Da Undatakah
Da Undatakah is a 8 Mana Cost Legendary Neutral Minion card from the Rastakhan's Rumble set!
Card Text
Battlecry: Gain the Deathrattle effects of 3 friendly minions that died this game.
Flavor Text
First Deathrattle: Draw a card.Second: Draw 2 cards.
Third: Throw Mon'kind off a steel cage and plummet sixteen feet through an announcer’s table.
- Mana Cost: 8
- Attack: 8
- Health: 5
- Crafting Cost: 1600 / 3200 (Golden)
- Arcane Dust Gained: 400 / 1600 (Golden)
- Rarity: Legendary
- Class: Neutral
- Card Type: Minion
- Set: Rastakhan's Rumble
- Mechanics: Battlecry, Deathrattle
Da Undatakah Additional Information
Da Undatakah Card Review
Unlike N'Zoth, The Corruptor, Undatakah seems to be a bit too inconsistent and easy to counter to build an entire deck around it. However, I can’t imagine a world in which he won’t be a mainstay in Deathrattle-heavy Midrange or Control decks until the 2020 rotation, because his effect is absolutely powerful. If a Deathrattle deck already exists, or is close to being viable, Undatakah might push it in the right direction.
Of course, I could come up with dozens of overpowered combos with 3 specific Deathrattles, but it’s not even necessary. Just take a Deathrattle Hunter deck. Let’s say that by the time you’ve played Undatakah, two of your Devilsaur Eggs and a single Spider Bomb died. Now, this is an 8 mana 8/5 that Deathrattles into two 5/5’s and destroys a random opposing minion on death. There you go, it’s already quite insane and it’s the most basic scenario. And you know what’s the best thing about it? If you now Play Dead it, you get all three Deathrattles at once.
Deathrattle Rogue is also an almost viable deck, and this would be a huge play in that build. It runs both Devilsaur Eggs and Mechanical Whelps, and getting any of those Deathrattles is massive. Of course, the class also has ways to trigger the Deathrattles, which would create a massive board that your opponent has to remove. But wait! If he does remove it, Undatakah summons all of them again. So he first needs to single target remove it or Silence it and THEN AoE everything, which might not be an easy task at all.
And those are only the current decks that could use it efficiently. Any deck running a high density of Deathrattles in the next year and 4 months will probably at least test this card out, since there is pretty much no downside to it – you just replace a single big threat with it.
Card rating: 9/10
Meatwagon…
How would this work with Pyros and the gang chain taunt card?
so if this copies prelats deathrattle it will get shuffeld back 2 ur deck kepeing the 3 deathratteles and will get 3additonl ones wenn played again going ifinite and bigger and bigger everytime its played?
Immortal Prelate’s text is
Deathrattle: Shuffle this into your deck.
notice the period. THEN
It keeps any enchantments. The “it keeps any enchantments” is NOT part of the deathrattle effect.
If it keeps the deathrattle effects like they are enchantments, then would silver vanguard and immortal prelate mean it just keeps recruiting itself from the deck when it dies?
Yes but just once, because it’s a balttlecry he doesn’t get if summoned by sv. But nice idea.
Egg shudderwock?
The card text is very specific. It says Deathrattle EFFECTS.
In my thinking the effects are the “enchantments” that appear if you hover over a minion, eg. Cube’s payload.
If this is the case, Da Undatakah does NOT gain the Deathrattles of 3 friendly minions that died this game. Da Undatakah would only have the “enchantments.” This is still a powerful effect, but not as broken as currently believed. It means it won’t be infinite with Immortal Prelate/Astral Tiger since those are Deathrattles.
If this is the case, the implication is bigger. It means you don’t “trigger” Da Undatakah by killing it. All the effects activate on Battlecry. So Cube’s payload, Steeds, etc. would come out immediately when Da Undatakah is played.
Actually, idk about the last part I wrote about things coming out immediately. You may still need to trigger Da Undatakah. I just feel like they wouldn’t have overlooked Astral Tiger + Immortal Prelate if it works like everyone things.
Thought about it some more and guessing it goes like this.
You gain Cube’s payload on Battlecry. But since Da Undatakah has no Deathrattle itself, you can’t “trigger” Da Undatakah with cards like Play Dead. Therefore, Da Undatakah actually has to die to unleash its “effects”.
The cube has no Deathrattle effect, it only has a battle cry, cards like this don’t pull deathrattles that were created from battlecries, it should work with going infinite, since prelate says put this card into your deck with all its enchantments. Same with weasel tunneler like Danes video said. The effect isn’t an enchantment, it’s an effect that is on the base card itself, not something added later.
Nvm misread the cubes text disregard that first part
Yes it does. It has a Battlecry and a Deathrattle. Cube is a deathrattle minion itself. That is why it gets summoned by nzoth.
