Grand Empress Shek’zara
Grand Empress Shek’zara is a 6 Mana Cost Legendary Rogue Minion card from the Madness at the Darkmoon Faire set!
Card Text
Battlecry: Discover a card in your deck and draw all copies of it.
Flavor Text
So is a Grand Empress an empress that's grand or an empress's empress?- Mana Cost: 6
- Attack: 5
- Health: 7
- Crafting Cost: 1600 / 3200 (Golden)
- Arcane Dust Gained: 400 / 1600 (Golden)
- Rarity: Legendary
- Class: Rogue
- Card Type: Minion
- Set: Madness at the Darkmoon Faire
- Mechanics: Battlecry, Discover, Draw Cards
Really good for transmogrifying bombs out of your deck. Otherwise, what is the Mantid Empress doing at the Darkmoon Faire?
Yo, this is actually a nice card for Rouge. Sure you can think of it as a “6 Mana 5/7, Randomly Draw 1 or 2 cards” at the very first glance, but this is basically Anti-Albatross for Rouge. And hey, if you ever wanted to play stupid, consider using this with Waxadred, since I believe the Candle should count, as well.
I think players just need to really play and get the flow of Empress Shek’zara, to fully understand what they are getting.
Maybe 1 to 2 games to get the gist of it, but then 10 to even 20 games afterwards to Master the understanding of the Mechanic.
3 stars for now, but has a lot of potential to go 4 stars.
Very unique card.
But still limited to discover effect.
even if 6 mana 5/7 body not that great, at least the effect is great.
Nice
Highkeeper Ra
Interesting, but not impactful enough to be good. But who knows, it may surprise us.
With out much thought, I think this can be really scary in wild, however they need to play it early so they don’t mill thier own favorite card.
It’s not awful. But I don’t like it.
The effect is rather unoriginal, and you can’t really base your deck around it or anything. I do like draw as a Rogue but I don’t like a full legendary to be only about it, because it’s not a very fun effect.
What I do like about it is that it is 6 mana and therefore is good on curve because Rogue has no other 6 mana minion. If it was yet another 3 mana minion, Rogue would have a lot of competition for this. At 6 mana it at least has its own room in the mana curve.
Besides that, I can’t see any application for now, and more importantly I don’t see any real meme potential with this. Just yet, that is. 3/5
In any deck that this would likely see play it has a loads of competition at 6 mana (Flik, Togwaggle and Kronx)
True, but they’re all legendaries and except Kronx, which I’m not sure you would necessarily want to play in a Galakrond deck anyway, they’re not really guaranteed turn 6. I almost never play Togwaggle on T6 because lackeys get cleared the turn after you play them in a lot of cases. When it comes to Flik it depends on the board but most of the time I also use her later in the game, so. You’re correct about Kronx but would you run Kronx in a deck where you also run this?
Bring pogo back into Standard.
More shuffle synergy, too bad some of the strongest shuffle cards disappear in 5 months.
It seems Rogue has a theme where cards are shuffled in the deck. This will draw all of them which is powerful if we get more things than the 3/3 summoning tickets.
Shadows of death has decent synergy as does Waxadred’s candle, but both are iffy without proper support, neither of which are quite justifiable yet.