Gentle Megasaur

Gentle Megasaur Card

Gentle Megasaur is a 4 Mana Cost Epic Neutral Minion Beast card from the Journey to Un'Goro set!

Card Text

Battlecry: Adapt your Murlocs.

Flavor Text

"Low, low rents! Must enjoy a nomadic lifestyle. Quasi-sentient, bipedal, amphibious humanoids ONLY!"

Cards Relating to Gentle Megasaur

Crackling Shield
Type: Spell - Cost: 0
Divine Shield
Flaming Claws
Type: Spell - Cost: 0
+3 Attack
Lightning Speed
Type: Spell - Cost: 0
Windfury
Liquid Membrane
Type: Spell - Cost: 0
Can't be targeted by spells or Hero Powers.
Living Spores
Type: Spell - Cost: 0
Deathrattle: Summon two 1/1 Plants.
Massive
Type: Spell - Cost: 0
Taunt
Poison Spit
Type: Spell - Cost: 0
Poisonous
Rocky Carapace
Type: Spell - Cost: 0
+3 Health
Shrouding Mist
Type: Spell - Cost: 0
Stealth until your next turn.
Volcanic Might
Type: Spell - Cost: 0
+1/+1

Leave a Reply

35 Comments

  1. Spirit
    March 22, 2017 at 7:00 AM

    so… is this the dino where murlocs build their villages on? i mean, according to the lore megafin moves this dino that has a village on his back xD

    love murlocs

  2. DumbEndumber
    March 21, 2017 at 4:19 AM

    Aggro murlock paladin? Pretty please? Seriously, 1/1 murlock frm Vilefin hero power, kill with finja, drop this is a pretty swingy turn 6.

    Jokes aside, this is a great card after a Finja turn nevertheless. Possibly playable in menagerie/water decks? Time will tell.

  3. Organis
    March 13, 2017 at 5:58 PM

    I sense aggro druid using murlocs, this, and other beasts along with zoobot. I hope that blizzard continues to re-focus towards tribal synergies (that aren’t pirates).

  4. DevDog
    March 10, 2017 at 12:18 PM

    Looks bad, putting 2 copies of a non-Murloc in a murloc deck feels bad, plus it is terrible tempo, you don’t want to use your entire turn 4 on one card in an Aggro deck. Other issues like the fact that you probably won’t even have enough targets on turn 4 to use this on and even if you do its probably better just to spam more murlocs. Seems like a win more card, idk

    • Spirit
      March 10, 2017 at 3:02 PM

      Maybe you can use only 1 copy or just 2 as your only non.murloc cards.
      Its like having a murloc knight… Difficult to use, but powerful

    • Evelyn
      March 17, 2017 at 1:28 PM

      If you get the +3 attack option its like a 4 mana bloodlust with an extra 5/4 attached.
      even giving all your crappy token murlocs the poisonous keyword is pretty dumb
      actually all the adaptations are crazy…..hell its pretty good with ONE murloc in the board.

      4 mana 5/4 give one minion +3 health / + 3 attack / Divine shield e.t.c alone is pretty good.
      buffing multiple murlocs will be soul destroying.

      Give all your murlocs divine shield or + 3 health.
      Wheres your board clear now.

      which is silly.

    • trav
      March 30, 2017 at 7:33 AM

      theres on so many playable murlocs. many are shit.

  5. Safari
    March 6, 2017 at 6:48 AM

    It’s like a Enhance-o Mechano with better stats. I like it, so a Murloc army is coming in Un’Goro!

  6. HearstoneGuy
    March 3, 2017 at 9:58 AM

    Huh I think we forgot to notice that his stats are bonkers too. 5/4 4 mana and neutral card.

  7. Raemahn
    February 28, 2017 at 10:09 AM

    Nice synergy with Curator and that ilk.

  8. Immolate
    February 28, 2017 at 10:04 AM

    On the coin: Turn 1 Murloc Tidecaller into 2 Murloc Tinyfins. Turn 2 Murloc Tidehunter. Turn 3 Coin Big Gentle Dinosaur. Turn 4 Big Gentle Dinosaur.

