Fire Hawk
Fire Hawk is a 3 Mana Cost Common Neutral Minion Elemental card from the Descent of Dragons set!
Card Text
Battlecry: Gain +1 Attack for each card in your opponent's hand.
Fire Hawk is a 3 Mana Cost Common Neutral Minion Elemental card from the Descent of Dragons set!
Battlecry: Gain +1 Attack for each card in your opponent's hand.
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So I tried to see if there are any possibilities of making this a good card, and from I could tell the Answer is not exactly all that worth it. I mean, Sure you will have times were You can Bamboolaze your opponent with this, but more or less likely it goes something like this:
If it’s something like Aggro then the best-case scenario is getting 1 Extra Attack, a lot of the time
If it’s Tempo, then it’s about to let’s say 2 extra
If it’s Midrange, it can vary between 2 to even 4+
And Control can REALLY Vary from having about at least 3 cards to even 7+.
Okay, sounds pretty good so far, but it doesn’t end there. Because the Problem about Fire Hawk is also if they can stop in time, and the answer is:
Aggro: Usually No, Has to Sacrifice its minions
Tempo: It Varies.
Midrange: More Yes than No.
Control: Probably, yeah.
The biggest issue is that you have to think Realistically with FIre Hawk. And even if do manage to make Control use all the Key Cards out there and then using Fire Hawk, you will get incenses of 7+ Attack, but otherwise, it’s also STILL has a high chance to be easily removed by a spell of by a Big Minion. And the Problem with Midrange is that they all Vary. Some of them can sustain until the near Fatgie Stage, in which they would have about 1-3 cards left, while others will still somehow gather about 3 to even 8 cards, especially if they are playing Hagatha.
And just as I was about to debate this as 2 stars, it then hit me: “What If I use Fire Hawk more for a distraction instead? Just to force an answer towards your opponent?” And, when I said that out loud, Fire hawk started to imminently make a whole lot more sense to me.
As long as Fire Hawk has some numbers on its Attack, your opponent needs to answer it. And, Around 5 Attack or more is where the opponent begins to pay attention more with your Fire Hawk for now than to do whatever your opponent was supposed to do. And best-case scenario for you is to use Fire Hawk when your opponent has no minions on board.
And even if your hawk gets put down by something like a Frost Bolt or a Hex, It’s actually an Adventage for you, because you’re basically using Fire Hawk more as a Decoy then as a Threatening Minion. So under the right circumstances, At first glance; yes, even I thought that Fire Hawk was a troll card, but thinking outside the box, and especially because it costs 3 mana, This can legit be kind off an Anti-Midrange or Anti-Control Card. I was shocked to say it myself, too. You have to think of Fire Hawk as more of a Tech Card then as a “All-in” Card. and I’m going to actually give this 4 Stars.
Honestly not bad, if they are holding 4 cards on turn 3 it’s better than average, the main problem is elementals suck
If greedy control decks become a thing, this will… probably still be bad, cuz everyone can easily remove it T3. Maybe once we get Elemental support it will find a home.
And here we have the bane of hand decks. Only downside is the warlock variant has removal within 1 Mana.