Entomb
Entomb is a 6 Mana Cost Common Priest Spell card from the The League of Explorers set!
Card Text
Choose an enemy minion. Shuffle it into your deck.
Flavor Text
It's perfectly safe as long as you remember to put in air holes.- Mana Cost: 6
- Crafting Cost: 40 / 400 (Golden)
- Arcane Dust Gained: 5 / 50 (Golden)
- Rarity: Common
- Class: Priest
- Card Type: Spell
- Set: The League of Explorers
this card can decide who will win if both players are fatiging
Terrible card vs. aggro decks but definitely game-changing in slow matchups. Priests find it very difficult to clear 4 attack minions such as ysera. Also note: This card does not kill them and therefore does not trigger deathrattles. A little high in cost and a little unreliable against aggro so probably could see play but i dont think it will be too popular.
Much needed for Control Priest. Prepare your anus.
6 mana for a removal? not so good in my opinion. BUT it also steals into your deck. So mm, i don’t know. However one copy in Control Priest could works maybe.
useless vs aggro though
True, is probably a tech card versus control decks.
But however, i think is pretty useless only versus face decks:
– vs midrange-hunter you can remove and get a Boom or a H.Savannah;
– vs secrets-paladin you can kill and get Tirion, Boom or Sylvanas;
– vs demons-zoolock Malganis, Boom or SeaGiant;
– vs mech-mage Antonidas or Boom;
– vs aggro-druid Boom.
And a great feature of this card is that you can remove a “DeathrattleMinion” by board (i think, but not sure) without trigger his Deathrattle: Sylvanas, H.Savannah, Tirion, and many others. I think is a really good card, except against face-hunters (or other face-decks).
Ironically it improves your matchups versus aggro, since you do not have to play big threats yourself, so you can focus on board control.
Stalling the game until tirion hits the board might be sufficient to justify putting this into your deck even against secret paladin.
Yes, infact i was thinking now to an Anti-Aggro priest with the minions like ZombieChow, Pyromancer, InjuredBlademaster, Deathlord, etc… without finishers. Using the strategy to remove all by opponent board, with strong early minions and removal cards like SW:Pain&Death and this. Your finishers will be the “Entomb-ed” minions. Probably it could works and become a very powerfull competitive deck. I’m starting to love this card while i’m thinking about it.