Discover it with Hypemon as a 1/1 1 mana. monkaS
Can’t wait to play this in renolock
i will try it also in rnolock. maybe in biglock with dr morrigan.
This card will Choke Slam opponents left and and right… The Broken card of the expansion is revealed.
This has to be the most broken card in the game. Like what previous comments/reviews said, Hadronox druid will be insane. You basically will not even need cube anymore, play with one astral tiger and you will have an infinite combo (unless silenced)
For paladin you can just use Immortal Prelate and it is broken. If you want a good laugh you can even add Mechano-Egg.
Even if this card gets silenced, you can add more copies of it into your deck with various cards, like Baleful Banker or Lab Recruiter.
I honestly do not see how this card will be balanced
As soon as I saw that Dane was doing this reveal, I was like, “Oh man, this better be a memey card.” Well, I asked, and he delivered! Is this card good? No idea! Is it fun?! Hell yes, it is! 6/5 stars, will build around to have fun with twice.
Fuuu rip Hearthstone man, this card is going to be AIDs af. Shuddderwock, Rogue, Hunter . . . the possibilities are endless and this card is going to push Spellbreaker and other silence cards in all decks
Not sure Deathrattle Hunter wants this. Egg and spider bomb deathrattles are good on this guy; Kathrena and Cube deathrattles are not (you probably have no beasts left in your deck after Kathrena dies, and Cube deathrattle does literally nothing when this guy copies it).
3/5
Man, you are the only person in this planet who could give 3 stars to this. Buy glasses pls.
I can read just fine. I don’t think the other combos I’ve read (Hadronox, Lab Recruiter, Astral Tiger, Immortal Prelate) are strong enough to justify the setup, or in the case of Hadronox, I’m not sure it’s better than Witching Hour + Cube.
Maybe there is some combo I’m missing which makes this card very strong, but I haven’t seen anyone spell it out here.
I’m putting it in a buff paladin deck with Mechano Egg and Immortal Prelate. Thing is, I’m not building the deck around it. I was already playing those cards, so I put Undatakah in there. Its a massive threat that if it goes unanswered will probably win the game. I think the card is excellent in a situation like that. It also gives buff paladin another solid win condition like Lynessa. And the opponent will not be able to answer both of them in most situations.
My point is, I don’t think its a build around card. I think its more of a cherry on top card, that can push an evenly matched game into a win. You put it in a deck where it happens to work well already to further push your win condition.
This is where my mind went too. I think it’ll be super fun.
I also did a silly star aligner deck with the 2/2 mech that summons a 7/7. I think put restore and removal synergy in that one too.
Oh noes a dissenting opinion, how dare I give my honest thoughts and arguments that back them up
this isn’t exclusive card just for hunter This s neutral card and every class can use this and some big synergy combo out of it
He can’t copy the cubes Deathrattle, since it is an enchantment added from a battle cry, not an effect. having 3 5/5s or even two or one is amazing, and being able to kill a minion is also insane, kathreeena is a low roll but it is worth the other two death rattles
Nvm misread the cubes text disregard that first part, but still just one extra five five and the Deathrattle itself is super good, since you might still have activators for it, also with the mech based deck without Kathrena it would be even stronger since you get rid of a dead roll and add two very high rolls to its pool.
the real question is how would this work if it had pyros and weasel tunnellers deathrattles?
i know if u have an unearthed raptor with 2 weasel tunneller effects it will shuffle itself into ur opponents deck then ur deck. so if the undertaker triggered its weasel effect first it should try to trigger its pyros effect for ur opponent.so then would it try to add itself to ur opponents hand from their deck as a 6 mana 6/6, that would be pretty weird.
Also if the pyros effect triggers first would it continue with the other deathrattles, I’m guessing it would be consistent with Tess rather than yogg and continue
And let the spaghetti code ensue!
Pyros’ deathrattle adds a defined card to your hand. It would do the same here.
What about the 1/1 demon thats redirects it self or zerek?
the 1/1 demon u mean is dreadsteed, which says:deathrattle summon a dreadsteed, so u would just get more dread steeds. with zerek I believe it would work like zerek normally does but would revive without the deathrattles so it wouldn’t go infinite.
Oh ok indeed thank you.
Really good… will be a tough card to deal with without silence.
I don’t see powerfull DR than Eggs or the Cube itself to get 2 copies of it, do I miss any other combos?
could work with spider bomb aswell
+ maybe some quest priest decks
I’ll run it in my immortal Prelate Deck. so u have 2 DR left to get as often as u want.
Sounds good!
2 Astral Tigers with Hadronox. Save your other naturalize for Da Undertakah so then it shuffles 2 into your deck, allowing you to have a backup just in case of silence. I don’t know, but it seems like an interesting alternative to the typical Witching Hour Cube shenanigans.
