Convincing Disguise
Convincing Disguise is a 1 Mana Cost Rare Shaman Spell card from the Murder at Castle Nathria set!
Card Text
Transform a friendly minion into one that costs (2) more. Infuse (4): Transform all friendly minions instead.
Convincing Disguise is a 1 Mana Cost Rare Shaman Spell card from the Murder at Castle Nathria set!
Transform a friendly minion into one that costs (2) more. Infuse (4): Transform all friendly minions instead.
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Just an incredibly good and consistent evolve card. Many of the cards you normally would want to evolve kinda suck if you don’t have the evolve cards in hand or don’t wanna commit for just one minion: however, this makes it so that’s not an issue anymore. And I didn’t even mention how good this card is with the new 3/6 legendary: it makes her snowball like crazy as soon as you get to play her. This location also functions as a perfect 1 drop for a deck which normally doesn’t play a lot of 1 drops and that wants to keep their minions rather than play on tempo. All in all, this card solves a lot of underlying issues Evolve Shaman always had: I can’t see how that deck would not want to play this.
I misclicked and this is the review for Shaman’s location, so on with the review for the actual card we’re talking about: it is a very good and necessary evolve inclusion for an evolve deck. The difference between this and most other Infuse cards is that an evolve deck will have no issue activating this effect in no time: many of its cards generate multiple minions, and you also got plenty of time to Infuse it because you probably both want to keep a card like this in the mulligan and also you’re not gonna play it until turn 5 or 6, since you gotta create a board worth evolving for beforehand. If you do manage to set-up a good board and then evolve it with this, the payoff will be crazy good, since it’s like a double evolve: a 4 drop becomes a 6 drop, a 6 drop becomes an 8 drop, and so on. Overall, another great addition to an archetype that I fully expect to see in some shape or form in the next expansion.
Evolve shaman can be pretty good nxt expansion and this cards helps alot.
Pretty strong shaman has always many minions for the infuse effect.
if you dont get the infuse effect, just do it on turn 5 with the new legendary vashji. Than its pretty good.
if it get infused just a broken card. Do it with your board or with the 6 mana spell which summons 5 cost minions.
3/5 without infuse, 5/5 infused
gnoll into is gonna create disgusting highrolls