Conviction (Rank 1)
Conviction (Rank 1) is a 1 Mana Cost Epic Paladin Spell card from the Forged in the Barrens set!
Card Text
Give a random friendly minion +3 Attack. (Upgrades when you have 5 Mana.)
Flavor Text
It was the strength of Cariel's faith that emboldened the defenders of Northwatch that day. Although the strength of her giant hammer didn’t exactly hurt either.- Mana Cost: 1
- Crafting Cost: 400 / 1600 (Golden)
- Arcane Dust Gained: 100 / 400 (Golden)
- Rarity: Epic
- Class: Paladin
- Card Type: Spell
- School: Holy
- Set: Forged in the Barrens
- Mechanics: Buff Minion, Ranked Spell
Conviction (Rank 1) Additional Information
Cards Relating to Conviction (Rank 1)
Conviction (Rank 2) Type: Spell - Cost: 1 Give two random friendly minions +3 Attack. (Upgrades when you have 10 Mana.) |
Conviction (Rank 3) Type: Spell - Cost: 1 Give three random friendly minions +3 Attack. |
I absolutely hate this card. It isn’t OP, but Paladin boards can be hard to clear anyways due to the sheer number of small boys. The fact that Paladins can spend 2 mana to gain up to 18 attack is absolutely stupid. Because of this card exclusively, clearing Paladin minions becomes a requirement if you don’t want to be basically OTK’ed by one card.
Bloodlust for Odd Paladin. They can’t clear every board and you really only need one to stick.
Looking and Judging the Card as it is, 1 Mana Rank 1 is a 0 Star. 1 Mana Rank 5 is a 3 Star at worst-case scenario, and lastly, 1 mana Rank 3 is a 4 Star. Now, Becuase of Warcleric and Dude Paladin, and I’m going to actually give it 5 but only for Dude Paladin especially. I think Conviction even if it doesn’t hit anything, the idea that you have Warcleric to generate an army of 2/2s with lifesteal, It’s going to make Convection that much more powerful. But I think it’s fair to say that Conviction with as early as Rank 2, is going to be 4 Stars when It’s the Paladin’s Turn.
THis will be a staple in odd deck,
BUT in standard i dont really see this is OP
It is strong, give 3 random minion +3att but you need to have them on the board the turn before, or them having rush/charge to utilise the buff efficiently, otherwise the opponent will (if they can) board clear
Wow… might see a nerf.
I mean… it’s alright, I guess. Playing this on T5 is fairly decent. I think this has the chance to make it into a couple of aggro decks at the least.
But the fact that turn 5 is sorta late for such a low cost, low power card like this makes this card also feel kinda underwhelming. We’ll see about this one.
1 mana deal 9 is nothing to sniff at, I can see combos possibly from this.
I think this card gonna be nerf sometimes this is totally broken to me.