Gentle Megasaur
Gentle Megasaur is a 4 Mana Cost Epic Neutral Minion Beast card from the Journey to Un'Goro set!
Card Text
Battlecry: Adapt your Murlocs.
Flavor Text
"Low, low rents! Must enjoy a nomadic lifestyle. Quasi-sentient, bipedal, amphibious humanoids ONLY!"Cards Relating to Gentle Megasaur
Crackling Shield Type: Spell - Cost: 0 Divine Shield |
Flaming Claws Type: Spell - Cost: 0 +3 Attack |
Lightning Speed Type: Spell - Cost: 0 Windfury |
Liquid Membrane Type: Spell - Cost: 0 Can't be targeted by spells or Hero Powers. |
Living Spores Type: Spell - Cost: 0 Deathrattle: Summon two 1/1 Plants. |
Massive Type: Spell - Cost: 0 Taunt |
Poison Spit Type: Spell - Cost: 0 Poisonous |
Rocky Carapace Type: Spell - Cost: 0 +3 Health |
Shrouding Mist Type: Spell - Cost: 0 Stealth until your next turn. |
Volcanic Might Type: Spell - Cost: 0 +1/+1 |
so… is this the dino where murlocs build their villages on? i mean, according to the lore megafin moves this dino that has a village on his back xD
love murlocs
Aggro murlock paladin? Pretty please? Seriously, 1/1 murlock frm Vilefin hero power, kill with finja, drop this is a pretty swingy turn 6.
Jokes aside, this is a great card after a Finja turn nevertheless. Possibly playable in menagerie/water decks? Time will tell.
I sense aggro druid using murlocs, this, and other beasts along with zoobot. I hope that blizzard continues to re-focus towards tribal synergies (that aren’t pirates).
Looks bad, putting 2 copies of a non-Murloc in a murloc deck feels bad, plus it is terrible tempo, you don’t want to use your entire turn 4 on one card in an Aggro deck. Other issues like the fact that you probably won’t even have enough targets on turn 4 to use this on and even if you do its probably better just to spam more murlocs. Seems like a win more card, idk
Maybe you can use only 1 copy or just 2 as your only non.murloc cards.
Its like having a murloc knight… Difficult to use, but powerful
If you get the +3 attack option its like a 4 mana bloodlust with an extra 5/4 attached.
even giving all your crappy token murlocs the poisonous keyword is pretty dumb
actually all the adaptations are crazy…..hell its pretty good with ONE murloc in the board.
4 mana 5/4 give one minion +3 health / + 3 attack / Divine shield e.t.c alone is pretty good.
buffing multiple murlocs will be soul destroying.
Give all your murlocs divine shield or + 3 health.
Wheres your board clear now.
which is silly.
theres on so many playable murlocs. many are shit.
It’s like a Enhance-o Mechano with better stats. I like it, so a Murloc army is coming in Un’Goro!
Huh I think we forgot to notice that his stats are bonkers too. 5/4 4 mana and neutral card.
Nice synergy with Curator and that ilk.
On the coin: Turn 1 Murloc Tidecaller into 2 Murloc Tinyfins. Turn 2 Murloc Tidehunter. Turn 3 Coin Big Gentle Dinosaur. Turn 4 Big Gentle Dinosaur.
It’s nice to have dreams.
This one is better: Turn 1 Coin 2 Tidecallers, 2 Tinyfins Turn 2 2 Grimscale Oracles Turn 3 Murloc Warleader = Lethal on turn 3 😀
Tinyfin is rotating out. rip dreams
Would they stack with brann or replace?
I would think it would stack.
Brann falls off this next season. Brann Bronzebeard is a League of Explorers card, which is falling off of standard, as well as Reno Jackson.
Well yeah, but WILD is always going to be a thing.
How does this card work? Every murloc gains the same “power-up” or you can choose a different one for each murloc?
I would guess you pick one option and every murloc gets it.
Man if they all got the same buff, imagine all murlocs get +3 attk or windfury lol
ALL merlocs, or just the ones in your hand? I’m assuming ALL, but…? If this is ALL then I’m curious how this works on those that have already gone to the graveyard and come back (I’m assuming ALL means ALL, so it should impact them as well). That’s a fairly strong ability, and you can play with two of them (stacking?).
Good question, I originally just thought Murlocs on the board.
Oh, that makes more sense. Hadn’t thought of that. ? If it’s only cards in play then I can’t say as how I’m that stoked for him. Otherwise, he’d fit nicely into the paladin hand-buff decks. Thanks
Compare the wording with cards like Bloodlust. “All” should mean “all your board when you play this”. If it means minions outside the board, it’s always specified (compare The Mistcaller or Grime Street Outfitter).
A-Deg: You are correct, sir, those cards are very specific. Thanks for pointing that out.
its just like the mech guy that gives your minons taunt divine shield or windfury. Its all random. makes the game quicker and we all know how much hearthstone loves rng
This card will probably be played in most (if not all) murloc decks. I have a feeling that a beast-murloc druid/hunter will be a thing.
Paladin/shaman/warlock would be better
Curator decks, as well as Shaman and Warlock. Paladin lose their murloc knight, as well as their murloc inquisitor.
paladin also loses anyfin
imagine to give windfury to Finja…. I like this card.
I’d rather have Finja pull out 2 murlocs and then adapt all of 3 of them.
Well if u adapt them after finja pulling them out and u get to choose windfury, u can still attack once more with finja
y, if u get lucky and draw the charge murlocs first you can just otk pretty easily. maybe if u still have coin innervate with druid u can even savage roar and hit with this nice little 9/3 windfury chargers.
This could be crazy if you manage to keep just 2 murlocs alive for turn 4