzej
    July 25, 2019 at 2:52 AM

    It’s a really cool card, however it has a weakness
    It can also debuff minios when it’s hp is low.

  23. Guyopt
    July 25, 2019 at 2:15 AM

    5 stars !
    fantastic enabler for many combos,
    even a simple combo with cleric is strong.
    Very good minion to resurrect.

    • Tyrant11306
      July 25, 2019 at 3:19 AM

      Star Aligner, that new 1/1 Taunt generator, literally anything with Divine Spirit (since casting it on Amet is instantly better than casting it on the face minion), Zerek’s Cloning Gallery, any token generator like Sand Drudge…yes. This is not the awful card I was expecting.

  24. Phoesias
    July 25, 2019 at 2:02 AM

    im priest only player since beta, blizzard, WHY did they support the most annoying and boring archetype in priest history

    Divine Spirit + Inner Fire is Soooo f*cking lamé, i ALWAYS hated this shitty OTK mechanic, it’s not fun and it’s not interactive. You‘re just sitting on dead cards for dousands turn, hoping your minion survives to set up lethal.

    • Phoesias
      July 25, 2019 at 2:15 AM

      EDIT:

      But on the other hand it says „summon“ , wich means if you revive a minion with psychopomp for example it will have 7 HP, it also works with Vivid Nightmare or cloning gallery if this is alrdy on the board, you will summon 6 minions from your deck with 1/7.

  25. Kanapesh
    July 25, 2019 at 1:55 AM

    Star Aligner set up
    4 mana doesn’t die, buff everyone of your minions.’s heallth all the way up to 7 is really cool. I’ m thinking Giggling Inventor, Reborn minions, there’s a lot of good stuff you can do.

    • Warppp
      July 25, 2019 at 2:16 AM

      That’s what I thought as well tho it’s more of a meme direction but it’s way cooler than the divibe spirit inner fire combo which is so boring by now in my opinion.

  26. GlosuuLang
    July 25, 2019 at 1:42 AM

    Well I liked this card much better with the unofficial translation, which would have added much more needed consistency for a Lady in White deck.

    With the official translation I guess this has synergy with Reborn, but it’s unexciting.

    • SammaelV1
      July 25, 2019 at 1:58 AM

      Mate, this card is so much cooler with the new translation. Off the top of my head, you can go this (stick it, or just have 10 mana) + divine spirit, divine spirit, boar innerfire. Another Lady of White reprint would be boring imo. This just seems overall stronger in every way than it’s fail translation copy as long as you can keep this card healthy or even buff it.

      • GlosuuLang
        July 25, 2019 at 11:00 AM

        Maybe I’m wrong, but I don’t see that combo being much better than a normal Divine Spirit + Inner Fire deck (which can kill quicker if you stick a high health minion), or even current Miracle Priest (you have to draw most of your deck to assemble the combo while surviving in the process, once you do you basically win). Of course, it’ll be cool if the card enables something new.

    • Luca
      July 25, 2019 at 2:37 AM

      What was the unofficial translation? I missed it.

      • WizNan
        July 25, 2019 at 3:17 AM

        Whenever you summon a minion, set it’s attack equal to it’s health.

    • TardisGreen
      July 25, 2019 at 6:54 AM

      Lady in White was garbage, and is still garbage.

      • GlosuuLang
        July 25, 2019 at 10:56 AM

        It wouldn’t be garbage if you could tutor it and play it consistently on T6, or if Priest had a decent minion-heavy deck with most minions having more health than attack (so something like pre-rotation Spiteful Summoner Priest).

        Just saying that King Togwaggle was a meme card until Azalina was printed. Or Hadronox before Witching Hour.

        • TardisGreen
          July 25, 2019 at 11:54 AM

          If things weren’t the way they were, they would be different.

          IOW, Priest can’t tutor it, and Priest doesn’t have a decent minion-heavy deck.

          • GlosuuLang
            July 25, 2019 at 12:36 PM

            Right. But if we had had the unofficial translation of the card we’re discussing, LiW would have had a chance of not being a garbage card anymore. That’s what I pointed out.

  27. BigBiscuit
    July 25, 2019 at 1:33 AM

    Inner fire mech priest is already okay on ladder. And I can definitely see this finding a spot in that. Maybe the push it needs to be a tier 2 deck.

  28. Dbm14
    July 25, 2019 at 1:30 AM

    This + stonetusk boat + 2x divine spirit + inner fire = 10 mana, 28 damage combo

    • Guyopt
      July 25, 2019 at 2:23 AM

      No need to charge with boar!
      just play this on turn 5 with 1 mana stealth minion (Worgen Infiltrator)
      Next turn you can buff it with extra arms + 2 divine spirit and topsy to OTK.

    • Taznak
      July 25, 2019 at 4:41 AM

      It would deal 4 damage, not 28. The boar is being played from hand, so it doesn’t benefit from Amet’s ability. Amet is like Khadgar, it benefits minions that were specifically summoned, as opposed to minions that were played from hand.

      So if you played this alongside Hench-clan Hogsteed, the initial body would still be 2/1 because it was played from hand, but the Murloc summoned by the deathrattle would be 1/7.

      • ActualWaterfowl
        July 25, 2019 at 5:12 AM

        Playing a minion counts as summoning it.

        • Taznak
          July 25, 2019 at 6:13 AM

          Play Khadgar, then play a minion from your hand, and see if Khadgar summons a copy of it. He won’t.

          It’s a messy subject, 1 year ago I would’ve agreed with you; older cards like Knife Juggler and Starving Buzzard mean one thing when they say Summon, while newer cards like Khadgar and Amet (I believe) mean another thing when they mention the same term. It’s definitely confusing and something they need to clean up.

          Regardless, I’m moderately certain that Amet’s ability will not trigger for minions you play from your hand.

          • DukeStarswisher
            July 25, 2019 at 6:28 AM

            You are absolutely, embarrassingly incorrect. Khadgar is a horrible example because it has a very unique effect.

          • Axiotes
            July 25, 2019 at 6:28 AM

            Khadgar says specifically “your cards that summon minions…”. It is worded to rule out applying to cards played. The wording here is like Knife Juggler, so it should work the same way–affecting minions summoned by playing cards, deathrattle, battlecry, whatever!

          • ShadowtheRonin
            July 25, 2019 at 8:52 AM

            Oof.

          • Taznak
            July 25, 2019 at 9:57 AM

            @Axiotes: Maybe you’re right, the wording is different, and Amet’s wording is more consistent with Knife Juggler. Fair enough.

            @DukeStarswisher: You’re an ass.

    • Vincent
      July 25, 2019 at 1:52 PM

      No need for this card, you can do this already.
      Stormwind Knight+Pw:S+Divine spiritx2+Topsy Turvy = 9 mana, 28 dmg. Also a 5 card combo.
      And you can play with 2x Stormwind.

  29. Stonekeep - Site Admin
    July 25, 2019 at 1:21 AM

    Edit: Updated the card with new translation. The previous one was most likely wrong. Apologizes to everyone, that’s what happens when Blizzard doesn’t send people English card to reveal on top of one in their own language.

    Edit 2: Official English version is up. No more confusion. Sorry again for posting the wrong version at first!