Dragonblight Cultist
Dragonblight Cultist is a 3 Mana Cost Rare Warlock Minion card from the Descent of Dragons set!
Card Text
Battlecry: Invoke Galakrond. Gain +1 Attack for each other friendly minion.
Dragonblight Cultist is a 3 Mana Cost Rare Warlock Minion card from the Descent of Dragons set!
Battlecry: Invoke Galakrond. Gain +1 Attack for each other friendly minion.
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If I understand invoke right this guy summons 2 1/1s. In worst case this is 2 1/1/s and 1 3/1 for 3 mana which is solid. In addition this card Invoke. This is quit good. Compare it to cable rat, both cost 3 have similar steps but combo potential for later.
This card might have a bit of weak synergy with Beaming Sidekick, but that’s about it.
Not that great as a 3 drop unless curves it with the 2 drop 2/2 knife guy then that’s an ouchy.
Oof ouch zoo hurty
On an empty board this is 3-1 and 2x 1-1 imps. That is 5-3 worth of stats for 3 mana wich aint that bad if you play Zoo-lock. I think a Galakrond zoo-lock deck will see play with this card in it.
No kidding, this card may be quite strong against most matchups except mage, it summons 2 1 1 imps and that is kind of a given 3 3 in stats.
Yes the bodies are weak and succeptible, but this card should be more like a 3.5 star rating compared to a 2 star rating
Alright, let’s get this out of the Way. I think that as long as your playing much like a Tokenlock or Zoolock deck, this card will be fine. We saw Egglock doing fine, so this card should be fine too. Yes, 3 Mana for a 1/1 body REALLY sucks, but I honestly think that this card is fine, just as long as you already have a board to play with. 3 Stars.
I think people are forgetting that the Warlock Invoke is to summon two 1/1 imps as well, so this card is slightly better than Microtech Controller (assuming it summons the imps first before triggering the +1 Attack bonus). Doesn’t make it a fantastic card, but could work.
Health? Wouldn’t might it if it had “rager”
This card is laughably bad and I don’t really believe in Demon Zoo Galakrondlock. All those cards seem just so weak on tempo, and that’s not good in a deck that has to outempo the opponent. If there are 2 minions on the battlefield, which I would say could be the average case in a deck that relies on swarming the board every turn, this is a 3/1 that invokes, paying 2 mana for the invoke effect. Galakrond itself seems super weak for Warlock: the battlecry has plenty of terrible roles and the hero power come too late to be relevant.
I didn’t know that Invoking activated the hp of Galakrond, so here’s my new review: This seems a pretty good card overall for a Demon Zoo Warlock with Galakrond. It has good stats overall, summoning three minions for a total of 5/3 of stats on board, without considering the fact it could gain more attack if you have other minions on board. I don’t really think that a swarm zoolock could be better than the zoolock we have right now, but it will be interesting to see, since it does have some good cards from RoS. What It lacks right now is some kind of health buff.
Surprised by the low rating. Seems pretty good; it’s effectively a 3/1 (or better) and 2 1/1 imps for 3 mana. That presumes the invoke effect happens before the +attack effect, which may be wrong.
Invoke is good (I think?) but if he’s got 1 health, the attack bonus is totally useless . . . he’d at least need stealth or rush or something . . . who’s designing these cards again?
He invokes! But one hp for a 3 drop is just very bad