    It’s nice to have dreams.

    • LegendaryDan
      March 20, 2017 at 5:13 AM

      This one is better: Turn 1 Coin 2 Tidecallers, 2 Tinyfins Turn 2 2 Grimscale Oracles Turn 3 Murloc Warleader = Lethal on turn 3 😀

    • Gugi
      March 23, 2017 at 10:01 AM

      Tinyfin is rotating out. rip dreams

  9. Pepperfreez
    February 28, 2017 at 9:36 AM

    Would they stack with brann or replace?

    • Evident - Author
      February 28, 2017 at 9:40 AM

      I would think it would stack.

    • Anthony L
      March 17, 2017 at 2:24 PM

      Brann falls off this next season. Brann Bronzebeard is a League of Explorers card, which is falling off of standard, as well as Reno Jackson.

      • Kevin K
        March 20, 2017 at 1:23 PM

        Well yeah, but WILD is always going to be a thing.

  10. Fanderay
    February 28, 2017 at 9:22 AM

    How does this card work? Every murloc gains the same “power-up” or you can choose a different one for each murloc?

    • Evident - Author
      February 28, 2017 at 9:32 AM

      I would guess you pick one option and every murloc gets it.

      • lol
        February 28, 2017 at 11:10 AM

        Man if they all got the same buff, imagine all murlocs get +3 attk or windfury lol

      • Raemahn
        February 28, 2017 at 3:43 PM

        ALL merlocs, or just the ones in your hand? I’m assuming ALL, but…? If this is ALL then I’m curious how this works on those that have already gone to the graveyard and come back (I’m assuming ALL means ALL, so it should impact them as well). That’s a fairly strong ability, and you can play with two of them (stacking?).

        • Evident - Author
          February 28, 2017 at 7:56 PM

          Good question, I originally just thought Murlocs on the board.

          • Raemahn
            February 28, 2017 at 9:17 PM

            Oh, that makes more sense. Hadn’t thought of that. ? If it’s only cards in play then I can’t say as how I’m that stoked for him. Otherwise, he’d fit nicely into the paladin hand-buff decks. Thanks

          • A-Deg
            March 1, 2017 at 7:56 AM

            Compare the wording with cards like Bloodlust. “All” should mean “all your board when you play this”. If it means minions outside the board, it’s always specified (compare The Mistcaller or Grime Street Outfitter).

          • Raemahn
            March 1, 2017 at 11:24 AM

            A-Deg: You are correct, sir, those cards are very specific. Thanks for pointing that out.

    • trav
      March 30, 2017 at 7:35 AM

      its just like the mech guy that gives your minons taunt divine shield or windfury. Its all random. makes the game quicker and we all know how much hearthstone loves rng

  11. Blux
    February 28, 2017 at 9:19 AM

    This card will probably be played in most (if not all) murloc decks. I have a feeling that a beast-murloc druid/hunter will be a thing.

    • Spirit
      February 28, 2017 at 10:57 PM

      Paladin/shaman/warlock would be better

      • Anthony L
        March 17, 2017 at 2:27 PM

        Curator decks, as well as Shaman and Warlock. Paladin lose their murloc knight, as well as their murloc inquisitor.

  12. Rebenitez1802
    February 28, 2017 at 8:53 AM

    imagine to give windfury to Finja…. I like this card.

    • Kalo
      March 24, 2017 at 1:29 PM

      I’d rather have Finja pull out 2 murlocs and then adapt all of 3 of them.

      • Patisko
        March 26, 2017 at 6:15 AM

        Well if u adapt them after finja pulling them out and u get to choose windfury, u can still attack once more with finja

    • maximus
      March 28, 2017 at 2:08 PM

      y, if u get lucky and draw the charge murlocs first you can just otk pretty easily. maybe if u still have coin innervate with druid u can even savage roar and hit with this nice little 9/3 windfury chargers.

  13. Bridgeman
    February 28, 2017 at 8:44 AM

    This could be crazy if you manage to keep just 2 murlocs alive for turn 4