Greater Arcane Missiles

Greater Arcane Missiles Card

Greater Arcane Missiles is a 7 Mana Cost Epic Mage Spell card from the Mean Streets of Gadgetzan set!

Card Text

Shoot three missiles at random enemies that deal 3 damage each.

Flavor Text

Wow, and I thought Arcane Missiles was great!

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14 Comments

  1. KaihatsuJai
    November 29, 2016 at 8:45 PM

    Really surprised at the low score here. I love mage and can’t wait to try and make it work. Probably going to see more of counterspell to set it up.

    I can already see my favourite turn 6’s happening:

    – Azure Drake + Arcane Blast
    – Flamewaker + counterspell
    – spell damage minion + counterspell
    – coin + Barnes spawns spell damage minion + counterspell
    – Emperor Thaurissan, Turn 7 Bloodmage Thalnos for 12

  2. Falkenar
    November 29, 2016 at 1:12 AM

    this card is probably the strongest of the set. After a board clean is 9 dmg to face. Have you thought how spell power affect this? it affectevery single missile, so +1 spell dmg turn 9 dmg to 12.

  3. Shaoxia57
    November 28, 2016 at 10:29 PM

    Love the art

  4. grey
    November 28, 2016 at 10:26 PM

    say spell damage +2 on an empty board. 15 to face.

  5. Stephens
    November 28, 2016 at 3:56 PM

    Guys, having spell damage on the board and playing this would only make each tick deal 1 extra damage, not to say that that isn’t good or anything. It works this way because they chose to write “Three missiles” and “3 damage”. When a spell is empowered by spell damage, the number on the cart changes accordingly. If they wanted the cart to send out more missiles, they would have written “3 missiles” and “three damage”.

    • Xengeath
      November 28, 2016 at 9:52 PM

      Actually it would be 3 extra damage since if you have spell damage it would change to “deal 4 damage each”

  6. Jonny
    November 28, 2016 at 12:58 PM

    I think you have to see it as a Face damage tool, that can only be used if the enemy’s Board is empty. And 7 Mana for 9 Damage is pretty good, with spell damage it would be great since it would deal 12 (I think, but don’t now if 3 times for or 4 times 3)

  7. Roh
    November 28, 2016 at 12:21 PM

    This might be a foolish question. But if we have magic dmg buffs along with this spell. Isnt it going to be somewhat useful? – because I am assuming it can deal 4 or higher dmg to each unit.

  8. TheWiseSir
    November 28, 2016 at 12:11 PM

    Why would we play that.Also if you have SPD on a board,will each missile deal 4 damage+?If yes-might see some play.

    • Bored
      November 28, 2016 at 2:23 PM

      Like Arcane missiles it will most likely have one extra tick from SPD. So I’m guessing an extra 3 damage per SPD

      • TheWiseSir
        November 28, 2016 at 4:27 PM

        Well than it’s gonna be nice.But still.If this card costed 6 mana it would be much better and still not broken(probably).

      • Zarb
        November 30, 2016 at 11:35 AM

        If you look at the text of both it makes sense, but this will deal 4+ for each missile with spell damage but stay at a constant three missiles. SEE: Arcane Missiles – deal 3 damage randomly split among enemy characters. This is the same as Avenging Wrath (8 dmg randomly split) and says nothing about the actual missiles themselves. Instead the amount of damage being split is increased and so the number of missiles is actually just matching the total damage. +X Spell Damage only ever effects the damage amount, notice it doesn’t add onto the healing from Holy Nova.

  9. VishNossa
    November 28, 2016 at 11:48 AM

    7 mana isn’t a bit too much for the other version of this card?