Educated Elekk

Educated Elekk Card

Educated Elekk is a 3 Mana Cost Epic Neutral Minion Beast card from the Scholomance Academy set!

Card Text

Whenever a spell is played, this minion remembers it. Deathrattle: Shuffle the spells into your deck.

Flavor Text

"This reminds me of a saying. 'An elekk never…' something. I can't remember."

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34 Comments

  1. Wibbiz
    August 1, 2020 at 3:50 PM

    Infinite Shadowstep N’Zoth?

  2. Cartod
    July 29, 2020 at 7:04 AM

    This is kind of cute with librams, you would need some kind of card draw engine to support it though.

    Will see some experimentation, may or may not make the cut.

  3. Tuscarora87
    July 28, 2020 at 3:00 PM

    Strange and rather bad.

  4. IRthrPlayMTG
    July 28, 2020 at 11:30 AM

    Two words: Bomb Warrior

    • TallJake26
      July 28, 2020 at 1:09 PM

      It says when a spell is PLAYED, not cast.

      • IRthrPlayMTG
        July 28, 2020 at 5:14 PM

        Battle rage…
        Inner rage…
        Shield slam…
        Blade storm…
        Shield block…
        Upgrade!…

        Just to name a few… Plus whatever gems your opponent dares give you.

  5. PitLord
    July 28, 2020 at 10:48 AM

    Ah yes, the famous elephant memory 😀

  6. Bombasticbob
    July 28, 2020 at 8:40 AM

    Ok I know it’s not perfect, but think of quest mage with this! it’s like a slower kragwa!

  7. Bisalissy
    July 28, 2020 at 7:48 AM

    This is incredibly strong in a variety of decks.
    Druid loves this! You can gain all your 0 Mana Spells back and thanks to Overflow you have more card draw than you can cast anyway. (Also, this can be summoned with Exotic Mountseller)
    Paladin can get tons of Librams! This + 2 Librams of Wisdom + Libram of Hope… and it can go even further!
    Rogue has tons of shenanigans to make this work. All the Backstabs and Shadow Steps….
    Mage, Priest and Warlock can get their removals back. Warlock can stack up on Nether Breaths and Priest can stack up on Renews. Mage can go Dragoncaster + this + Puzzle Box for the ultimate Clown Fiesta!

    The biggest downside of this is the anti-synergy with Vectus. So, let’s say your deck runs Gift of Luminance, Convincing Infiltrator and Vectus, you dont play this along this. But if the competition for a spot in a deck from a card that has completly diffrent synergies, it just shows how strong the card is!

  8. Ntlya
    July 28, 2020 at 7:12 AM

    The rogue shuffle effects ended up seeing almost no play, even after a minion specifically designed for it, poggo-hopper, was buffed to 1 mana.

    This has shuffle as deathrattle so it’s a million time less consistent. It’s cool because it oppens possibility and such, but it’s meme material only probably.

  9. A person who reacts to this
    July 28, 2020 at 6:43 AM

    This is insanly strong in the right decks

  10. Fareh
    July 28, 2020 at 6:41 AM

    another epic for the garbage bin… blizzard should remove the epic quality if they are pursuing this level on epics…

    • DukeStarswisher
      July 28, 2020 at 8:47 AM

      You must be new to hearthstone so here’s a simple formula:

      Card rarity =/= power level

      Also, this is hardly a pack filler. a 3 mana 3/4 with deathrattle is good just by itself and it could be very powerful in the right deck.

      • Fareh
        July 28, 2020 at 8:54 AM

        and you must be very naive if you dont see the epic cards are always the money maker for blizzard. The power lvl on average on the epic cards are really low, with lots of crap cards.
        And this is super bad, there is no right deck for it. Why would you shuffle cards again in your deck from your and your opponents deck?
        Unless in some combo deck, there is just no way this is good, unless you count a beast with a very rng effect good

        • DukeStarswisher
          July 28, 2020 at 9:06 AM

          This isn’t an rng effect… unless you count drawing as rng? This has value oriented written all over it. The only reason I wouldn’t want this is for rogue’s low cost spells in my deck without a lot of draw.

          You know that blizzard recently ended opening duplicates? So epics aren’t the “moneymakers” they used to be. I feel like you’re just trolling, because you’ve been shitting on a bunch of cards this expansion. Until you offer some actual insight nobody is going to take you seriously.

          • Joeydungee
            July 28, 2020 at 11:53 AM

            He’s kind of one of the only people on this site actually criticizing cards right now

          • Fareh
            August 1, 2020 at 8:01 AM

            I will always criticize their decision to put epic at trash level always, just take a look at every expansion and tell me the level on the epics are not trash… commons and rares has a lot more value than epics always.
            On the other hand, I have to recognize the last showed cards actually improved the set, so we may have some good changes.
            But this card is still trash, and i will bet on anyone, there is no way this will be played ever.

        • Cartod
          July 29, 2020 at 7:08 AM

          I agree there is a huge amount of epic cards that are steaming trash.

          I think this one is passable; there’s a case to be made that it finds a home in some kind of libram paladin list. You would just need a card draw engine (which paladin may or may not have access to) to quickly draw into your extra librams.

          I definitely wouldn’t consider it in any of the other existing lists.

