Floop’s Glorious Gloop
Floop’s Glorious Gloop is a 1 Mana Cost Legendary Druid Spell card from the The Boomsday Project set!
Card Text
Whenever a minion dies this turn, refresh a Mana Crystal.
Flavor Text
How much gloop could Floop's Gloop gloop if Floop's Gloopcould gloop gloop?
- Mana Cost: 1
- Crafting Cost: 1600 / 3200 (Golden)
- Arcane Dust Gained: 400 / 1600 (Golden)
- Rarity: Legendary
- Class: Druid
- Card Type: Spell
- School: Nature
- Set: The Boomsday Project
- Mechanics: Mana Crystal
this+poison seeds could be really good too. i wonder if you could get more mana than your maximum, i guess you could like innervate could. for example, having 10 minions on the board on turn 5, than running this card with poison seeds, suddenly you have 10 mana on turn 5! then you can suddenly play play starfall for 5 mana and kill all enemies treants and regain mana for 10 mana again then maybe a run an ultimate infestation for the final seal of the turn (which can target your own treant and this way you again gain another 1 mana if you’d want so) all this insane value turn(19 value) just in turn 5. maybe i’m missing something but it seems quite insane if it could happen
Lol,i predict it in a YouTube comment
I dont know how i do it xD
I think 3 things:
1:we have just one cheap legendary spell rigth now,so we probly have atleast another one,and dont make sense hunter get it
2:well,deal damage wouldnt be that cool,but gain mana cristals with a cheap card would make sense,we already have card draw with the warlock spell so wouldnt it,i can only thing about these possibilities
3:well,we must a cool mechanic to activate it,why not with minions? Something like “kill all your minions and gain a manacristal this turn only for each one”
Well,i almost hit it
xD
Oh you are psychic at least temporarily. Quick before it fades which one of this cards will be nerfed?
🙂
Not… really though. You were in the right general area, but still very far from this card 😀
Malygos
next turn 4 Mana malygos (floop) + this +swipe (clear the enemy board with SP+5) = 1 mana back for each minion cleared so you have more mana to burn face.
Pretty sure that this is broken.
It is, it fits in pretty much every deck and getting 5+ mana out of it will be a piece of cake. Insanely powerful.
I think Token Druid, the deck most likely to use this card, would rather win with the tokens they’d be killing off rather than gaining mana from their death.
Turn 1 biology project, wild growth.
Turn 2 living Mana.
Turn 3 floop gloop, charge your guys into opponent’s minions, mulfurion, or nourish. Seems fun.
Turn 4-5 ultimate infestation to reload.
That is a very particular sequence of cards and the current iteration of Token Druid doesn’t play Living Mana, and I don’t think this one of legendary spell will be enough to shift the deck back to aggro.
Omg…this + living mana must be an interesting one
Should be a good addition to Token Druid, but wpn’t be used in other archetypes.
You are SO wrong. Check the card again, this gives you mana for enemy minion deaths as well.
Lets say it’s turn 4, and you are playing a Big Druid against Odd Paladin. You had a bad early hand and your opponent kept summoning tokens, so they have a board full of 1/1s.
Normally you’d waste that turn playing a swipe, which clears his board but lets him regain tempo right afterwards.
Now, however, you play this first, and then coin out swipe. You deal 4 damage to the enemy hero, clear his board and gain SEVEN mana crystals to use immediately. Then you just play Malfurion the Pestilent and your opponent concedes, because there is literally no way he can win at that point.
This is obviously just one very specific situation, but it is one that will happen. Furthermore you’re often in a situation where you’re, for example, trading in three of your minions to kill two of your opponents, which makes this a “1 mana: gain 5 mana” card.
Insanely powerful legendary spell, fits in LITERALLY EVERY druid deck I can think of. Well, except Spiteful Druid I suppose.
So this will temporerly give you a mana boost for one round, then go back to your previous?
Like if I have 5 mana play this and swipe kill 7, I get 7 aktiv mana and a total of 10. I can use this seven now, but next turn I am down to six mana again?
Rather good though
This is essential a 1 mana gain 3+ mana crystals if can make a decent trade / clear. I’m gonna say this will be in every maly druid deck. 5/5
“This turn only”, it works like Innervate.
How does this interact with living mana?
Floop’s Glorious Gloop seems really rather nice for an aggressive Druid. It can easily be better than the original Innervate, but as a legendary spell, you will at least only have to deal with it once. Plus, the way the card works, it won’t do much in the early game.
It does seems like it could be annoying if a board made up of a bunch of tiny tokens could suddenly become a Ultimate Infestation play, but that is something only Token Druid as we currently know it could do.
This card will likely be a stable in Druid decks for a long time.
This is really good. It reminds me a bit of pilfered power, but this should be way better as you can play it before say, swiping a board of 1/1 dudes away.
4.5/5