Crystalsong Portal
Crystalsong Portal is a 2 Mana Cost Epic Druid Spell card from the Rise of Shadows set!
Card Text
Discover a Druid minion. If your hand has no minions, keep all 3.
Crystalsong Portal is a 2 Mana Cost Epic Druid Spell card from the Rise of Shadows set!
Discover a Druid minion. If your hand has no minions, keep all 3.
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Useful card if this is the only card in your deck. It looks like we’re going to see a lot of Druid decks in the upcoming HCT Worlds and WCG 2019! Just look at all these new Druid cards…
This card can be compared with omega assamblery.
Cost 1 more
The requirment requires to build your deck around it
The minios are ramdom, not mechs
I think OA won t be played if Dr Boom did not exist
This card will se 0 play
I look at those card and I see the “Beautiful Bones” op. Just me?
Miracle mage lookin thicc
This comment was supposed to go on magic trick. I really don’t know how it ended up here.
Who says you need 10 mana to trigger an effect? This card will do it in a pinch. 4/5.
spicy says: 2 mana tax on a random minion is terrible. Decks that run few minions usually don’t want more.
As a refill card for an aggressive Druid deck, it’s far, far from terrible.
Clearly usable in Aggro Token, which I’m glad they’re supporting again (what? It’s a fun deck!). There’s no guarantee you’ll get cards you’ll love to play, but 3 minions for 2 mana is incredible and the deck has no problem emptying its hand (ask Zoolock).
Another possibility is to make a kind of Spell Druid. This could pump up your hand size for a good Wispering Woods turn. Deserves experimentation at least.
Love how the last two comments were “oh no not another aggro card” and “woo! Perfect for control druid.” Lol y’all are funny.
A Comment History. Everyone has one.
It’s good to have a laugh. Life is better that way.
I don’t like how these new druid cards are pushing aggro druid. Druid of the acorn also pushes this archetype. This can be incredibly dangerous after you’ve emptied your hand of minions onto the board then get a rather large refill of more minions to play. Despite my anti-aggro bias, I have to rate this card 4/5
It’s not like the tools that enabled aggressive Druid decks the most, Wild Growth and Innervate, have been knocked down a couple pegs or anything.
Druid as a class has not been aggressive since Knights of the Frozen Throne. It should be a nice change of pace for both players of Druid and the player base generally.
Yes! Perfect card for my control Druid deck I’m building. Need that value!
Stonehill Defender but for Druid and It’s a Spell instead of a Taunt.
How is this anything like stonehill defender? Lol rank 50 players.
???? because it shares a keyword
it is kinda like stonehill defender. Except it’s not a minion, it’s for druid, it costs 1 less, it doesn’t discover a taunt minion and it can give you all 3 minions. it shares keyword though!
A lot like Reno Jackson, “Were gonna be rich!”
This is definitely meant for token druid.
I hate it it has anti synergy with witchwood apple. And i know The apple is trashy card but i like it. It obviously synergizes well with stallardris but as i mentioned it before his greatest value is from duplicating buffs and with obviously no minions to buff it its not great. In wild it may see support. Since living roots and raven idols can give you minions But 3 random minions is not great nor reliable. It is not a chhose one card and it kind of not fits the portals we used to have in one night in karazhan. It is not even good in arena. It is an epic failure. Get it because it is epic :D. Well we kind of need donor cards to craft Ysharaj and barnes so this makes us closer to that goal.
To be fair, It only has anti-synergy with Witchwood Apple if you’ve played Witchwood Apple after you’ve *played* Witchwood Apple, right?
Ideally you’d draw and play this first. Unideally yeah, it would suck.
assuming that you apple on curve, you can play this turn 5. 2 mana add 3 random cards to your hand are great to play after you’ve used your initial burst.
To be fair it reminds me of the staghelm days where raven idol was used with him for sweet value. By adding 2 cards in your hand. But that was a long time ago in a different meta. And it was very powerfull. On the other hand Its like double the cost omega assembly. And i like the fact that if you swamp your hand with cards you can ditch a cheep mountain giant on curve. The problem with the giant is you will probably not draw him on curve and you basicly need to octivate this somehow for it to be consistent. And you cannot play this with mulchmuncher. Since that card will stay in your had for a very long time. And even if you did activate it once having a second one will be hard to get full value out of it. And cards like stand in the dark that would give you random minion were not at all played. One copy could be good. But i would not force myself to put 2 of those cards in a deck.
Should be noted that the first part of the translation is Discover a “Druid” minion.
Okay that makes it better. 🙂
I don’t see that tag. Looks like random Druid or Standard minion.
Honestly someone from this site should do some fact checks in the sake of accuracy, it has been 8 hours already.
Do you actually speak the language? I don’t mean to be cynical, but we really need someone who speaks the language well to check this.
Well if the Chinese source on reddit is real, I’m quite certain I’m right 😛
Yeah, the blizz website added it, and it says druid minion.
This can only be good if you get all three cards, and you will only achieve that consistently if your deck has no expensive minions (unless you want to hold this card in your hand for 15 turns until you can clear your hand on Control Druid, which is a bad idea).
So, do you want a pure value card in your aggro deck? Midrange Hunter sure likes Master’s Call! The big difference here is that Master’s Call draws minions from your deck, so you know you’re gonna draw powerful minions like Springpaw, Scavenging Hyena and Tundra Rhino. What will this give you? Random minions… especially Druid minions. Although there’s a lot more neutral minions than Druid minions to choose from, Discover makes class cards 4x more likely to be chosen.
Random Druid minions are quite good on average, and there is only one really bad Duskfallen option. Overall, I think this is still worse than Master’s Call, but it could see play. 3/5
Seems a bit to unspecified. Discover Murloc, beast or mech cards are good because you know what you get. This only seems good if you get stuck and despret for more minions even if all of them are 1/1 minions or 10/10.
But guess I will see if people find uses for it.
2 mana to discover a minion is fair, so it’s starting up good.
Getting all three seems relatively easy to pull of even in your average deck.
To consistently get three, you will have to play a token generating deck, which is not really hard fro the class. Also, it synergises with the wisp card from witchwood! All in all, a very promising card.
Agree with all of the above.
This card fits perfectly in an Aggro Deck, but since now, Druid has no Aggro Deck in the current Meta.
Looking forward to see good 1 and 2 drops.
Hi Aggro Druid!
Also Malygos Druid could play this card, just to get Maly, Dreampetal and Floop.
I think you are mistaken here. This card only says “discover a minion” not “discover a minion from your deck”, so you can’t really tutor for combo pieces…
Iam not sure about what iam saying right now. The chances to discover a class minion are 66% right? So in the lategame chances to find Florist are maybe decent. But to risky to hope to discover some pieces you might need. It is just flexible value. I like 🙂
Yes, if we take it that way, there is a minor chance to discover the exact cards you need, but as you just said, it’s way too inconsistent to take it seriously. I doubt it will make the cut in any kind of combo deck, but having said that, I am sure some kind of value-based midrange deck will include or at least experiment with it.
Jep, totaly works how you say.
Then it might not be that amazing cause its a too wide range.