Can’t wait to try this out in deathrattle rogue. On turn 10 you could play this, Preparation and Necrium Vial to fill your board with Devilsaurs and Mechanical Dragons.
Nzoth except on 3 minions and everyone runs silence.
I cry on the old gods graves
Tech cards doesn’t prevent strong cards from being oppressive and meta defining. Skulking geist wasn’t good enough to block kotft jade druid. Cube lock was the best deck in the game even if every deck had 2 silences and a weapon removal. And sometimes the decks are so strong that you just don’t play tech cards because you know that you’ll lose even if you tech against.
One of the best cards from this expansion. Not only good but will be a lot of fun to play as well.
this is crazy shit OP, as you can activate it in same turn you play it
and you can copy this dude too, as it cost 8.
NERF commming
The undertaker, somebody in blizzard likes WWE hahahahaha
Why? Undertaker is a profession that deals with burying the dead. It’s just a different word for mortician.
Because the entire set is based around arena matches, and how the character is dressed on the card…
Honestly when I first saw the name of this card, Thijs’ voice is automatically being played in my head lmao
This and astral tiger !
Holy F
makes infinite hadronoxes. So u can build as many walls as u like and make ur opponent pay for them!
would work even better with pyros, it would return to ur hand as a 6 ma a 6/6
I kinda see how this could go in mecathun decks
My question is – how does it interact with Cube? If you’ve cubed something else, then play this – if it copies Cube’s Deathrattle. Will it remember what the cube copied? Or just waste that Deathrattle? I would have said no, but there are so many weird things with HS’s card ID system that confuse the shit out of me. Like how if you Azalina a Floop – it keeps copying minions your *opponent* plays. Idk – not sure what I’d rather, as if this thing becomes an either/or include VS Cube that would likely be more balanced. If it *does* mysteriously remember what the Cube ate then, yeaahh. Meta is gonna look weeiirrd come release.
It won’t remember what the cube ate. So basicly a waste of a deathrattle.
It’s a good question, I was wondering this too. The fact that it says “Copy the Deathrattle effects of Minions that died” gives me the vibe it WOULD copy what the Cube ate, similar to how Faceless Manipulator will copy the deathrattle. The Cube has the “deathrattle effect” of “When this dies, summon two ____” and so this gains the Deathrattle effect of “summon two ____”. Could be wrong, of course.
The fact that they word it kinda weird and specific (“Deathrattle effects”, not just “Deathrattles”) strikes me. Makes me think it will interact with spells/minions that give Deathrattles as well, e.g. Big Bad Voodoo.
The descriptive video above says it will have awesome Cube synergy, which leads me to believe it will remember what the cube ate………..
Imagine this in Deathrattle Hunter. Turn 9 this + Play Dead. Me likes it!
Sounds nice!
Powerful card love the art and name, but I dont like that this has a near 5 star rating as though it outshines everything else this set. Immediately compared to N’zoth (which saw lots of play). This cost 2 less, but has a slightly worse stat distribution. More importantly, it doesn’t summon any minions as its played, meaning no extra stats and bodies, no much needed taunt, it is slower, and only one target needs to be silenced. Furthermore, its 3 deathrattles instead of 6. I wouldn’t say 5 stars, but it is at least 4.
in some ways, one body might be better tho as in the case of eggs and stuff. Sure, silence but still
If this card works with mages pyros then this can go to hell that’s broken infinite play.
I think it will.
or anubarak
This in deathrattle rouge with the spirit, holy shiet
I see what they did there
If this can be re-summoned with N’Zoth then it’s good enough to see play.
it cant. it has a battlecry that makes it gain deathrattle, which makes it a battlecry card, not deathrattle. imo this will absolutely see play in multiple decks. just think about Mechanical whelp, devilsaur egg, katherna winterwisp and things like that.
Welp, I don’t play those decks so this is not a card that I’d use then.
Unfortunately it can’t be as it only gains deathrattle as a result of its battlecry effect.
AUTOCRAFT
Nuff said…
Yup
What?
Works on Shudder if it is worth it off
This is going to be terrifying in f-ing Deathrattle Hunter with either one or even two Play Dead…
5/5 no questions his name is awesome his art is cool and the cool thing is he can function as a second mechathun that’s easier to kill off for some classes. This will also definitely see play in rattle hunter or any egg deck.
I wonder if he would do a tombstone pile-driver? ?
*Spit take*
Combine with Immortal prelate… nice!
Yea the other player would have to silence it asap or take a pretty big hit, I don’t think paladin has any way to trigger the deathrattle on the same turn?
It would be possible if you had a pyromancer on the board turn before and equality in your hand.
Aw hell . . .
Its battlecry counts as an “enchantment,” right? Meaning unless it got silenced, each time you’d play it it would get more and more deathrattles?
Great flavor, powerful effect, good card.