  11. Stanek
    July 28, 2020 at 5:23 AM

    How it looks for all classes:
    Druid: A beast that allows you to cast your spells again later, as well as slow down a fatigue.
    Shaman: Few additional spells that you will never draw.
    Mage: A way to slow down fatigue, and possibility to use your spells twice in highlander.
    Rogue: Some value shenanigans.
    Warrior: Another way to increase your size of deck, also think of all possible shield bashes.
    Paladin: “So what about another heals and buffs?”.
    Priest: Another way to increase your size of deck, also think about all of Sethekk Veilweaver turns.
    Warlock: “Nobody can stop me from drawing my deck twice!”.
    Demon hunter: Another Skull of Guldan sounds nice.
    Hunter: It’s a beast.

    Also it’s a card that can give you some value, even if you doesn’t do more than play it.

    • Stanek
      July 28, 2020 at 5:30 AM

      Also it’s 3 mana beast you will see this card no matter if you play it, or not.
      That is a huge card to get from Exotic Mountseller, also it synergises with that turns.
      5/5

      • Chookey
        July 28, 2020 at 5:44 AM

        I hadn’t thought about exotic mountseller but that’s gonna be some annoying swing turns from opponents 🙁

  12. Abolfazl282
    July 28, 2020 at 4:30 AM

    We should remember that the cards that you shuffle is from both sides.
    Your opponent can play some spells that has no synergy with your deck and shuffle them.

  13. Lluadian
    July 28, 2020 at 4:22 AM

    You know I think I understand that legendary now. Reordering your deck is a lot more useful if you’ve added a bunch of other cards that may be lower cost than you need. This card will be quest locks new best friend since it does similar to augmented elekk and helps reduce the strain of burning deck quickly in late game.

    • DukeStarswisher
      July 28, 2020 at 8:51 AM

      We know that shuffling cards into your deck and ordering your deck does not synergize well since it has been confirmed that the deck is shuffled after any card is put in the deck.

      Having said that, I do think quest lock will highly benefit from deck order, but they won’t run this card.

      • Lluadian
        July 28, 2020 at 1:44 PM

        The point I was trying to make on quest locks running this was more to get back copies of certain support cards. And of course shuffling cards resets the deck order but that’s why you would consider using it after. Or you could use the act of shuffling cards into the deck to reset the order to grab something cheaper.

        The point of changing the deck order would be to get certain cards but once you have them you may not want to keep pulling from just the higher cards.

  14. Thraben
    July 28, 2020 at 4:11 AM

    It’s becoming very clear at this point that silence/polymorph/evolve mechanics are going to be used alot cause there’s so many things that are countered by it.

    That being said I have a feeling this will be taken out of most decks eventually. But it’s a very solid 4 star card I think.

  15. WizNan
    July 28, 2020 at 4:10 AM

    This expansion is my favourite so far, I’ll explain why, but I’d rather wait until every card is revealed before saying anything about the expansion as a whole.

    • WizNan
      July 28, 2020 at 5:24 AM

      Ok, I’ll tell you now. 🙂
      Previously, there were multiple game-breaking cards in every expansion, that had a 10% higher drawn-winrate than anything else and were so good, they could swing the whole game on their own (thinking about Dr. Boom, Zephrys, Galakronds, DQA, Zilliax in a way (it haven’t won games on its own but its use-rate was ~70%)).

      Now, there’s Scholomance Academy. There are very good cards and ther are ones that seem insanely powerful, but! They require proper deckbuilding and they must be played at the correct time and their effect doesn’t win you the game.
      For example: the new Hunter legendary, the Professor. It has good stats (3 mana 3/4) and a very good effect, so you have to craft it (or buy the pre-order lul), but it requires other cards to be comboed with and it only kills minions, doesn’t create any threat.
      (Maybe it was a bad example, that card is broken)

      But there’s the Lorekeeper. 4 mana 4/5 battlecry: rearrange your deck. It can by powerful and game-winning is some exact cenarios, but it’s not like Zilliax that is good in every deck, every archetype and every situation. 5/5 stars card, it has to be, but its not an instant 5/5 auto-include.

      Most of the cards aren’t random and have some cool effect.
      One of the first cards revealed, however was Transfer Student, which extremly bad design, so I was thinking that the whole expansion was going to be gargabe, but it is not!

      Overall, this expansion is a 8.7/10 so far (for my experience).
      (I’ve been playing only since Kobolds and Katakombs.)

  16. WizNan
    July 28, 2020 at 4:09 AM

    4/5 strenght
    6/5 card flavour
    😀

  17. Irhmgg
    July 28, 2020 at 4:08 AM

    omg such a creative useful card, Plague of Flame, Nether Breath, Soul Mirror, galakrond invokes to ditch weak inokes…

  18. WingedCastaway
    July 28, 2020 at 4:07 AM

    This is excellent. It also remembers opponent’s spell. Not only does it delay fatigue by a significant amount but it also gives value. However, for decks that lack card draw it might be counterproductive as you really don’t want to draw spells you can’t make big use of later in the game.

  19. Goldenpantss
    July 28, 2020 at 4:05 AM

    Another shot in the arm for Libram Pally.

    • Chookey
      July 28, 2020 at 4:07 AM

      Games this expansion are going to be clearly divided by class and archetype, no mergsplerging here