Galakrond, the Tempest
Galakrond, the Tempest is a 7 Mana Cost Legendary Shaman Hero card from the Descent of Dragons set!
Card Text
Battlecry: Summon two 2/2 Storms with Rush. (Invoke twice to upgrade.)
Flavor Text
Hagatha cried out over the winds: "Truly, you are as powerful as the Maelstrom!" To which the Tempest answered: "I AM THE MAELSTROM."Galakrond, the Tempest Additional Information
Cards Relating to Galakrond, the Tempest
Galakrond's Fury Type: Hero Power - Cost: 2 Hero Power Summon a 2/1 Elemental with Rush. |
Galakrond, the Apocalypse (Shaman) Type: Hero - Cost: 7 - Health: 5 Battlecry: Summon two 4/4 Storms with Rush. (Invoke twice to upgrade.) |
Galakrond, Azeroth's End (Shaman) Type: Hero - Cost: 7 - Health: 5 Battlecry: Summon two 8/8 Storms with Rush. Equip a 5/2 Claw. |
I see some value here. I mean two 2/2 are not bad and buffing them is good. Aldo every time you Invoke him you gain a 2/1 rush. Plus in the right deck he can be amazing. So i say 5/5
Oh plus that amount og Invoke would be if your lucky turn 7 max galakrond in Play!!
* of
Second review after shows the upgrade and wow. This is absolutely dangerous I was planning a quest galakrond shaman because summoning several 2/1 rushes is good for board control. And that 5 cost that involves twice would summon 4 of them. But this this upgrade is ridiculous and if it works you can probably play this after activate double battlecry for 4 8/8 rushes in late game if necessary and basically making Shudderwock more threatening. After seeing this I’m definitely doing a quest galakrond deck yeah sure once play lose double battlecry but if works and able to summon 4 8/8s that more than makes up for it not counting getting more rushes before you would galakrond.
Thas a dagern
Ok, so for 7 mana and if properly invoked, you get 5 armor, 2x 8/8 rush (asuming is this way as mentioned) and an amazing Hero Power?
The hype is real, but i have serious trouble seeing how this could not be game changer
This is the Galakrond that I’m the most conflicted about. It has a huge power level in one aspect of it, but falls flat in another.
So we don’t know what its fully upgraded Battlecry will be but its likely that it will be “Summon 4 2/2 Storms with rush, equip a 5/2 claw” which isn’t bad for 7 mana by vanilla standards.
The problem is, the other Galakronds besides maybe the warlock won have EXTREMELY insane battlecries, while this one is just…okay. It’s not bad by any means, but not good enough compared to the others.
However there’s a great upside about this card and its the hero power. Especially for Invoke. Although evolve will be rotating out, its unlikely that the token deck is going away, especially with the Mogu Fleshaper + Mutate combo, and the all incredible Vessina+Thunderhead+Sparks combo. Token/Overload/Mutate/Aggro (I know that’s a lot) will benefit heavily from being able to summon a 2/1 every time you invoke, making it great to be spammed. And because of Shaman’s already mediocre hero power, which won’t do any good since Thing From Below is also rotating after the event, the hero power is easily and upgrade as well.
So with that in mind, I’ll give it two separate ratings: 4/10 for the battlecry, and 10/10 for the invoke/hero power.
I bet your happy it summons 2 8/8 rush minions?
Ehish, on paper it sounds better but with the stats split out it might be better, because that way you have more control over where the damage is going. If it was 4 4/4 Storms I would’ve liked it better so I’ll raise the Battlecry rating to 7/10
i see 2 possibilties for this to work
either the overload package their pushing to have high attack rushers
or a quest varient that never actually plays the card but ussues double battlecrys to invoke often
If it works though it may be possible to use the double battlecry to summon 4 8/8 rushes which would mean Shudderwock should have potential to summon 8/8s as well depending on trigger order. Granted this isn’t a trick you would use until didn’t have a choice like quest shaman running hagatha as a backup.
pretty much
getting the rushes to gain control of the fields and then shudder next turn
pretty much your finishing move at that point
So I actually think that out of all the Galakrond out there, Shaman’s is the one that will probably be spammed the most in terms of Hero power. Having a 2/1 with rush is almost as much as a levelled up mage ping but a bit worse. And even then, Shamans would still Spam or almost spam the hero power, I feel. 5 stars.
Yeah I’d definitely play galakrond in a battlecry shaman the using double battlecry with the battlecry invoker’s would allow board control. And some quest shamans run hagatha as a late game value generator.
Remember though, you will lose your battlecry hero power once you play Galakrond, as it will be replaced by “summon a 2/1 with rush”
It’s same thing for using hagatha in quest it’s a backup when in trouble for emergency. 4 8/8s is a rather big value swing if it works and leaves possibility of Shudderwock summoning 8/8 later.
But another problem is that you would have to also put in battlecry cards as well, the point of the quest is to finish it about at turn 6/7, so if you also put invoke cards it could also cause problems.
Even still with double battlecry you could summon multiple rushes with the invoked which can give board control.
What’s the upgrade?
I think it summons 3 and then 4 with the 5/2 claw
No no, in the second level it summons 2 4/4 and im the final 2 8/8
This has my favorite invoke out of all the galakronds. The shaman invoke cards are quite decent too. I hope that shaman galakrond deck becomes viable.
Wow. Now, that’s a very good Invoke bonus. I would say it’s more flexible than Rogue’s, even if Lackeys are excellent. Galakrond looks dope af too. I like it. 5/5
Oh and also I absolutely hate Aggro Shamans and would like better a Shaman like this one. I suppose. At least I’m not getting crushed and T4 and actually get the opportunity to do something, bruh
Interesting card. I really like it. The storms are a good way of dealing with your opponents board in the early and late game. But might struggle with play against battlecry shaman (you could do both but in my opinion this seems more like a control card).
Easy to invoke due to the 5/5 invoke twice, so it being fully upgraded wont be a problem, honestly seems like a really good card that MIGHT bring back control shaman (I hope it does)
Also awesome combo, heart of vir’nal then play galakrond, thats 4 8/8’s! The value is insane but pretty hard to pull off. However, once you play galakrond you lose your original hero power, so that might not work as well.
Versatile and a good card. 5/5
Remember though, the Invoke twice card is a 3/3, not a 5/5. If it was a 5/5, cost 5 mana, AND invoked twice, it would be beyond broken.
I don’t think the Heart of Virn’al combo is relevant enough to see play. That just sounds… awkward. Not that it’s bad, but it’s never easy to build a “mix” deck, and even though Battlecries aren’t a rare thing in a Galakrond deck so you wouldn’t mind as much having the Quest around, I’m not sure if it would be worth the lost draw still.
I still think it’ll work as a control deck.